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AgeCommit message (Expand)Author
2022-03-11Core/Unit: Add more logs for #26325jackpoz
2022-03-11Core/SAI: Temporarily allow SMART_ACTION_WP_START to specify parameter value ...jackpoz
2022-03-11[Exploit/Dupe] Container item (#26689)robinsch
2022-03-11Core/Spells: PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW applies only with invisibil...Meji
2022-03-11Core/SAI: Warn when an unused parameter is set in the database (#26628)Giacomo Pozzoni
2022-03-11Core/Unit: Include m_Controlled in crashlogsjackpoz
2022-03-11Scripts/Commands: Convert honor command table to new systemCarbenium
2022-03-11Core/Pools: Fix pools with 1 member never spawning anything anymore (#26620)Giacomo Pozzoni
2022-03-11Core/SAI: Add a warning when a boolean value is outside of [0,1] range (#26608)Giacomo Pozzoni
2022-03-11Core/Misc: Clear unused undef leftover in a refactor (#26616)Kelno
2022-03-11Core/Misc: Fix issues reported by static analysisjackpoz
2022-03-11Scripts/Commands: Minor improvements in .pinfo and .unban character commands ...Gildor
2022-03-11Core/Config:Remove now unused CONFIG_SET_SHAPASSHASH config (#26606)Kelno
2022-03-11Core/SAI: Allow SMART_ACTION_SUMMON_CREATURE to summon more than 1 creaturejackpoz
2022-03-11Core/Misc: Fix issues reported by static analysisjackpoz
2022-03-11Core/Loot: Allow master looter to see all quest items (#26584)Giacomo Pozzoni
2022-03-11Core/SAI: Add support to friendly+hostile to SMART_EVENT_OOC_LOS and SMART_EV...Giacomo Pozzoni
2022-03-10Core/SAI: Fix typojackpoz
2022-03-10Core/Movement: Add new flag MOVEMENTGENERATOR_FLAG_PERSIST_ON_DEATH (#26549)Giacomo Pozzoni
2022-03-10Core/Player: Log more information when Player::StopCastingCharm() failsjackpoz
2022-03-10Core/Movement: comment unused parameterccrs
2022-03-10Core/Movement: remove redundant method MovementGenerator::NotifyAIOnFinalize ...ccrs
2022-03-10Core/Scripts: Allow spell script ValidateSpellInfo to work with any container...Shauren
2022-03-10Core/AreaTriggers: Add missing 9.2 changesShauren
2022-03-09Core/Creatures: Fixed loading ModExperience from databaseShauren
2022-03-09Core/DBLayer: escape MySQL keywords in page_text, page_text_locale, broadcast...Ovahlord
2022-03-09Core/Map: Added Map::SetZoneOverrideLight std::chrono overload (#26486)HelloKitty
2022-03-09Core/Vehicle: Setting home position of creature passenger on AtEngage (#26482)Edder
2022-03-09Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)Mikhail Redko
2022-03-09Core/Game: Fix cache path with git flow branches (#26494)ihm-tswow
2022-03-09Core/SAI: Prevent loading invalid smart_scripts entry (#26508)robinsch
2022-03-09Core/Sounds - added missing victory near sound for Arathi Basin (3.3.5) (#26477)schell244
2022-03-09Core/Commands: Fixed logging gm commands that accept hyperlink arguments and ...Shauren
2022-03-09Core/Quest: Threat From Above (#26468)Edder
2022-03-08Core/Creature: Create & use CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH (#26448)offl
2022-03-08Core/Spells: players shouldn't force their orientation (serverside) on each p...Gildor
2022-03-08Core/Spells: implement SpellInfo helper to filter for relevant mechanic immun...Ovah
2022-03-08Core/Entities: Move GridObject to its own header (#26358)Jan Van Buggenhout
2022-03-07Core/Misc: Define / rename attributes and flags (#26315)offl
2022-03-07Core/Player: Fix output of .additem command with negative count value (#26290)Mikhail Redko
2022-03-07Revert "Core/Spells: Spells with Attribute SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNI...Keader
2022-03-07Core/Spells: Apply UNIT_FLAG_IMMUNE after applying SPELL_AURA_DAMAGE_IMMUNITY...offl
2022-03-07DB/Spells: Sayge's Carnie Buff & Buffeting Winds of Susurrusoffl
2022-03-06Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_...Shauren
2022-03-06Core/Maps: Use a fixed offset instead of full collision height when retrievin...Giacomo Pozzoni
2022-03-06Core/SmartAI: AI change on charmed (#26065)Engilas
2022-03-06Core/Unit: Fix crash when exiting a vehiclejackpoz
2022-03-06Core/Unit: Set stand state on damage only to playersjackpoz
2022-03-06Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseD...Giacomo Pozzoni
2022-03-06Core/Warden: Send Lua checks only when ingame (#25977)Giacomo Pozzoni