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Author
2017-01-20
Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)" (#18888)
Rushor
2017-01-20
Core/Spell: remove duplicated SPELL_AURA_MOD_DEBUFF_RESISTANCE handling.
ariel-
2017-01-19
Core/Spell: Fixed Val'kyr Target Search exploit
Keader
2017-01-19
Core/Spell: Fixed range issues with some quest spells
Keader
2017-01-19
Core/Spell: add missing null caster check
ariel-
2017-01-13
Core/Scripting: Fixed hotswap calling evade mode for dead creatures
sirikfoll
2017-01-13
Core/Objects: Fixed trap visibility for enemies. (#18815)
ForesterDev
2017-01-13
Core/Chat: Fixed logical error for raid warning introduced in fc06465b17a57fe...
ForesterDev
2017-01-13
Core/SpellScripts: Added helper method to validate spells
joschiwald
2017-01-11
Fixed visual bug where accessory could detach from vehicle on client (#18590)
xinef1
2017-01-08
Scripts/Commands: Fix guid usage and enhance commands (#18278)
Rochet2
2017-01-08
Ups...
joschiwald
2017-01-08
Core/Spells: Fix wrong totem placement
joschiwald
2017-01-07
Strip QUEST_FLAGS_AUTO_ACCEPT from quest details sent to client if ignoring a...
Alan Deutscher
2017-01-07
Core/Chat: Added option to allow 5-man parties to use raid warnings
Alan Deutscher
2017-01-06
cb634e6fba followup
ccrs
2017-01-06
Revert "MovementGenerators/WaypointMovementGenerator: send waypoint id instea...
Shauren
2017-01-06
MovementGenerators/WaypointMovementGenerator: send waypoint id instead of cur...
ccrs
2017-01-06
Core/Scripts: added command to move characters across accounts
ariel-
2017-01-05
Core/Vehicle: Remove immunity to Battering Ram for Ulduar vehicles (#18562)
Rushor
2017-01-05
Core/Player: Add another config option for IsGroupVisibleFor() (#18723)
Staleness89
2017-01-02
Update Copyright notice for 2017 in 4 more files
tkrokli
2017-01-02
Update Copyright notice for 2017
tkrokli
2017-01-01
Core/Scripts: Illidari Council Rewrite (#18546)
Keader
2017-01-01
Core/Spells: Fixed non pch build
vincent-michael
2017-01-01
Core/Spells: Check both main and offhand weapons if spell attributes require ...
Shauren
2016-12-31
Fixed array size bug with the auction house bid price. Lowered the default ma...
Ayrton Stout
2016-12-31
Core/Pets: Fixed hunter pet resistance exploit (#18600)
xinef1
2016-12-31
Core/Pets: Fixed exploit where warlock can abandon its pet to generate new na...
xinef1
2016-12-31
Core/AH: AuctionHouseBot BidPrice determined by config options
Ayrton Stout
2016-12-31
Core/Spells: add some missing breaks
ariel-
2016-12-31
Core/Player: Recast lost by death item obtain spells of any items held in the...
ariel-
2016-12-31
Core/Vehicles: make vehicles immune to Cyclone
ariel-
2016-12-30
Core/Spell: added some helpers to SpellInfo to reduce code duplication
ariel-
2016-12-30
Core/Items: Fixed problem where item dependent auras are not properly updated...
xinef1
2016-12-30
Core/Spell: kill old charge restoring system. Mods are fully handled by proc ...
ariel-
2016-12-30
Core/Player: fix some PCT_MOD charge consumption
ariel-
2016-12-30
Core/Spell: unbreak generic mount spells after prev commit
ariel-
2016-12-30
Core/Spell: reverted changes for NO_TARGET handling
ariel-
2016-12-30
Core/Spell: Fixed bug where spell could fail to hit a target properly even if...
xinef1
2016-12-30
Core/Spell: Fixed Arcane Potency
ariel-
2016-12-29
Core/Spell: fix one spell range issue
ariel-
2016-12-29
Core/Spell: do not proc auras on SPELL_AURA_OBS_MOD_HEALTH healing ticks
ariel-
2016-12-29
Core/Spell: Prevent NO_TARGET auras from actually selecting target (same as c...
ariel-
2016-12-29
Core/Spell: Fix Turn the Tables
ariel-
2016-12-28
Core/Spell: reverted stun aura handling
ariel-
2016-12-27
Core/Movement: Typo fix for falling to void case (#18611)
xinef1
2016-12-27
Tabs
Kittnz
2016-12-27
Core/SmartScript: update ACTION_GO_SET_GO_STATE
Kittnz
2016-12-26
Core/Items: Fixed empty slots handling in equipment manager (#18613)
xinef1
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