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Author
2016-02-09
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-02-08
Core/Spells: Fixed Totemic Mastery (Tier 6 2P) Shaman
Keader
2016-02-06
Merge pull request #16433 from Tonghost/3.3.5
Treeston
2016-02-06
Merge pull request #16410 from sirikfoll/Strand
Treeston
2016-02-05
Merge pull request #16472 from Rushor/immunity
Rushor
2016-02-05
Merge branch '3.3.5-toytrain' into 3.3.5 (PR #16218)
treeston
2016-02-05
Implement AuctionHouse features: GetAll scan and search throttling
pete318
2016-02-04
Core/Gossips: added some sanity checks to prevent duplicate interaction
joschiwald
2016-02-04
Game/Creature: Implement CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK
Rushor
2016-02-03
Prevent duplicate spawns for same spawn ID
pete318
2016-02-03
Merge pull request #16465 from Keader/rapture
Shauren
2016-02-03
Fix cooldown check talent Rapture (Priest)
Keader
2016-02-03
fix crash
treeston
2016-02-02
Merge pull request #16345 from Trisjdc/creature_flag_reset_on_respawn
Treeston
2016-02-02
Merge branch '3.3.5-noplayerdamagereq' into 3.3.5-base (PR #16257)
treeston
2016-01-31
Core/Creature: Do not load equipment with id = 1 when creature.equipment_id is 0
Incorrect
2016-01-30
Spell/Script: Safirdrang's Chill
Killyana
2016-01-30
Fix warning.
treeston
2016-01-28
Fix Achievement Defense of the Ancients
sirikfoll
2016-01-28
Merge pull request #16314 from Treeston/3.3.5-fixgroupcredit
Treeston
2016-01-28
Merge pull request #15033 from tkrokli/absorb_ignoring_damage
Treeston
2016-01-28
Merge pull request #16264 from Treeston/3.3.5-noffalooter
Treeston
2016-01-26
Core/SAI: Typo fix of 77087db79318443fff1b6fe3c91b55a315c5bf92
DDuarte
2016-01-26
Core/SAI: Code improvements to SMART_ACTION_RANDOM_SOUND
DDuarte
2016-01-26
Core/SAI: added SMART_ACTION_RANDOM_SOUND
Lopfest
2016-01-24
Core/Creatures: Reset unit flags/dynamic flags on Creature::SetDeathState(JUS...
Trisjdc
2016-01-23
DB/Creature: Add a new extra_flag CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ (0...
treeston
2016-01-22
Core/Spells: Ignore category cooldowns for triggered spells.
Shauren
2016-01-21
Player/Quest: Credit group for gameobject activation if they are in proximity.
treeston
2016-01-19
Scripts: Add override to CheckInRoom() definitions
DDuarte
2016-01-19
Core/Instances: Fix build in older VS versions
DDuarte
2016-01-18
Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)
treeston
2016-01-18
Instance boundary follow-up:
treeston
2016-01-18
Item/Misc: Implement Toy Train Set and Wind-Up Train Wrecker.
treeston
2016-01-18
Spell facing follow-up: Fix an issue with creatures' channeled spells not can...
treeston
2016-01-17
Core/BattlegroundIC: Duplicate Keep Cannons.
[Dev]Rival
2016-01-16
Scripts/Spells: fixed Beacon of Light
joschiwald
2016-01-14
Looting/Group: Do not display looter in tooltip when FFA loot is enabled.
treeston
2016-01-14
Fix stuff™.
treeston
2016-01-13
Merge branch '3.3.5-spellfacing' into 3.3.5-base (PR #15641)
treeston
2016-01-13
Core/Spells: Creature spellcast facing rework:
treeston
2016-01-13
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-01-12
Core/Object: Codestyle improvements
Kittnz
2016-01-12
Scripts/Instances: Complete rewrite of the boundary system.
treeston
2016-01-12
Core/Entities: Show destroy animation for creatures and totems.
elecyb
2016-01-12
Core/Quests: Fixed party accept quests
Shauren
2016-01-12
Core/Quests: Fixed quest sharing
Shauren
2016-01-12
Merge remote-tracking branch 'velinath/sai-migrations' into 3.3.5-base
treeston
2016-01-10
Fix typo after dcb7082277447c21b11c4a1d59f105fa342c172e
ariel-
2016-01-09
Core/Scripts/DB: Migrate specially scripted taxi NPC's to SmartAI
velinath
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