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Author
2021-04-05
Core/SAI: Added new Flags argument for SMART_ACTION_SUMMON_CREATURE (#26055)
Matan Shukry
2021-04-04
Core/Player: Fix output of .additem command with negative count value (#26290)
Mikhail Redko
2021-04-04
MapExtraction: Fix water height redundancy algorithm ignoring "no water" (#26...
killerwife
2021-04-04
Core/Maps: Change .map file version from FourCC to uint32 (#26326)
Giacomo Pozzoni
2021-04-03
Revert "Core/Spells: Spells with Attribute SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNI...
Keader
2021-04-03
Scripts/Quest: Rework 'Basic Orders' (25199) (#26294)
offl
2021-03-11
Core/Spells: Apply UNIT_FLAG_IMMUNE after applying SPELL_AURA_DAMAGE_IMMUNITY...
offl
2021-03-11
DB/Spells: Sayge's Carnie Buff & Buffeting Winds of Susurrus
offl
2021-03-02
Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_...
Shauren
2021-02-27
Core/SAI: Reserve master branch SAI action id 143
Shauren
2021-02-25
Core/ThreadManager: delete double include "TemporarySummon.h" (#26163)
Kargatum
2021-02-24
Core/LFG: Fixed incorrect role check timer unit (was milliseconds instead of ...
robinsch
2021-02-21
Core/Spells: Warlock Death Coil shouldn't be able to crit (#26118)
Gildor
2021-02-21
Core/Maps: Use a fixed offset instead of full collision height when retrievin...
Giacomo Pozzoni
2021-02-21
Core/Unit: Fix glancing blow calculation (#26120)
Metalaka
2021-02-20
Revert "Core/Unit: Improve Glancing Blow calculation (#26100)"
jackpoz
2021-02-19
Core/Unit: Improve Glancing Blow calculation (#26100)
Metalaka
2021-02-14
Core/SmartAI: AI change on charmed (#26065)
Engilas
2021-02-10
Core/SAI: Reserve additional param for SMART_ACTION_SUMMON_CREATURE
Shauren
2021-02-06
Core/Unit: Fix crash when exiting a vehicle
jackpoz
2021-02-06
Core/Unit: Set stand state on damage only to players
jackpoz
2021-02-05
Core/SAI: Reserve SmartScriptType for master branch
Shauren
2021-01-31
Core/Player: remaining XP logging overflow correction (#25934)
Matan Shukry
2021-01-30
Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseD...
Giacomo Pozzoni
2021-01-30
Core/Warden: Send Lua checks only when ingame (#25977)
Giacomo Pozzoni
2021-01-25
Core/SAI: Add new action SMART_ACTION_SET_HEALTH_PCT (#25932)
Giacomo Pozzoni
2021-01-25
Core/Spells: Fixed spell effect 43 (SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER) ...
Meji
2021-01-24
Core/Misc: Fix static analysis issues (#25924)
Giacomo Pozzoni
2021-01-23
Scripts/Commands: Improve ".debug objectcount"
jackpoz
2021-01-22
Core/Creature: Add new db field InteractionPauseTimer (#25880)
Giacomo Pozzoni
2021-01-18
Core/Misc: Fix typo in SendAuthWaitQue method name (#25887)
Jan Van Buggenhout
2021-01-18
Core/Misc: Update WorldSocket::OnRead to WorldSocket::ReadDataHandler in comm...
Jan Van Buggenhout
2021-01-18
Core/PacketIO: Change size of SMSG_AUTH_CHALLENGE WorldPacket from 37 to 40 i...
Jan Van Buggenhout
2021-01-17
Core/logs: added xp info on login & logout (#25867)
Matan Shukry
2021-01-17
Build fix
Shauren
2021-01-17
Core/Spells: Defined new spell attributes
jackpoz
2021-01-14
Core/Spells: Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_P...
xvwyh
2021-01-14
Update LootMgr.cpp (#25849)
Trond B. Krokli
2021-01-10
Core/Unit: Fix movement hiccups in water (#24020)
Giacomo Pozzoni
2021-01-04
Core/Warden: Max packet size 500 -> 450
Treeston
2021-01-03
Core/Commands: Add .reload vehicle_template
Shauren
2021-01-03
Core/Vehicles: add a way to delay the Vehicle despawn Time if its needed.
Sevi
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2021-01-02
Core/Player: auto-attacked player stands up from sit or sleep state (#25684)
Aurelio Arcabascio
2021-01-01
Core/Maps: Move some more Map internals to actually be... internals.
Treeston
2020-12-31
Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*...
Treeston
2020-12-31
Core/RBAC: Reserve permission id
Shauren
2020-12-30
Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specify...
Giacomo Pozzoni
2020-12-30
Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)
Treeston
2020-12-28
Core/Maps: Attempt to fix picking the wrong min height (#25771)
Giacomo Pozzoni
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