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AgeCommit message (Expand)Author
2021-04-05Core/SAI: Added new Flags argument for SMART_ACTION_SUMMON_CREATURE (#26055)Matan Shukry
2021-04-04Core/Player: Fix output of .additem command with negative count value (#26290)Mikhail Redko
2021-04-04MapExtraction: Fix water height redundancy algorithm ignoring "no water" (#26...killerwife
2021-04-04Core/Maps: Change .map file version from FourCC to uint32 (#26326)Giacomo Pozzoni
2021-04-03Revert "Core/Spells: Spells with Attribute SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNI...Keader
2021-04-03Scripts/Quest: Rework 'Basic Orders' (25199) (#26294)offl
2021-03-11Core/Spells: Apply UNIT_FLAG_IMMUNE after applying SPELL_AURA_DAMAGE_IMMUNITY...offl
2021-03-11DB/Spells: Sayge's Carnie Buff & Buffeting Winds of Susurrusoffl
2021-03-02Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_...Shauren
2021-02-27Core/SAI: Reserve master branch SAI action id 143Shauren
2021-02-25Core/ThreadManager: delete double include "TemporarySummon.h" (#26163)Kargatum
2021-02-24Core/LFG: Fixed incorrect role check timer unit (was milliseconds instead of ...robinsch
2021-02-21Core/Spells: Warlock Death Coil shouldn't be able to crit (#26118)Gildor
2021-02-21Core/Maps: Use a fixed offset instead of full collision height when retrievin...Giacomo Pozzoni
2021-02-21Core/Unit: Fix glancing blow calculation (#26120)Metalaka
2021-02-20Revert "Core/Unit: Improve Glancing Blow calculation (#26100)"jackpoz
2021-02-19Core/Unit: Improve Glancing Blow calculation (#26100)Metalaka
2021-02-14Core/SmartAI: AI change on charmed (#26065)Engilas
2021-02-10Core/SAI: Reserve additional param for SMART_ACTION_SUMMON_CREATUREShauren
2021-02-06Core/Unit: Fix crash when exiting a vehiclejackpoz
2021-02-06Core/Unit: Set stand state on damage only to playersjackpoz
2021-02-05Core/SAI: Reserve SmartScriptType for master branchShauren
2021-01-31Core/Player: remaining XP logging overflow correction (#25934)Matan Shukry
2021-01-30Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseD...Giacomo Pozzoni
2021-01-30Core/Warden: Send Lua checks only when ingame (#25977)Giacomo Pozzoni
2021-01-25Core/SAI: Add new action SMART_ACTION_SET_HEALTH_PCT (#25932)Giacomo Pozzoni
2021-01-25Core/Spells: Fixed spell effect 43 (SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER) ...Meji
2021-01-24Core/Misc: Fix static analysis issues (#25924)Giacomo Pozzoni
2021-01-23Scripts/Commands: Improve ".debug objectcount"jackpoz
2021-01-22Core/Creature: Add new db field InteractionPauseTimer (#25880)Giacomo Pozzoni
2021-01-18Core/Misc: Fix typo in SendAuthWaitQue method name (#25887)Jan Van Buggenhout
2021-01-18Core/Misc: Update WorldSocket::OnRead to WorldSocket::ReadDataHandler in comm...Jan Van Buggenhout
2021-01-18Core/PacketIO: Change size of SMSG_AUTH_CHALLENGE WorldPacket from 37 to 40 i...Jan Van Buggenhout
2021-01-17Core/logs: added xp info on login & logout (#25867)Matan Shukry
2021-01-17Build fixShauren
2021-01-17Core/Spells: Defined new spell attributesjackpoz
2021-01-14Core/Spells: Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_P...xvwyh
2021-01-14Update LootMgr.cpp (#25849)Trond B. Krokli
2021-01-10Core/Unit: Fix movement hiccups in water (#24020)Giacomo Pozzoni
2021-01-04Core/Warden: Max packet size 500 -> 450Treeston
2021-01-03Core/Commands: Add .reload vehicle_templateShauren
2021-01-03Core/Vehicles: add a way to delay the Vehicle despawn Time if its needed.Sevi
2021-01-03Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2021-01-02Core/Player: auto-attacked player stands up from sit or sleep state (#25684)Aurelio Arcabascio
2021-01-01Core/Maps: Move some more Map internals to actually be... internals.Treeston
2020-12-31Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*...Treeston
2020-12-31Core/RBAC: Reserve permission idShauren
2020-12-30Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specify...Giacomo Pozzoni
2020-12-30Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)Treeston
2020-12-28Core/Maps: Attempt to fix picking the wrong min height (#25771)Giacomo Pozzoni