| Age | Commit message (Collapse) | Author |
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SPELL_AURA_MOD_TRAIT_NODE_ENTRY_RANK
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ResetCooldownUponEndingEncounter flag (#31415)
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done on layout hash already
Closes #31413
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unhandled)
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SPELL_ATTR1_FAILURE_BREAKS_STEALTH instead of picking a random interrupt flag that stealth has
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destroyed state - they simply have a different model
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Position::GetPositionOffsetTo"
This reverts commit 069449c5018f72287c20d5962ae64a42602d5d7e.
# Conflicts:
# src/server/game/Entities/Object/Position.cpp
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remove CalculatePassengerPosition/CalculatePassengerOffset from TransportBase class
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Position::GetPositionOffsetTo
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Closes #31359
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ITEM_BONUS_OVERRIDE_CAN_SALVAGE, ITEM_BONUS_OVERRIDE_CAN_RECRAFT, ITEM_BONUS_OVERRIDE_CANNOT_TRADE_BOP and ITEM_BONUS_ITEM_LEVEL_BASE
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* followup d1e07ac6553c7ae1e3296fc044247f0d0f95d267
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Closes #26894
(cherry picked from commit 3bb4f5677359e3af9fe4b80e42157816786dca49)
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OnUnitEnter script
Closes #31340
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be set in database (it doesn't do anything)
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areatriggers on creation
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* Output terrain map id in `.mmap loc` command
* Suppress file not found errors for terrain swap maps
* Fix generating single tiles for terrain swap maps (--tile argument)
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