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path: root/src/server/scripts/Commands
AgeCommit message (Expand)Author
2017-03-21Core/Misc: cache server MOTD and properly format it for RA and when issuing ....ariel-
2017-03-17Core/Players: Rename "heroic character" to "death knight"Chazy Chaz
2017-03-01Ensure that all actions are compared to fixed point in time (ie. world update...xinef1
2017-02-20Store cached static data queries, instead of building them in every query opc...xinef1
2017-02-05Core/Misc: Moved CharacterInfo out of world to separate classxinef1
2017-02-05Core/Creatures: Various fixes for creatures, regarding combat conditions, des...xinef1
2017-01-28Core: add some missing Player Name normalization on input dataariel-
2017-01-28Few small optimizations here and there (#18684)xinef1
2017-01-27Core/Entities: Implemented CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE (#18980)Keader
2017-01-08Scripts/Commands: Fix guid usage and enhance commands (#18278)Rochet2
2017-01-06Core/Scripts: added command to move characters across accountsariel-
2017-01-06Core/Scripts: kill one ugly char bufferariel-
2017-01-02Update Copyright notice for 2017tkrokli
2016-12-15Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-11-19Core/Guild: avoid data integrity problems wrapping delete+insert statements i...ariel-
2016-11-15Core/Unit: damage immune improvements (9f5df023b746d324588f175e264c62205b69e1...ariel-
2016-11-07Core/Spell: make a distinction between triggered flags with debugging purpose...ariel-
2016-10-26Core/Spells: use DamageInfo struct to calc spell absorbs and resists, and use...ariel-
2016-10-07Core/Channel: revamp channel system (#17980)ariel-
2016-10-04Core/Spells: Implementation of QAston proc systemariel-
2016-09-09Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2016-09-03Core/Misc: calculate rotation fields from orientation in some places it's imp...ariel-
2016-08-29Whitespace clean-upGustavo
2016-08-20Core/Commands: Code cleanupjackpoz
2016-08-16Core/Scripts: allow ".debug arena" and ".debug battleground" commands to be i...ariel-
2016-08-11Core/Command: Check account password max lengthForesterDev
2016-08-06Scripts/Commands: Some adjustments to make shutdown commands more user-friendly.treeston
2016-08-04Scripts/Commands: Change "server shutdown" behaviorjackpoz
2016-08-03Scripts/Commands: Change "server shutdown" behaviorjackpoz
2016-07-30Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2016-07-30Core/Ticket System: Ticket comment visual output bugTomatoes
2016-07-30Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...ariel-
2016-07-16Core/Commands: Cooldown command should fall back to targeting self in case of...Shauren
2016-07-16Core/Commands: Allow .cooldown command to work on player petsShauren
2016-07-05Scripts/Commands: Fix build warningDDuarte
2016-07-05Scripts/Commands: Remove unused argument of .cometome commandDDuarte
2016-06-14Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). (#...xjose93
2016-05-27Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people f...Shauren
2016-05-27Merge branch '3.3.5' into creature_familyForesterDev
2016-05-25* DB/Graveyards: Added a comment field to describe the graveyards in `graveya...Aokromes
2016-05-17improve error messageForesterDev
2016-05-16fix buildForesterDev
2016-05-11Core/Maps - Improvements to Cinematic functionr00ty-tc
2016-05-10Scripts/Commands: Small QoL adjustmentstreeston
2016-05-08Core: Fixed warningVincent-Michael
2016-05-08Core/Commands: Cleanup in 0940f3e0776b58bd7abad472347da7d0dea2ac50Vincent-Michael
2016-05-08Core/Commands: Allowed .server idlerestart / idleshutdown / restart / shutdow...Vincent-Michael
2016-05-01Core/Spells: Fixed overwriting summon requestsIncorrect
2016-04-30Core/Scripts: Cleanup cs_modify.cppKarrokDC
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib