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Author
2016-07-25
Core/Scripts: uint8 -> uint16 in cs_cheat.cpp
tkrokli
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-16
Core/Commands: Allow .cooldown command to work on player pets
Shauren
2016-07-06
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-05
Scripts/Commands: Fix build warning
DDuarte
2016-07-05
Scripts/Commands: Remove unused argument of .cometome command
DDuarte
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-12
Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...
Shauren
2016-06-05
Core/PacketIO: Update movement packets
Shauren
2016-06-05
Core/Commands: Added ".npc set phase" command error message for invalid phaseid
Vincent-Michael
2016-06-05
Core/PacketIO: Updated spell packets
Shauren
2016-06-03
Build fixes
Shauren
2016-05-30
Core/GameObjects: Updated GameObjectTemplate to 7.0.3.21796
Shauren
2016-05-27
Core/DataStores: Updated db2 to 7.0.3.21737
Shauren
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20914
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
Shauren
2016-05-08
Core: Fixed warning
Vincent-Michael
2016-05-08
Core/Commands: Cleanup in 0940f3e0776b58bd7abad472347da7d0dea2ac50
Vincent-Michael
2016-05-08
Core/Commands: Allowed .server idlerestart / idleshutdown / restart / shutdow...
Vincent-Michael
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-05-03
Core/Units: Updated armor damage reduction calculation
funjoker
2016-05-01
Core/Spells: Fixed overwriting summon requests
Incorrect
2016-05-01
Core/Scripts: Cleanup cs_modify.cpp
KarrokDC
2016-05-01
Scripts/Command: Solve several format exception crashes introduced in a recen...
Nyeriah
2016-04-16
Core: Removed Whitespaces
Vincent-Michael
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-04-09
Core/Maps: Implement optional pre-loading of maps.
r00ty-tc
2016-04-09
Scripts/Commands: Modify ".debug anim" command to target any selected unit
ForesterDev
2016-04-09
Warning fix
Shauren
2016-04-09
Core/Commands: Fixed a crash in .wp mod by @Magnifikator
Shauren
2016-04-09
Core/Commands: Fixed incorrect use of GetGUID instead of GetSpawnId in waypoi...
Shauren
2016-04-08
Merge pull request #16038 from tkrokli/grammar_and_spelling_corrections_335
Aokromes
2016-04-05
Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392)
Shauren
2016-04-02
Game/Creature: Implement CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK
Rushor
2016-04-02
DB/Creature: Add a new extra_flag CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ (0...
treeston
2016-03-28
Core/Commands: Prevent creating accounts containing '@' character with .accou...
Shauren
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-02-21
Core/Scripts: Split the huge scriptloader into smaller pieces
Naios
2016-02-02
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-01-20
Scripts/Commands: Modify ".setskill" command to target current Player by default
jackpoz
2016-01-20
Scripts/Commands: Modify ".learn" command to target current Player by default
jackpoz
2016-01-15
Core/Quest: Fix issues reported by static analysis
jackpoz
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-27
Core/Players: Use constant gender from PLAYER_BYTES_3 where appropriate.
Shauren
2015-11-20
Scripts/Commands: updated .npc info to show correct PhaseIDs and PhaseGroups
MitchesD
2015-11-15
Scripts: Added missing overrides
Vincent-Michael
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