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path: root/src/server/scripts/EasternKingdoms/Deadmines
AgeCommit message (Expand)Author
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-25Scripts/Misc: Make InstanceScript::Initialize() obsoletejackpoz
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-07Core/Misc: dropped obsolete GameObject::GetGameObject methodjoschiwald
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-08-31Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-30Scripts/Misc: Code cleanupjackpoz
2013-12-29Scripts/Misc: Ensure Creatures are in instances when requiredjackpoz
2013-12-23Core/Chat: Refactored building chat packetsShauren
2013-10-22Scripts/Misc: Coding Style unification? (by Aokromes)Vincent_Michael
2013-08-10Scripted: Use now override for instance scriptsVincent-Michael
2013-07-08Scripted: Some cleanups + ninja changesVincent-Michael
2013-07-06Misc: Use override and final C++11 keywords in a few places (mostly scripts)Nay
2013-07-06Scripted/Misc: Some cleanupVincent-Michael
2013-06-22Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...Vincent-Michael
2013-06-11Core: Some function renaming.Malcrom
2013-02-19Core/Scripts: Removed useless const modifier on method parameters accepting p...Shauren
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-23Core/DB: Converted 11 scripts to creature textGacko
2012-11-20Core/Misc: Reduce header dependencies - Step IIISpp
2012-11-20Core/Misc: Define some methods constSpp
2012-11-19Fix compile without PCH (Also added some minor changes to minimize difference...Spp
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-07-30Core/Misc: Use proper headers to optimize compileVincent-Michael
2012-04-01Core/Script: Code style and some rewriting.Gyx
2012-03-17Core/Script: Code style and remove unused core.Gyx
2012-03-07Warning fixes and some random cleanup here and thereSpp
2012-02-23Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.Venugh
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-10-07REPO: Code-style clean-upsBootz
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-07-02Core: Cleaning up hungarian notation - Phase5: pWho -> whoclick
2011-07-02Core: Start cleaning up hungarian notation - Phase1: pCreature -> creatureclick
2011-06-23Core/Spells: Cleanup in Spell.h:QAston
2011-04-29Add spaces after commasleak
2011-04-03Core/Scripts: Removed double calls to InstanceScript's Initialize methodsShauren
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-05Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virt...leak
2010-09-13Scripts/Deadmines: Fix OnUse hook usage, thanks zaphod, closes issue 3942.Shocker
2010-08-30Core: Fix more warningsSpp
2010-08-26Core:azazel
2010-08-22Core:azazel
2010-08-09Properly initialize instance scripts with the appropriate map id to avoid loa...silinoron