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Deadmines
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Commit message (
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Author
2010-08-09
Properly initialize instance scripts with the appropriate map id to avoid loa...
silinoron
2010-08-09
Clean up some doubledefined ScriptPCH.h includes
click
2010-08-09
Replace (CR) character from all converted scripts and replace it with it's pr...
click
2010-08-08
* Rename InstanceData to InstanceScript
azazel
2010-08-07
* OutdoorPvP implementations now reside in the script library.
XTZGZoReX
2010-08-07
* Move all movable spell effects from core to DB. Needs DB support.
azazel
2010-08-06
* Fixed last commit; didn't mean to remove AddSC_instance_deadmines.
XTZGZoReX
2010-08-06
* Example on converting instance scripts.
XTZGZoReX
2010-08-04
*Update movement enums - thanks to Zor for info.
QAston
2010-07-20
Merge. Revision history for source files should be all back now.
Xanadu
2010-07-06
Update GPL-licensing information on scripts (now with the proper bling-bling ...
click
2010-07-02
Adjust to use correct timeframe for script-copyrights
click
2010-07-02
Add Trinity copyright holders for scripts
click
2010-06-08
Change around some more headers to adhere to new strucutre and namebase
click
2010-06-07
Some more consistency-renaming of script-zones
click