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Author
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-25
Scripts/Misc: Make InstanceScript::Initialize() obsolete
jackpoz
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Chat: cleanup MonsterText methods
joschiwald
2014-09-07
Core/Misc: dropped obsolete GameObject::GetGameObject method
joschiwald
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-08-31
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-30
Scripts/Misc: Code cleanup
jackpoz
2013-12-29
Scripts/Misc: Ensure Creatures are in instances when required
jackpoz
2013-12-23
Core/Chat: Refactored building chat packets
Shauren
2013-10-22
Scripts/Misc: Coding Style unification? (by Aokromes)
Vincent_Michael
2013-08-10
Scripted: Use now override for instance scripts
Vincent-Michael
2013-07-08
Scripted: Some cleanups + ninja changes
Vincent-Michael
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-07-06
Scripted/Misc: Some cleanup
Vincent-Michael
2013-06-22
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...
Vincent-Michael
2013-06-11
Core: Some function renaming.
Malcrom
2013-02-19
Core/Scripts: Removed useless const modifier on method parameters accepting p...
Shauren
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-11-23
Core/DB: Converted 11 scripts to creature text
Gacko
2012-11-20
Core/Misc: Reduce header dependencies - Step III
Spp
2012-11-20
Core/Misc: Define some methods const
Spp
2012-11-19
Fix compile without PCH (Also added some minor changes to minimize difference...
Spp
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-07-30
Core/Misc: Use proper headers to optimize compile
Vincent-Michael
2012-04-01
Core/Script: Code style and some rewriting.
Gyx
2012-03-17
Core/Script: Code style and remove unused core.
Gyx
2012-03-07
Warning fixes and some random cleanup here and there
Spp
2012-02-23
Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.
Venugh
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-07-02
Core: Cleaning up hungarian notation - Phase5: pWho -> who
click
2011-07-02
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
click
2011-06-23
Core/Spells: Cleanup in Spell.h:
QAston
2011-04-29
Add spaces after commas
leak
2011-04-03
Core/Scripts: Removed double calls to InstanceScript's Initialize methods
Shauren
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-05
Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virt...
leak
2010-09-13
Scripts/Deadmines: Fix OnUse hook usage, thanks zaphod, closes issue 3942.
Shocker
2010-08-30
Core: Fix more warnings
Spp
2010-08-26
Core:
azazel
2010-08-22
Core:
azazel
2010-08-09
Properly initialize instance scripts with the appropriate map id to avoid loa...
silinoron
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