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path: root/src/server/scripts/EasternKingdoms/ScarletEnclave
AgeCommit message (Expand)Author
2013-06-22Scripts: Fix some typosVincent-Michael
2013-06-22Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...Vincent-Michael
2013-06-11Core: More Function Renaming.Malcrom
2013-06-11Core: Some function renaming.Malcrom
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-04-16Fix some creature text runtime errorsGacko
2013-04-12Scripts/Quest: Fix "Massacre At Light's" after recent vehicle changes and dro...joschiwald
2013-03-21Core/Scripts: Removed CAST_PLR defineSpp
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-02-19Core/Scripts: Removed useless const modifier on method parameters accepting p...Shauren
2013-02-18Core/NPCs: Refactor equipmentsNay
2013-01-30Script/ToCr: Fix crash for lord jaraxxus Mistress Kiss + cleanupVincent_Michael
2013-01-28Core/Quest: Bloody BreakoutGacko
2013-01-14Core/Misc: Apply codestyle to multiple filesSpp
2013-01-13Fix nonpch build and warning. Move script to spell_quest.cppGacko
2013-01-07Core/Scripting: Move some text to creature text.Malcrom
2013-01-02Core/Scripting: Some file name updates.Malcrom
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-27Core/Misc: Random changes here and there to minimize differences with 4.3.4 b...Spp
2012-11-26Core/DB: Convert 25 more scripts to creature textGacko
2012-11-24Core: Fix typoVincent-Michael
2012-11-23Core/DB: Chapter 5 in creature textGacko
2012-11-23Core/DB: Chapter 2 in creature textGacko
2012-11-23Core/DB: Converted 11 scripts to creature textGacko
2012-11-20Core/Misc: Reduce header dependencies - Step IIISpp
2012-11-20Core/Misc: Define some methods constSpp
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-07-30Core/Misc: Use proper headers to optimize compileVincent-Michael
2012-04-24Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls approp...Shauren
2012-04-09Core/Scripts: Remove some unnecessary creature/player casts in scripts and do...kaelima
2012-04-01Core/Script: Code style and some rewriting.Gyx
2012-03-31Core/Script: Code style and some rewriting.Gyx
2012-03-29Core/Script: Code style.Gyx
2012-03-28Core/Script: Code style and remove unused core.Gyx
2012-03-28Core/Script: Code style and remove unused core.Gyx
2012-03-17Core/Script: Code style and remove unused core.Gyx
2012-03-17Core/Script: Code style and remove unused core.Gyx
2012-03-16Core/Script: Code style.Gyx
2012-03-16Core/Script: Clean-Up in Scripts.Gyx
2012-03-16Core/Script: Clean-Up in Scripts.Gyx
2012-03-14Core/Script: Clean-Up in Scripts.Gyx
2012-03-12Core/Units:Machiavelli
2012-03-07Warning fixes and some random cleanup here and thereSpp
2012-02-27Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...Spp
2012-02-23Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.Venugh
2012-02-06Core/Misc:Matthew Goff
2012-02-03Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to U...QAston
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper