aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/EasternKingdoms/ScarletMonastery
AgeCommit message (Expand)Author
2020-01-14Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2020-01-02New yearAokromes
2019-10-26Scripts/ScarletMonastery: instance script cleanup (#23889)ccrs
2019-09-06Scripts/ScarletMonastery: Rewrite Mograine and Whitemane encounter (#23761)Artamedes
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-09-17Core/Scripts: Unify Chrono Literals (#22420)DanVS
2018-06-03Core/Movement: MotionMaster reimplementation (#21888)ccrs
2018-01-01Update copyright note for 2018tkrokli
2017-12-31Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2017-08-12Core/Movement: waypoint movement (#20121)ccrs
2017-07-09Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2017-07-01[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2017-06-19Core: ported headers cleanup from master branchariel-
2017-06-06Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2017-05-02Core/Creature: drop method SetPositionccrs
2017-05-01Core/Scripts: unified scripted gossip/quest apiariel-
2017-03-29Scripts: minimize duplicated enum names in header files (#19377)tkrokli
2017-02-05Core/Misc: Various crash fixes (#19059)xinef1
2017-01-02Update Copyright notice for 2017tkrokli
2016-12-15Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-09-03Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2016-04-28Core/Misc: Fixed -Wmisleading-indentation warningsShauren
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-02-28Core/Scripts/boss_headless_horseman: remove hardcoded texttkrokli
2016-01-12Scripts/Instances: Complete rewrite of the boundary system.treeston
2016-01-01Update copyright note for 2016Rushor
2015-12-07Core/Unit: Add Unit::KillSelf() overloadjackpoz
2015-10-31Core/Misc: removed some useless map checksjoschiwald
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-03Scripts/ScarletMonastery: Kill an unused parameter warningNyeriah
2014-10-26Scripts: replaced various Location struct defines with proper Position or G3D...joschiwald
2014-10-20Scripts/ScarletMonastery: Summon the Headless Horseman once the Call the Head...Nyeriah
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-07Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-07Scripts/ScarletMonastery: fix typo caused by copy-pasteMitchesD
2014-09-07Scripts/ScarletMonastery: Interrogator Vishas updated to BossAI and EventMapMitchesD
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-09-03Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-08-29Core/Misc: some random changes after recent pull requestsjoschiwald
2014-08-24Core: meh, remove again whitespace :(Vincent-Michael
2014-08-10Scripts/ScarletMonastery: rewritten InstanceScript and some bosses converted ...MitchesD
2014-08-09Scripts/Misc: Fix static analysis issuesjackpoz
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-07-13Merge branch `master` into `boost`Subv
2014-05-24Core/Misc: Fix typojackpoz