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ScarletMonastery
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Commit message (
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Author
2020-01-14
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2020-01-02
New year
Aokromes
2019-10-26
Scripts/ScarletMonastery: instance script cleanup (#23889)
ccrs
2019-09-06
Scripts/ScarletMonastery: Rewrite Mograine and Whitemane encounter (#23761)
Artamedes
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-09-17
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2018-06-03
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-31
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2017-08-12
Core/Movement: waypoint movement (#20121)
ccrs
2017-07-09
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2017-07-01
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-06
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2017-05-02
Core/Creature: drop method SetPosition
ccrs
2017-05-01
Core/Scripts: unified scripted gossip/quest api
ariel-
2017-03-29
Scripts: minimize duplicated enum names in header files (#19377)
tkrokli
2017-02-05
Core/Misc: Various crash fixes (#19059)
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-12-15
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-09-03
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...
treeston
2016-04-28
Core/Misc: Fixed -Wmisleading-indentation warnings
Shauren
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-02-28
Core/Scripts/boss_headless_horseman: remove hardcoded text
tkrokli
2016-01-12
Scripts/Instances: Complete rewrite of the boundary system.
treeston
2016-01-01
Update copyright note for 2016
Rushor
2015-12-07
Core/Unit: Add Unit::KillSelf() overload
jackpoz
2015-10-31
Core/Misc: removed some useless map checks
joschiwald
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-03
Scripts/ScarletMonastery: Kill an unused parameter warning
Nyeriah
2014-10-26
Scripts: replaced various Location struct defines with proper Position or G3D...
joschiwald
2014-10-20
Scripts/ScarletMonastery: Summon the Headless Horseman once the Call the Head...
Nyeriah
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Chat: cleanup MonsterText methods
joschiwald
2014-09-07
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-09-07
Scripts/ScarletMonastery: fix typo caused by copy-paste
MitchesD
2014-09-07
Scripts/ScarletMonastery: Interrogator Vishas updated to BossAI and EventMap
MitchesD
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-09-03
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-08-29
Core/Misc: some random changes after recent pull requests
joschiwald
2014-08-24
Core: meh, remove again whitespace :(
Vincent-Michael
2014-08-10
Scripts/ScarletMonastery: rewritten InstanceScript and some bosses converted ...
MitchesD
2014-08-09
Scripts/Misc: Fix static analysis issues
jackpoz
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-07-13
Merge branch `master` into `boost`
Subv
2014-05-24
Core/Misc: Fix typo
jackpoz
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