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SunwellPlateau
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Author
2015-02-08
Scripts/SunwellPlateau: Fix a typo that caused M'uru's phase transition to fa...
Nyeriah
2015-01-18
Scripts/SunwellPlateau: Correct a summon group entry and misc clean up
Nyeriah
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Chat: cleanup MonsterText methods
joschiwald
2014-09-07
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-09-03
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-09-03
Scripts/SWP: Update M'uru script to EventMaps/BossAI
Nyeriah
2014-08-23
Core/Misc: Fix some -Wconversion warnings
jackpoz
2014-08-09
Scripts/Misc: Fix static analysis issues
jackpoz
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-05-20
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
jackpoz
2014-05-13
Scripts/SWP: Sathrovarr will no longer cause player teleports on grid load
Trisjdc
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-04-20
Core/Misc: Check GetVictim() for NULL before dereferencing it
jackpoz
2014-04-19
Core/Misc: Ensure GetVictim() returns a valid reference when expected
jackpoz
2014-03-29
Scripts/Misc: Small code optimizations
Vincent-Michael
2014-01-23
Scripts: A lots of changes here and there (maybe useless?!?)
Vincent_Michael
2014-01-21
Misc: Minor cosmetic changes here and there
Vincent_Michael
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-30
Scripts/Misc: Code cleanup
jackpoz
2013-12-29
Scripts/Misc: Fix uninitialized values
jackpoz
2013-12-29
Scripts/Misc: Ensure Creatures are in instances when required
jackpoz
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-12-23
Core/Chat: Refactored building chat packets
Shauren
2013-12-10
Scripts: replace some SetOrientation() calls with spline packets and some ran...
joschiwald
2013-11-28
Scripts: fix some issues found by static code analysis (also fix 2 startup er...
joschiwald
2013-11-13
Core. fix build and some codestyle changes
joschiwald
2013-11-13
Scripts/SunwellPlateau: reworked InstanceScript and applied codestyle
MitchesD
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-22
Scripts/Misc: Coding Style unification? (by Aokromes)
Vincent_Michael
2013-08-24
Core&Tools: Fix multiple issues found by a static code coverage tool
Nay
2013-08-18
Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmeti...
joschiwald
2013-08-10
Scripted: Use now override for instance scripts
Vincent-Michael
2013-08-01
Core/Misc: Fixed some issues found by Coverity Scan
Shauren
2013-07-21
Fixed compile warnings
Shauren
2013-07-15
Scripted/Misc: Fix random stuff
Vincent-Michael
2013-07-08
Scripted: Some cleanups + ninja changes
Vincent-Michael
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-07-04
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Vincent-Michael
2013-06-22
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...
Vincent-Michael
2013-06-18
Core/Objects: Refactored MovementInfo structure
Shauren
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