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path: root/src/server/scripts/Kalimdor
AgeCommit message (Expand)Author
2025-08-31Scripts/TheJadeForest: Implement quest "Touching Ground" (31766) (#31122)Meji
2025-08-16Scripts/Spells: Refactor spell script internals to fix -Wcast-function-type-m...Shauren
2025-07-11Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit standa...Shauren
2025-06-08Core/Misc: Kill AnyPlayerInObjectRangeCheck (duplicate of AnyUnitInObjectRang...Shauren
2025-05-11Scripts/Misc: Update ScriptPCH content to include most commonly headersShauren
2025-02-07Scripts: Remove unneccessary DoublePosition from AreaBoundaryShauren
2025-01-05Core/Grids: Modernize TypeContainer with variadic templateShauren
2025-01-02Scripts/StormwindCity: Implement quest "The Mission" (29548) (#30557)Meji
2025-01-01Scripts/Spells: Removed unneccessary hacks - reagent consumption by triggered...Shauren
2024-12-31Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWE...Shauren
2024-12-29Scripts: Remove direct unit flag manipulations for UNIT_FLAG_IMMUNE_TO_PC, UN...Shauren
2024-12-29Core/AI: Remove default arguments for inter-script communicationModoX
2024-12-21Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...Shauren
2024-11-27Scripts/TheJadeForest: Implement quest "Into the Mists" (29690) (#30443)Meji
2024-10-27Scripts/Durotar: Handle phase aura application for Hellscream's Fist areatrig...Meji
2024-10-22Scripts/Orgrimmar: Fix nopchModoX
2024-10-22Scripts/Orgrimmar: Implement The Art of War (29611) (#30366)Meji
2024-09-01Scripts/RagefireChasm: Implement non-boss creature scripts (#30015)Aqua Deus
2024-06-21Core/Movement: Allow setting position or object facing targets for jump movementShauren
2024-05-21Scripts/RagefireChasm: Implement Slagmaw encounter (#29989)Aqua Deus
2024-05-18Scripts/RagefireChasm: Implement Lava Guard Gordoth encounter (#29993)Aqua Deus
2024-05-16Scripts/RagefireChasm: Fix typo and Twisted Elements rescheduling after Shado...ModoX
2024-05-16Scripts/RagefireChasm: Implement Dark Shaman Koranthal encounter (#29977)Aqua Deus
2024-05-16Scripts/RagefireChasm: Added missing evade on despawn and boss unit frames to...ModoX
2024-05-12Scripts/RagefireChasm: Implement Adarogg encounter (#29962)Aqua Deus
2024-04-25Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to Get...Shauren
2024-02-29Core/Creatures: implemented most movement related static flags and migrated e...Ovahlord
2024-02-24Scripts: Removed unused global variablesShauren
2024-01-17Scripts/Durotar: Implemented Vol'jins Visions (#29553)Malcrom
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2024-01-05Core/Waypoints: Refactor to split data into path and node related info in db ...ModoX
2024-01-01Scripts/Durotar: Implemented several Darkspear Training Grounds quests (#29507)Malcrom
2023-12-25Scripts/Halls of Origination: modernized creature accessing via data typeOvahlord
2023-12-25Scripts/Halls of Origination: implemented Lift of the Maker's console to allo...Ovahlord
2023-12-25Scripts/Halls of Origination: modernized scripting models to current standardOvahlord
2023-12-25Scripts/Halls of Origination: updated boss state and npc enums to current sta...Ovahlord
2023-12-24Scripts/Vortex Pinnacle: implemented Slipstreams and shortcutsOvahlord
2023-12-22Scripts/Vortex Pinnacle: added base instance script and definitionsOvahlord
2023-12-22Scripts/Well of Eternity: fixed a typo in the instance script class nameOvahlord
2023-12-22Scripts/Hour of Twilight: assign the correct scriptname to the instanceOvahlord
2023-12-22Scripts/Misc: added base instance scripts and definitions for all 4.3 Catacly...Ovahlord
2023-12-22Scripts/Dragon Soul: added base instance script and definitionsOvahlord
2023-12-22Scripts/Misc: added instance scripts and base definitions for all Cataclysm 4...Ovahlord
2023-11-07Scripts/LCT: implement Lockmaw encounterOvahlord
2023-11-07Scripts/LCT: use the correct difficulty check to enable General Husam's heroi...Ovahlord
2023-11-07Scripts/LCT: gave General Husam's enums unique names to reduce linking timeOvahlord
2023-11-06Scripts/LCT: fixed spell validation for General Husam's Bad Intentions script...Ovahlord
2023-11-06Scripts/LCT: implement General Husam encounter (#29414)Ovahlord
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-10-31Core/Random: Changed random functions returning doubles to return floatsShauren