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path: root/src/server/scripts/Kalimdor
AgeCommit message (Expand)Author
2016-10-04Core/Scripts: Convert spells to new proc systemariel-
2016-10-03Script/Quest: A Cry For Help: (#18026)SnapperRy
2016-10-03Core/Quest: Gordunni Cobalt:SnapperRy
2016-10-01Script/Quest: fix text for creature Gelkak involved in quest Gyromast's Revenge.SnapperRy
2016-10-01Core/Script: make creature Webbed Creature spawn creature Expedition Research...SnapperRy
2016-09-20Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2016-09-03Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2016-08-31Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2016-08-29Whitespace clean-upGustavo
2016-08-17[3.3.5] Core/Scripts: move npc_loramus_thalipedes to DBtkrokli
2016-07-31Core/Scripts: convert script npcs_riverbreeze_and_silversky to SAI (#17690)tkrokli
2016-07-30Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2016-07-29Core/Scripts: zone_silithus.cpp cleanup (#17165)tkrokli
2016-07-15Core/Scripts: Migrate Tanaris NPC's to SAI (#17390)Andrew Letson
2016-07-10Core/Script: add missing say in script for npc Lakota WindsongSnapperRy
2016-07-10Core/Misc: use enum for UNIIT_NPC_FLAGS' zero valuesSnapper
2016-06-19Core/Scripts: Fixed non pch buildvincent-michael
2016-06-14Core/Scripts: Extended SMART_ACTION_SET_INST_DATA to also set BossStates. (#1...ariel-
2016-06-14[3.3.5] Core/Quest: A life without regret (#16067)JamminWidYou
2016-06-12Core/Scripts: move script 'npc_plucky' to DB/SAI (#17071)tkrokli
2016-06-12[3.3.5] Core/Scripts: move druid FP NPC scripts to DB/SAI (#17134)tkrokli
2016-06-03Core/Scripts/DB: move npc_gregan_brewspewer to DBtkrokli
2016-05-02Core/Scripts/DB: remove hardcoded text from npc_beaten_corpse (#16907)Trond B Krokli
2016-04-28Core/Misc: Fixed -Wmisleading-indentation warningsShauren
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-04-11Core/Scripts: Move the ragefire chasm scriptloader into the correct fileNaios
2016-04-08Properly rename the stand state method...Shauren
2016-04-08Core/Misc: Renamed getStandState to minimize differences between branchesShauren
2016-03-23Core/Misc: Remove no longer used codeAokromes
2016-03-16Core: Remove whitespacesVincent-Michael
2016-03-12Scripts: Added missing overridesVincent-Michael
2016-03-09Remove Lady Jaina Proudmores CPP script from zone_dustwallow_marsh.cppDr-J
2016-03-03Core/Scripts: npc_thrall_warchief hardcoded texttkrokli
2016-02-22Core/Scripts: Split the huge scriptloader into smaller piecesNaios
2016-02-07DB/Quest: King of the Foulweald - Improve QuesteventRushor
2016-02-01Core/Scripts/DB: remove hardcoded text from 'npc_disciple_of_naralex'tkrokli
2016-01-12Scripts/Instances: Complete rewrite of the boundary system.treeston
2016-01-04Core/Scripts: remove npc_taxi unused scriptsvelinath
2016-01-01Update copyright note for 2016Rushor
2015-12-07Core/Unit: Add Unit::KillSelf() overloadjackpoz
2015-12-07Core/Quest: Fix issues reported by static analysisjackpoz
2015-12-06DB/Quest: Great Bear SpiritKillyana
2015-10-31Core/Misc: removed some useless map checksjoschiwald
2015-10-12Change many uint32 to ObjectGuid::LowType in line with 6.x changes.pete318
2015-10-04Core/Misc: renamed sGossipSelect parametersjoschiwald
2015-09-29Core/Maps: Moved corpse management to map levelShauren
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-08-23Scripts/VioletHold: rewrote the whole instancejoschiwald
2015-08-22Scripts/OnyxiasLair: Force Onyxia to enter evade mode if pulled out of her roomNyeriah
2015-08-16Scripts/Misc: Replace some unsafe WorldObject* class members in scripts with ...jackpoz