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path: root/src/server/scripts/Outland/TempestKeep
AgeCommit message (Expand)Author
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-08-26DB/Spells: added a few spells to spelldifficulty_dbcjoschiwald
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-09Scripts/Misc: Fix static analysis issuesjackpoz
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-06-01Scripts: Remove unused variables (kept as comment)Gacko
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-05-18Partially revert f296095191c7b5c6b10f79c2b1433dc227a462f5 "Fix various warnin...Shauren
2014-05-15Fix various warnings. The core, the scripts and the tools now compile without...Praetonus
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-04-25Core/Misc: Change how Position struct is retrievedjackpoz
2014-04-20Core/Misc: Check GetVictim() for NULL before dereferencing itjackpoz
2014-04-19Core/Misc: Ensure GetVictim() returns a valid reference when expectedjackpoz
2014-04-02Core/Misc: Fix uninitialized valuesjackpoz
2014-03-29Scripts/Misc: Small code optimizationsVincent-Michael
2014-03-27Core/Misc: Fix some static analysis issuesjackpoz
2014-03-22Core/Misc: Fix some static analysis issuesjackpoz
2014-01-23Scripts: A lots of changes here and there (maybe useless?!?)Vincent_Michael
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-30Scripts/Misc: Code cleanupjackpoz
2013-12-29Scripts/Misc: Ensure Creatures are in instances when requiredjackpoz
2013-12-25Core/Scripting: Replace casted with cast as casted is not a word.Malcrom
2013-12-23Scripts:joschiwald
2013-12-23Core/Chat: Refactored building chat packetsShauren
2013-12-05Scripts/Oculus: fix drake spellsjoschiwald
2013-11-28Scripts: fix some issues found by static code analysis (also fix 2 startup er...joschiwald
2013-11-26Scripts/Arcatraz: cleanup InstanceScript to make it work with BossAIjoschiwald
2013-11-13Core. fix build and some codestyle changesjoschiwald
2013-11-10Scripting/The Arcatraz: Add text scripting for deathsMalcrom
2013-11-10Scripting/Arcatraz: Move Zereketh the Unbound, Dalliah the Doomsayer, & Wrath...Malcrom
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-22Scripts/Misc: Coding Style unification? (by Aokromes)Vincent_Michael
2013-08-17Core/Misc: Implemented GetObjectScale functionVincent-Michael
2013-08-10Scripted: Use now override for instance scriptsVincent-Michael
2013-08-07Scripts/DrakTharonKeep: add some spellscripts, add yells to novos, and do som...joschiwald
2013-07-15Core: Fix buildVincent-Michael
2013-07-08Scripted: Some cleanups + ninja changesVincent-Michael
2013-07-06Misc: Use override and final C++11 keywords in a few places (mostly scripts)Nay
2013-07-06Scripted/Misc: Some cleanupVincent-Michael
2013-07-04Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_Vincent-Michael
2013-06-22Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...Vincent-Michael
2013-06-18Scripts/Misc: Use new movement flag setting methods in scriptsShauren
2013-06-11Core: More Function Renaming.Malcrom
2013-06-11Core: Some function renaming.Malcrom
2013-05-19Scripts/Misc: Fixed many scripts not executing one of their actions because o...Shauren
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp