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Author
2022-02-04
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...
Shauren
2022-01-24
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2022-01-23
Core/ScriptedAI: std::chrono-ify DoSpawnCreature
Carbenium
2022-01-23
Scripts/Tempest Keep: Use std::chrono::duration overloads of EventMap (#25040)
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2022-01-06
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
ForesterDev
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-12-19
Boss/Script: Fix Mechano-Lord Capacitus's Nether Charges (#23976)
Eridium
2021-12-18
Scripts/Tempest Keep: Fixed a typo in Nethermancer Sepethrea
Keader
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-11-24
Core/Movement: Allow using walk when chasing v2 (#23073)
Sorikoff
2021-11-24
Allow walk when chasing (#23069)
Sorikoff
2021-11-16
Core/Scripts - The Eye: Fix Kael'thas Sunstrider Mind Control, limit MaxAffec...
Gildor
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-10-03
Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...
Shauren
2021-09-23
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-06-19
Core/Scripts: Fixed possible crashs related with JustDied
Keader
2021-06-16
Core/Scripts: fix wrong uses of SetHitDamage hook.
ariel-
2021-06-16
Core/Scripts: added nullptr checks to DamageTaken hooks
ariel-
2021-06-13
Core/Auras: removed caster dependency from core
ariel-
2021-05-06
Core/Scripts: fix Millhouse Manastorm resetting dialogs after Skyriss encounter
ariel-
2021-05-06
Core/Scripts: cast "Trial of the Naaru: Tenacity" credit spell when criteria ...
ariel-
2021-05-06
Core/Scripts: fixed npc immunity flags during Harbinger Skyriss encounter
ariel-
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-03-16
Core/Auras: Update AuraState enum and implement missing new ones
Shauren
2021-03-15
Core/Scripts: nopch fix
ariel-
2021-03-15
Core/Scripts: travis fixes
ariel-
2021-03-15
Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to...
ariel-
2021-02-06
Core/Misc: Fix static analysis issues
jackpoz
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-14
Core/Creature: drop method SetPosition
ccrs
2020-04-29
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2020-04-28
Core/Unit: 2170541a51 followup
ccrs
2020-01-02
New Year
Aokromes
2019-07-21
Core/Creatures: Various fixes for creatures, regarding combat conditions, des...
xinef1
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-10-10
Core/Entities: Update updatefields to 8.0.1.27980
Shauren
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-25
Misc: More cleanup
Aokromes
2017-07-16
Core/Misc: Fix static analysis issues
jackpoz
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-28
Core/Scripts: Include cleanup
Shauren
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