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Commit message (
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Author
2020-01-14
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2020-01-02
New year
Aokromes
2019-12-19
Boss/Script: Fix Mechano-Lord Capacitus's Nether Charges (#23976)
Eridium
2019-09-25
Scripts/Tempest Keep: Fixed a typo in Nethermancer Sepethrea
Keader
2019-07-01
Core/Unit: rename several getters to follow codestyle
ccrs
2019-03-02
Core/Movement: Allow using walk when chasing v2 (#23073)
Sorikoff
2019-02-25
Allow walk when chasing (#23069)
Sorikoff
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-11-24
Core/Scripts - The Eye: Fix Kael'thas Sunstrider Mind Control, limit MaxAffec...
Gildor
2018-09-17
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2018-04-01
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
2018-02-08
Core/Scripts: Fixed possible crashs related with JustDied
Keader
2018-01-20
Core/Scripts: fix wrong uses of SetHitDamage hook.
ariel-
2018-01-18
Core/Scripts: added nullptr checks to DamageTaken hooks
ariel-
2018-01-13
Core/Auras: removed caster dependency from core
ariel-
2018-01-02
Core/Scripts: fix Millhouse Manastorm resetting dialogs after Skyriss encounter
ariel-
2018-01-02
Core/Scripts: cast "Trial of the Naaru: Tenacity" credit spell when criteria ...
ariel-
2018-01-02
Core/Scripts: fixed npc immunity flags during Harbinger Skyriss encounter
ariel-
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-31
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2017-12-30
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2017-12-15
Core/Scripts: nopch fix
ariel-
2017-12-15
Core/Scripts: travis fixes
ariel-
2017-12-15
Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to...
ariel-
2017-11-25
Misc: More cleanup
Aokromes
2017-11-12
Core/Misc: Fix static analysis issues
jackpoz
2017-07-15
Core/Misc: Fix static analysis issues
jackpoz
2017-07-09
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2017-07-01
Nopch fix 5 and should be last
Shauren
2017-07-01
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-05-23
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2017-05-02
Core/Creature: drop method SetPosition
ccrs
2017-04-28
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2017-04-27
Core/Unit: 2170541a51 followup
ccrs
2017-03-29
Scripts: minimize duplicated enum names in header files (#19377)
tkrokli
2017-02-05
Core/Creatures: Various fixes for creatures, regarding combat conditions, des...
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-12-15
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-12-02
Core/Misc Remove WhiteSpaces (#18379)
Gustavo
2016-09-20
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...
treeston
2016-09-03
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...
treeston
2016-08-29
Whitespace clean-up
Gustavo
2016-07-10
Core/Misc: use enum for UNIIT_NPC_FLAGS' zero values
Snapper
2016-07-09
Core/Scripts: Corrections after 14b93c04ee07e9fe6e2767460e7fc7cc2b3e6808
w1sht0l1v3
2016-04-28
Core/Misc: Fixed -Wmisleading-indentation warnings
Shauren
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-03-22
Scripts/TheEye: updated Void Reaver to EventMap
MitchesD
2016-03-06
Scripts/Misc: Fix issues reported by static analysis
jackpoz
2016-02-13
Scripts/TheEye: Add spell Rend to advisor Thaladred the Darkener
w5860363
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