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path: root/src/server/scripts/Outland/TempestKeep
AgeCommit message (Expand)Author
2018-10-10Core/Entities: Update updatefields to 8.0.1.27980Shauren
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-11-25Misc: More cleanupAokromes
2017-07-16Core/Misc: Fix static analysis issuesjackpoz
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-25Moar non-PCH fixes.Gacko
2017-05-25More nopch fixesShauren
2017-03-02Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2017-02-19Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2017-02-05Core/Misc: use enum for UNIIT_NPC_FLAGS' zero valuesSnapper
2017-01-01Update copyright note for 2017vincent-michael
2016-12-13Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-09-22Core/Misc: Whitespace cleanupVincent-Michael
2016-07-09Core/Scripts: Corrections after 14b93c04ee07e9fe6e2767460e7fc7cc2b3e6808w1sht0l1v3
2016-04-23Core/Misc: Fixed -Wmisleading-indentation warningsShauren
2016-04-16Core: Removed WhitespacesVincent-Michael
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-04-09Scripts/Misc: Fix issues reported by static analysisjackpoz
2016-03-22Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)treeston
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-02-13Scripts/TheEye: Add spell Rend to advisor Thaladred the Darkenerw5860363
2016-01-22Core/Spells: Updated combo point handingmyran2
2016-01-15Core/Unit: Add Unit::KillSelf() overloadjackpoz
2016-01-01Update copyright note for 2016Vincent-Michael
2015-10-16Core/Scripts: Fix noPCH compileStormBytePP
2015-10-16Scripts/TheEye: Update Kael'thas Sunstrider's scriptNyeriah
2015-10-04Core/Misc: removed some useless map checksjoschiwald
2015-09-24Scripts/Misc: Replace some unsafe WorldObject* class members in scripts with ...jackpoz
2015-06-12Scripts/TheEye: updated Void Reaver to EventMapMitchesD
2015-06-10Scripts/TheEye: Clean up instance scriptNyeriah
2015-04-08Core: Whitespace cleanupVincent-Michael
2015-04-02Switch abs to std::absDaniel M. Weeks
2015-04-02Add missing override keyword in scriptsDaniel M. Weeks
2015-03-07Scripts/Arcatraz: Harbinger Skyriss Adds - Remove Unattackable Flag on SpawnRushor
2015-02-18Scripts/Arcatraz: Warden Mellichar - Set summoned Units in CombatRushor
2015-01-28Core/Packets: Update and enable CMSG_STAND_STATE_CHANGE and SMSG_STAND_STATE_...Nayd
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-28Core/Spells: fixed Script project buildingRat
2014-10-21Core/Entities: First batch of removing implicit conversions of ObjectGuid to ...Shauren
2014-09-25Scripts/Misc: Make InstanceScript::Initialize() obsoletejackpoz
2014-09-21Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-08-26DB/Spells: added a few spells to spelldifficulty_dbcjoschiwald