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Commit message (
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Author
2018-10-10
Core/Entities: Update updatefields to 8.0.1.27980
Shauren
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-25
Misc: More cleanup
Aokromes
2017-07-16
Core/Misc: Fix static analysis issues
jackpoz
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-05-25
Moar non-PCH fixes.
Gacko
2017-05-25
More nopch fixes
Shauren
2017-03-02
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...
treeston
2017-02-19
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...
treeston
2017-02-05
Core/Misc: use enum for UNIIT_NPC_FLAGS' zero values
Snapper
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-13
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-12-01
Scripts: Minimize duplicated enum names in header files (#18346)
Duarte Duarte
2016-09-22
Core/Misc: Whitespace cleanup
Vincent-Michael
2016-07-09
Core/Scripts: Corrections after 14b93c04ee07e9fe6e2767460e7fc7cc2b3e6808
w1sht0l1v3
2016-04-23
Core/Misc: Fixed -Wmisleading-indentation warnings
Shauren
2016-04-16
Core: Removed Whitespaces
Vincent-Michael
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-04-09
Scripts/Misc: Fix issues reported by static analysis
jackpoz
2016-03-22
Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)
treeston
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-02-13
Scripts/TheEye: Add spell Rend to advisor Thaladred the Darkener
w5860363
2016-01-22
Core/Spells: Updated combo point handing
myran2
2016-01-15
Core/Unit: Add Unit::KillSelf() overload
jackpoz
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-10-16
Core/Scripts: Fix noPCH compile
StormBytePP
2015-10-16
Scripts/TheEye: Update Kael'thas Sunstrider's script
Nyeriah
2015-10-04
Core/Misc: removed some useless map checks
joschiwald
2015-09-24
Scripts/Misc: Replace some unsafe WorldObject* class members in scripts with ...
jackpoz
2015-06-12
Scripts/TheEye: updated Void Reaver to EventMap
MitchesD
2015-06-10
Scripts/TheEye: Clean up instance script
Nyeriah
2015-04-08
Core: Whitespace cleanup
Vincent-Michael
2015-04-02
Switch abs to std::abs
Daniel M. Weeks
2015-04-02
Add missing override keyword in scripts
Daniel M. Weeks
2015-03-07
Scripts/Arcatraz: Harbinger Skyriss Adds - Remove Unattackable Flag on Spawn
Rushor
2015-02-18
Scripts/Arcatraz: Warden Mellichar - Set summoned Units in Combat
Rushor
2015-01-28
Core/Packets: Update and enable CMSG_STAND_STATE_CHANGE and SMSG_STAND_STATE_...
Nayd
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-28
Core/Spells: fixed Script project building
Rat
2014-10-21
Core/Entities: First batch of removing implicit conversions of ObjectGuid to ...
Shauren
2014-09-25
Scripts/Misc: Make InstanceScript::Initialize() obsolete
jackpoz
2014-09-21
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-14
Scripts
Shauren
2014-09-13
Core/Entities: Use new PackedGuid class
Shauren
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-08-26
DB/Spells: added a few spells to spelldifficulty_dbc
joschiwald
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