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2011-01-22Scripts/Spells: Moved all special target filtering cases to scriptsShauren
2011-01-21Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be ↵Shauren
used to filter area targeting spells
2011-01-20Core/Scripts/Oculus: Implemented AI for boss Varos Cloudstrider <Azure-Lord ↵Manuel
of the Blue Dragonflight>. Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-19SQL: Characters db storage type cleanup No. 4leak
2011-01-16Merge branch 'master' of github.com:TrinityCore/TrinityCoreManuel
2011-01-16Core/Scripts: Fixed issues with Drakkari Colossus/Elemental after recent ↵Manuel
changes.
2011-01-16Scripts/Icecrown Citadel: Added check on damage done by Ball of Inferno ↵Shauren
Flame for The Orb Whisperer achievement, thanks Shocker for noticing
2011-01-16SQL: Removed unused spell script name.Shauren
Scripts/Icecrown Citadel: Fixed Professor Putricide adds chasing different targets than selected. Scripts/Icecrown Citadel: Fixed Coldflame ticking twice because of too close spawning. Scripts/Icecrown Citadel: Fixed Coldflame affecting spiked targets.
2011-01-16Core/General: Fix some comment style. //* to // *. Fixes certain code ↵Machiavelli
display errors on nano. Thanks to Aokromes for pointing out.
2011-01-16Scripts/Sholazar Basin: Fix logic in npc_jungle_punch_target. Allows quest ↵Machiavelli
credit from NPC_TAMARA
2011-01-15Core/Scripts: Rewritten Drakkari Colossus encounter from Gundrak.Manuel
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-15Scripts/Icecrown Citadel: Despawn Ooze after unregistering from Rotface's ↵Shauren
summon list, not before
2011-01-14Scripts/Icecrown Citadel: Fixed Invocation of Blood jump timing, info taken ↵Shauren
from sniff Closes #176 and #177 Signed-off-by: Shauren <shauren.trinity@gmail.com>
2011-01-14Scripts/Icecrown Citadel: Fixed crash in Blood-Queen Lana'thel scriptShauren
Closes #234 Signed-off-by: Shauren <shauren.trinity@gmail.com>
2011-01-14Scripts/Trial of the Crusader: Fixed Slime Pool duration on all difficulties ↵Drethek
and removed hacks for it Signed-off-by: Shauren <shauren.trinity@gmail.com>
2011-01-14Scripts/Borean Tundra: Add Support for areatrigger conditions for Quest: ↵Machiavelli
Breaking Through (11898). Thanks to Svannon for original code and joint brainstorming session. Closes issue #194
2011-01-13Core/Quests: Resolve ambiguity between QUEST_STATUS_COMPLETED and rewarded ↵Machiavelli
state by implementing QUEST_STATUS_REWARDED. The latter is not used in the database explicitly, only in the core. This is to prevent overhead by iterating over the rewarded quests storage multiple times. All relevant upper level code has been updated accordingly to the best of my ability.
2011-01-12Scripts/Icecrown CitadelShauren
* Call EnterEvadeMode before teleporting players to entrance - prevents players being stuck in combat * Fixed Gaseous Blight stacking damage * Properly initialize phase for Professor Putricide when entering combat * Fixed Blood Nova and Boiling Blood abilities of Deathbringer Saurfang
2011-01-12Scripts/Icecrown Citadel: Fixed players being teleported to entrance when ↵Shauren
Professor Putricide entered combat during Festergut or Rotface fight (encounter mechanic)
2011-01-11Core: Fix some warningsSpp
2011-01-11Scripts/Zul'Gurub: Fix in 34aae5610411afa883bd should include leech auras tooShocker
2011-01-09Core: Killing magic numbers.Manuel
2011-01-09Core/Battleground: Implemented blizzlike script for Isle of Conquest, ↵Manuel
written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM- Anyway the map is not yet playable, there are issues not related with the script. I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
2011-01-08Scripts/Ulduar: Some work on Kologarn:Machiavelli
- Get rid of UNIT_FLAG_STUNNED hack - Use proper spells instead of vehicle hacks - AI scripts for both arms instead of everything being defined in Kologarn's AI script - Proper support for detecting when to release players (Right Arm) Still todo: - Eyebeams - Rubbles - Achievements - Post-encounter doors/GO's toggling
2011-01-08Scripts/Ulduar: Spell script for spells 62524,62525,62521 (Freya encounter)Lopin
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-06Scripts/Naxxramas: Fix raid mode dependant spawn points of Zombie spawns ↵Socolin
during the Gluth encounter. Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-06Scripts/Naxxramas: Patchwerk's hateful strike can, however, hit the main ↵Machiavelli
tank if no other targets are in melee range. Thanks to Tassader for pointing out
2011-01-06Scripts/Zul'Gurub: High Priest Thekal will no longer die inbetween his two ↵Sarjuuk
phases Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-06Scripts/Scarlet Enclave: Quest 12801 - Respawn required Adds on Mograine RespawnOttowayne
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-06Scripts/Naxxramas: Patchwerk's hateful strike should not hit the main tankExordian
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-06Scripts/Molten Core: Remove a redundant health-check in majordomo executus ↵Machiavelli
script. Thanks to Lopin for pointing out.
2011-01-06Scripts/Sholazar Basin: Fix quest 12645sarjuuk
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-06Scripts/Northrend: Creature script for npc 29639, related to quest 12856sarjuuk
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-06Scripts/Molten Core: Ragnaros gets spawned after Majordomus dies. Majordomus ↵sarjuuk
gets spawned by killing everything else. Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-03Core/Pit of Saron: Fixed crash in spell_exploding_orb_hasty_grow spell ↵Shauren
script, fixed player name in Mark of Rimefang announcement
2011-01-03[Scripts/Trial of Crusade] Fix some typos on Twin Valkyrs script. Thanks to ↵leak
Drethek.
2011-01-03Scripts/Pit of Saron: Fixed Krick and Ick outro and Scourgelord Tyrannus scriptShauren
2011-01-03Fix a typo in Bonker Togglevolt's (25589) script.nucleartux
Make failed the correct quest if the NPC die which is Get Me Outa Here! (11673). Signed-off-by: Anubisss <anubisss210@gmail.com>
2011-01-02Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummonShauren
2011-01-02Scripts/Trial of the Crusader: Reverted temporary crashfix from ↵Shauren
51b46987c3d5bc14f67ea6370e759f6b0bfd61c3 and fixed it properly
2011-01-02Core/Spells: Cleaned up Shaman 4P Enhancement and Paladin 2P Retribution set ↵Shauren
bonus code SQL: Added missing sql for that revision, thx cyberbrest Closes #12
2011-01-02Scripts/Icecrown Citadel: Fixed boss requirement check logic, thanks ↵Shauren
JohnHoliver for pointing it out Signed-off-by: Shauren <shauren.dev@gmail.com>
2011-01-02Fix T10 Bonus for:John Holiver
- Paladin 2P Retribution - Shaman 4P Enhancement
2011-01-01Scripts: Implemented virtual function DoCastSpellOnPlayers ↵Shauren
(self-explanatory) and CheckRequiredBosses checking states of other bosses before allowing combat with selected one Scripts/Icecrown Citadel: Added checks to prevent skipping bosses
2011-01-01Scripts/Pit of Saron: Rewrite Pit of Saron instanceDark0r
Signed-off-by: Shauren <krzysiek.7.5.4@gmail.com>
2011-01-01Update copyright note for 2011.Machiavelli
Happy new year.
2010-12-31Core/Items: Implemented spell penetration stat on items and use it from ↵Shauren
enchantments, original patch by zergtmn
2010-12-31Scripts/Trial of the Crusader:John Holiver
1) Fix Leeching Swarm damage and create spell difficulty links to code. Closes issue #4909 . 2) Fix Valkyr's Touch. Closes issue #4553 . 3) Fix Permafrost aura difficulty check. 4) Reduce Slime Pool damage range. 5) Avoid Shaman Champion Heroism spam using 5 minutes (CD) as timer. 6) Fix many spell target selection to only select players (no more totens or pets). 7) Fix Anub'arak Spike being able to receibe the permafrost aura in order to cast spike fail, hopefully.
2010-12-30Core/ScriptSystem: Add OnEffectManaShield and AfterEffectManaShield hooks to ↵QAston
AuraScript class. Usage of these is the same as similar Absorb hooks. Scripts: Move Incanter's Absorbtion script from Unit::CalcAbsorbResist to AuraScript.
2010-12-30Core/Unit: Move spell specific code from Unit::CalcAbsorbResist to AuraScripts.QAston