aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts
AgeCommit message (Expand)Author
2010-07-24*Remove accidently added file and fix build on some *nix configurations.QAston
2010-07-24*Add base scripting interfce for spells - thanks to Brian for help in making ...QAston
2010-07-18* Implement additional usage of item_template.FlagsExtra Horde / Ally onlyBrian
2010-07-20Merge. Revision history for source files should be all back now.Xanadu
2010-07-19Clean up old (and partially unused) Aggro() function and use EnterCombat() in...click
2010-07-17Correctly redo file moves/renames from revs 8469, 8470, 8471, 8472, 8473.Xanadu
2010-07-12change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"click
2010-07-08* Implement proper script support for quest "The Prophecy of Akida" (9544)Brian
2010-07-06Update GPL-licensing information on scripts (now with the proper bling-bling ...click
2010-07-04Use RemoveAurasByType() and not RemoveAuraDueToSpell() to remove iterated spe...click
2010-07-02Adjust some more script copyrights (grrrrr)click
2010-07-02Adjust to use correct timeframe for script-copyrightsclick
2010-07-02Add Trinity copyright holders for scriptsclick
2010-07-01Adjust includes for some Ulduar-scripts (fixes non-PCH build on *nix and shou...click
2010-06-30Obsidian Sanctum: Many improvements & fixes, by moriquenduTartalo
2010-06-30Violet Hold: Don't make sinclari unselectable when event startsTartalo
2010-06-30It is now possible to use CMake on windows for proper build (PCH support incl...Shauren
2010-06-29Violet Hold: Implement sinclari's option to teleport player's inside duringTartalo
2010-06-29Violet Hold: Restructuration: Add an EventPhase var instead of using door'sTartalo
2010-06-29Hellfire Ramparts - Code cleanup & Re-write Nazan a little bitSupabad
2010-06-28Violet Hold: More work on crystal activation thing.Tartalo
2010-06-28Violet Hold: Fix crystal activation mechanicTartalo
2010-06-28Violet Hold: Link Defenseless achiev code to crystal activation codeTartalo
2010-06-28add forgotten header for leviathanSupabad
2010-06-28Add Hard Mode support to Flame Leviathan. more code cleanup.Supabad
2010-06-28Violet Hold: Add crystal mechanic support to Portal's and Ichoron's addsTartalo
2010-06-28Violet Hold: Add crystal activation support backend to instance script.Tartalo
2010-06-27Violet Hold: Implement Defenseless AchievementTartalo
2010-06-27Violet Hold: Add copyright noteTartalo
2010-06-27Get rid of a compile warning.Xanadu
2010-06-26Violet Hold, Cyanigosa: Clear transformation on EnterCombat, now is handled byTartalo
2010-06-26Violet Hold: Azure Saboteour animation on boss encounters, by DenissRassmanTartalo
2010-06-26Violet Hold: Cyanigosa's pre-fight animation, by DenissRassmannTartalo
2010-06-26Violet Hold: bosses go out of the cell when door is open, by DennisRassmannTartalo
2010-06-26Another fix for naxx GO handlingTartalo
2010-06-26Fix naxxramas savingTartalo
2010-06-26Remove duplicated jobTartalo
2010-06-26Load&save gothik's door state on instancedata load&saveTartalo
2010-06-25Get rid of Trinity Singleton and Threading patterns and replace them with ACE...Machiavelli
2010-06-24Remove a possible NaN-value in WorldObject::HasInArc (thanks to arrai)click
2010-06-23minor fixes in boss_morogrim_tidewalkerShauren
2010-06-22Cleanup of logging - removed a few duplicit functions from olden times, fixed...Xanadu
2010-06-21Add more CMake-related support for building g3dlib, zlib, bzip2, ace on Windowsclick
2010-06-21Use CMakeLists.txt file-globbing on scriptslibrary instead of adding every si...click
2010-06-21Remove obsolete script for Highlord Mograine (not active as boss in Naxxramas)click
2010-06-20Violet Hold: Fix portal #2 spawning. Some minor cleansing and pointer checksTartalo
2010-06-19Ulduar: Halls of Stone, Krystallus: Fix Shatter usageTartalo
2010-06-19Violet Hold: Some fixes, infinite loop one includedTartalo
2010-06-19Violet Hold: Instance mechanics fixes, by PivoNRollTartalo
2010-06-09Add copyright notes to CMake filesTartalo