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(cherry picked from commit 6f6af6a1a1508508d0e42b90f0acf4f363cf91bd)
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scripts (not actually used anywhere currently)
(cherry picked from commit 4779fa5048642b57a0f69de7ab56b9d563c1cbc4)
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(cherry picked from commit eac4bf825ab7cc0f423dd11a6dea85ad3563af66)
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Gerstahn with correct ones for that creature (#29637)
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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* Also minor modernization for instance script
Co-authored-by: 14shagov <14shagov>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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ENCOUNTER_FRAME_PHASE_SHIFT_CHANGED
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* Clean up Player::ResetTalents() from unnecessary logic, such as withdrawing money. Move it to more suitable places.
* Implemented SMSG_TALENTS_INVOLUNTARILY_RESET and use it instead of old trinity_string.
* Do not reset the accumulated talent reset cost if CONFIG_NO_RESET_TALENT_COST is enabled.
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Master of Subtlety (#29693)
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for online session (#29600)
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Fix The Eye of C'thun spell Dark Glare not being updated visually with the correct orientation
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battleground by gm command (.appear/.summon).
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Updates #21586
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(cherry picked from commit 150ba27eb125c3628251641e899f9fbe130d41d2)
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(cherry picked from commit 0a0b420d866f070d4b1208bb3c4451398797c6ef)
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c++17 std::from_chars based ones Trinity::StringTo
(cherry picked from commit 3260b94dd627b7b0c7114f94bb97d108b005af3e)
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compatible api)
(cherry picked from commit d791afae1dfcfaf592326f787755ca32d629e4d3)
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(cherry picked from commit a53e4a57565d3375a978effbbc32d3eed6aac7e3)
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(cherry picked from commit ba9bbbc9d0c3b80d8954ad6390d23ae3d0f804b2)
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registration
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'boolean constant'
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target->GetPositionX(), 0, 0 } with speedXY = target->GetPositionY() and speedZ = target->GetPositionZ()
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(Icehowl) (#28933)
* Scripts/Trial Of The Crusader: Fix application of spell Surge of Adrenaline (Icehowl)
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* Add code that changes the faction of Tortheldrin
Per WoW Classic, Tortheldrin becomes hostile after Immolthar is killed. This code implements an event that does this.
* Bug fix.
Fixed a bug where the server would crash if the bosses were already dead and the player zoned in.
* Recommited with the correct path.
Signed-off-by: Adam Bajac <adam@asblab.work>
* Removed wrong file.
Signed-off-by: Adam Bajac <adam@asblab.work>
* Made changes requested by jackpoz.
Signed-off-by: Adam Bajac <adam@asblab.work>
* Corrected a syntax error after testing.
- Tested in game and confirmed all is working.
Signed-off-by: Adam Bajac <adam@asblab.work>
* Removed whitespace changes.
Signed-off-by: Adam Bajac <adam@asblab.work>
* Changed the script to use OnUnitDeath rather than an event.
Signed-off-by: Adam Bajac <adam@asblab.work>
* Removed the IMMO_DEAD_CHECK event.
Signed-off-by: Adam Bajac <adam@asblab.work>
* Removed redundant comma.
Signed-off-by: Adam Bajac <adam@asblab.work>
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Signed-off-by: Adam Bajac <adam@asblab.work>
Co-authored-by: Adam B <adam@avalonglobal.com>
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* fix npc_professions locale text
fix npc_professions locale text load from db
* fix dup sql
fix dup sql
* add condition and gossip option
add condition and gossip option for money cost depends on player level
* add missing update statements
* Rename 9999_99_99_world.sql to 2023_03_24_00_world.sql
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Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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Loading AreaTrigger definitions to Loading Area Trigger Teleports definitions
and also Re-Loading AreaTrigger teleport definitions to Re-Loading Area Trigger Teleport definitions
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other when unit is removed from map
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SelectRandomContainerElement
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* Core/Scripts: Implemented Zort's Protective Elixir
* Rename XXXX_XX_XX_XX_world.sql to 2022_12_23_00_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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(fix #26296)player->IsResurrectRequested() now is called with spell_dk_raise_ally_Aura removing
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* handle missing visuals
* reworked all AI scripts
* handle missing mechanic of Arc Weld
* reworked the whole waypoint and tempoary electrical charge handling
* moved Stormforged Lieutenants to their own spawn group to handle their spawning/despawning via boss
* moved the Tempoary Electrical Charge mechanic from spell_linked_spell to spell script instead
* replaced hacky virtual items for Bjarngrim's stances with sniffed ones
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database
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