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2011-01-02Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummonShauren
2011-01-02Scripts/Trial of the Crusader: Reverted temporary crashfix from 51b46987c3d5b...Shauren
2011-01-02Core/Spells: Cleaned up Shaman 4P Enhancement and Paladin 2P Retribution set ...Shauren
2011-01-02Scripts/Icecrown Citadel: Fixed boss requirement check logic, thanks JohnHoli...Shauren
2011-01-02Fix T10 Bonus for:John Holiver
2011-01-01Scripts: Implemented virtual function DoCastSpellOnPlayers (self-explanatory)...Shauren
2011-01-01Scripts/Pit of Saron: Rewrite Pit of Saron instanceDark0r
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-31Core/Items: Implemented spell penetration stat on items and use it from encha...Shauren
2010-12-31Scripts/Trial of the Crusader:John Holiver
2010-12-30Core/ScriptSystem: Add OnEffectManaShield and AfterEffectManaShield hooks to ...QAston
2010-12-30Core/Unit: Move spell specific code from Unit::CalcAbsorbResist to AuraScripts.QAston
2010-12-29Scripts/Trial of the Crusader: Despawn Snobold Vassals on Gormok deathShauren
2010-12-29Scripts: Correct function registration of spell_dru_moonkin_form_passive_Aura...Machiavelli
2010-12-28Scripts/Trial of the Crusader: Correct spell id for spinning strike. Also rem...Machiavelli
2010-12-27Core/Unit: Big cleanup in Unit::CalcAbsorbResistQAston
2010-12-27Scripts/Trial of the Crusader: Made instance script a more readable, fixed ea...Shauren
2010-12-27Scripts/Icecrown Citadel: Removed vehicle hacks for Bone SpikeShauren
2010-12-26Scripts/Ulduar: Implement script for General Vezax encounter.Machiavelli
2010-12-26Core/Player: Split RemoveQuest into 2 separate functionslinencloth
2010-12-26Scripts/Serpentshrine Cavern: Fixed "The Lurker Above" achievement and remove...Shauren
2010-12-26Core/QuestStatus:linencloth
2010-12-25Scripts/Ulduar: Despawn trigger for towers when towers are destroyed. (Allows...Machiavelli
2010-12-25Scripts/Spells: Added support for Red Rider Air Rifle (item 46725)Shauren
2010-12-25Core: Fix a few warnings here and there.click
2010-12-24Fix buildMachiavelli
2010-12-24Scripts/Orgrimmar: Remove a not finished quest script. Proper quest support w...Machiavelli
2010-12-24Core/Entities:Machiavelli
2010-12-24Scripts/HoL: fix Ionar dispersing into sparks (by tassader1000) Closes issue ...azazel
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-12-22Core/ObjectMgr: Static members are no longer accessed through singletonShauren
2010-12-22Scripts/Ulduar:Machiavelli
2010-12-22Scripts/Ulduar: Typo fix for Gravity Bomb from XT-002 Deconstructor, thanks t...Shocker
2010-12-21Typo, thanks Shauren for spottingMachiavelli
2010-12-21Script/Ulduar:Machiavelli
2010-12-21Scripts/Ulduar: Remove a silly coordinate based reset condition in Ignis scriptMachiavelli
2010-12-21Scripts/Ulduar: Fix logic error in Tympanic Tantrum timer (XT-002)Machiavelli
2010-12-21Scripts/Ulduar: Fix slow effect on ¨A Pool of Tar¨ (Flame Leviathan encounter)Machiavelli
2010-12-20Oops, fixed compileShauren
2010-12-20Scripts/Silithus: Fixed some int -> float casts, should fix invalid coord errorShauren
2010-12-20Scripts/Temple of Anh'Qiraj: Fixed possible crash in mob_anubisath_sentinelShauren
2010-12-20Core/Auras: Allow stacking of auras proced from different itemsShauren
2010-12-20Scripts/HoL:azazel
2010-12-19Scripts/Spells: Explicitly remove all other auras with the same id when apply...Shauren
2010-12-19Scripts/Trial of the Crusader: Fixed possible crashes in announcer gossipShauren
2010-12-19Core: Rename spell attributes, use more general nameslinencloth
2010-12-19Scripts/Temple of Ahn'Qiraj: Its generally not a good idea to delete stuff be...Shauren
2010-12-18Scripts/Obsidian Sanctum: Removed unneeded code causing crashesShauren
2010-12-18 Scripts/Obsidian Sanctum Add support for when encounter is in progress. thnx...Supabad