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Author
2023-06-12
Core/AreaTriggers: Implement visibility of serverside areatriggers with .debu...
Shauren
2023-06-09
Core/Commands: Fix crash in .character customize chat output (#29069)
Смердокрыл
2023-06-09
Core/Spells: Added enum flag operators to TriggerCastFlags to prevent acciden...
Shauren
2023-06-08
Core/Spells: Always remove spell target from transport on teleport spells if ...
Shauren
2023-06-05
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...
Shauren
2023-06-04
Scripts/Spells: Implement Empowered Renew (#29036)
Teleqraph
2023-06-04
Scripts/Spells: Implement Healing Chorus (#29038)
Teleqraph
2023-06-03
Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
Shauren
2023-06-03
Scripts/Spells: Implement Holy Mending (#29031)
Teleqraph
2023-06-01
Core/Graveyards: Drop Faction column and replace it with conditions (#28965)
Jeremy
2023-05-31
Scripts/Spells: Implement Say Your Prayers (#29028)
Teleqraph
2023-05-30
Scripts/Spells: Added spell effect validation helper
Shauren
2023-05-29
Core/Creatures: Move creature difficulty specific data from creature_template...
Meji
2023-05-26
Core/Commands: Added .debug playercondition command
Shauren
2023-05-24
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...
Shauren
2023-05-21
Scripts/Warrior: Fix nopch build
ModoX
2023-05-21
Spells/Scripts: Implement Critical Thinking (#29005)
SargeroDeV
2023-05-19
Core/Areas: Update AreaFlags from EnumeratedStings values (#29008)
Jeremy
2023-05-18
Scripts/Warrior: Implement Shield Block (#29004)
SargeroDeV
2023-05-18
Scripts/Warrior: Implement Warbreaker and In For The Kill (#28994)
SargeroDeV
2023-05-18
Scripts/Warrior: Implement Brutal Vitality (#28987)
SargeroDeV
2023-05-15
Scripts/Warrior: Implement Shield Charge (#28974)
SargeroDeV
2023-05-14
Scripts/Spells: Fixed uninitialized variable in d64f7c332e1c6b9d15240979f3f95...
Shauren
2023-05-14
Warning fix
Shauren
2023-05-14
Scripts/Warrior: Implemented Fueled by Violence
ModoX
2023-05-13
Core/Misc: Replace string to int conversion functions from Common.h with c++1...
Shauren
2023-05-10
Scripts/Underrot: Removed unneccessary code, handled by difficulty version of...
Shauren
2023-05-09
Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...
Jeremy
2023-05-07
Scripts/Spells: Implement Painful Punishment (#28928)
Teleqraph
2023-05-07
Scripts/Spells: Implement Purge the Wicked (#28926)
Teleqraph
2023-05-07
Scripts/Spells: Implement Dark Reprimand (#28925)
Teleqraph
2023-05-07
Scripts/Spells: Update Halo (#28924)
Teleqraph
2023-05-02
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...
Shauren
2023-04-25
Scripts/Underrot: Implement Cragmaw the Infested encounter (#28934)
Naddley
2023-04-24
Scripts/Spells: Use scaled level for taming requirements
Shauren
2023-04-23
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...
Shauren
2023-04-23
Spells/Generic: Implemented generic feign death spell with UNIT_FLAG_IMMUNE_T...
ModoX
2023-04-23
Scripts/Spells Update Divine Star (#28923)
Teleqraph
2023-04-23
Scripts/Spells: Implement Summon Sayaad (#28907)
Teleqraph
2023-04-19
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...
Shauren
2023-04-18
Scripts/Underrot: Limit Sanguine Feast spell of Elder Leaxa to heroic+ diffic...
ModoX
2023-04-17
Scripts/Spells: Update Sins of the Many values (#28922)
Teleqraph
2023-04-17
Scripts/Underrot: Implement Elder Leaxa encounter (#28920)
Naddley
2023-04-17
Core/Spells: Unify Bloodlust spells for all classes (#28927)
Teleqraph
2023-04-16
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...
Shauren
2023-04-10
Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)
ModoX
2023-04-09
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...
Shauren
2023-04-08
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...
Shauren
2023-04-08
Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...
ModoX
2023-04-06
Core/Misc: Modernize code a bit by replacing std::tie with either structured ...
Shauren
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