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AgeCommit message (Expand)Author
2023-06-12Core/AreaTriggers: Implement visibility of serverside areatriggers with .debu...Shauren
2023-06-09Core/Commands: Fix crash in .character customize chat output (#29069)Смердокрыл
2023-06-09Core/Spells: Added enum flag operators to TriggerCastFlags to prevent acciden...Shauren
2023-06-08Core/Spells: Always remove spell target from transport on teleport spells if ...Shauren
2023-06-05Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-06-04Scripts/Spells: Implement Empowered Renew (#29036)Teleqraph
2023-06-04Scripts/Spells: Implement Healing Chorus (#29038)Teleqraph
2023-06-03Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffectShauren
2023-06-03Scripts/Spells: Implement Holy Mending (#29031)Teleqraph
2023-06-01Core/Graveyards: Drop Faction column and replace it with conditions (#28965)Jeremy
2023-05-31Scripts/Spells: Implement Say Your Prayers (#29028)Teleqraph
2023-05-30Scripts/Spells: Added spell effect validation helperShauren
2023-05-29Core/Creatures: Move creature difficulty specific data from creature_template...Meji
2023-05-26Core/Commands: Added .debug playercondition commandShauren
2023-05-24Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-05-21Scripts/Warrior: Fix nopch buildModoX
2023-05-21Spells/Scripts: Implement Critical Thinking (#29005)SargeroDeV
2023-05-19Core/Areas: Update AreaFlags from EnumeratedStings values (#29008)Jeremy
2023-05-18Scripts/Warrior: Implement Shield Block (#29004)SargeroDeV
2023-05-18Scripts/Warrior: Implement Warbreaker and In For The Kill (#28994)SargeroDeV
2023-05-18Scripts/Warrior: Implement Brutal Vitality (#28987)SargeroDeV
2023-05-15Scripts/Warrior: Implement Shield Charge (#28974)SargeroDeV
2023-05-14Scripts/Spells: Fixed uninitialized variable in d64f7c332e1c6b9d15240979f3f95...Shauren
2023-05-14Warning fixShauren
2023-05-14Scripts/Warrior: Implemented Fueled by ViolenceModoX
2023-05-13Core/Misc: Replace string to int conversion functions from Common.h with c++1...Shauren
2023-05-10Scripts/Underrot: Removed unneccessary code, handled by difficulty version of...Shauren
2023-05-09Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...Jeremy
2023-05-07Scripts/Spells: Implement Painful Punishment (#28928)Teleqraph
2023-05-07Scripts/Spells: Implement Purge the Wicked (#28926)Teleqraph
2023-05-07Scripts/Spells: Implement Dark Reprimand (#28925)Teleqraph
2023-05-07Scripts/Spells: Update Halo (#28924)Teleqraph
2023-05-02Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-04-25Scripts/Underrot: Implement Cragmaw the Infested encounter (#28934)Naddley
2023-04-24Scripts/Spells: Use scaled level for taming requirementsShauren
2023-04-23Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-04-23Spells/Generic: Implemented generic feign death spell with UNIT_FLAG_IMMUNE_T...ModoX
2023-04-23Scripts/Spells Update Divine Star (#28923)Teleqraph
2023-04-23Scripts/Spells: Implement Summon Sayaad (#28907)Teleqraph
2023-04-19Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-04-18Scripts/Underrot: Limit Sanguine Feast spell of Elder Leaxa to heroic+ diffic...ModoX
2023-04-17Scripts/Spells: Update Sins of the Many values (#28922)Teleqraph
2023-04-17Scripts/Underrot: Implement Elder Leaxa encounter (#28920)Naddley
2023-04-17Core/Spells: Unify Bloodlust spells for all classes (#28927)Teleqraph
2023-04-16Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-04-10Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)ModoX
2023-04-09Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-04-08Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-04-08Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...ModoX
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ...Shauren