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2017-01-01Update copyright note for 2017vincent-michael
Happy new year
2016-12-26Core/Items: Implemented bonus list as a possible result of RandomSuffixShauren
Ref #18423
2016-12-18Core/Commands: Added new 'bnetaccount listgameaccounts' command to display ↵Shauren
all `account` table entries linked to a given battle.net email * Also fixed errors about bad commands in db Closes #18474
2016-12-13Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-12-12Core/Spells: Fix running wild mount spell (#18445)Krudor
Worgens no longer mount another white worgen models shoulder instead of dropping down on all four Closes #18363
2016-12-07Core/Commands: Output phase list in gps commandShauren
Closes #18227
2016-12-03Core/Scripts: Wormhole Generator - Pandaria (#18321)Krudor
2016-12-02Scripts/Spells: Transformation Sickness 169869. (#18375)Unknown-1000
Fix calculate value. Closes #18374
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
This reduces the number of cache resets with the Zapcc compiler Standard followed is instance/raid TLA + DataTypes/CreaturesIds/etc
2016-11-29Core/Spells: Removed 34 traits cap for bonus stamina/damage on artifacts ↵Shauren
(7.1 change)
2016-11-27The Kalecgos evade condition. (#17631)Ulduar
The Kalecgos evade condition.
2016-11-25Core/Units: Removed attack speed float to int conversion special case in ↵Shauren
building SMSG_UPDATE_OBJECT
2016-11-20Core/Scripts: Add Shade of Aran & Atiesh interactionKrudor
Closes #18270
2016-11-16Core/Entities: GameObjectDespawn packet is only sent for GameObjectsjoschiwald
2016-11-05Core/Spells: Removed outdated shaman spell scriptsShauren
2016-10-26Command/Morph fix ModelId above 65535 (#18149)Palabola
2016-10-22Core/Spells: Fix Shaman talent Ancestral Guidance and Path of FlamesKito
Closes #17695
2016-10-22Core/Spells: Fixed Shaman talent Path of FlamesShauren
Closes #17705
2016-10-22Build fixShauren
2016-10-15Core/Spells: Removed a faulty aura handlerKrudor
Closes #17590
2016-10-07Core/Channels: Revamp of channel systemariel-
* Core/Chat: general cleanup and revamping: (#17576) (fbbb03212e93591a77a1169a30fb01867cd3c0e9) * Core/Channel: restore accidentally deleted line, fixes channels not honoring ownership setting (7c714179930c8c369f124d8d1404656fff0a1199) * Channel Followup: avoid setting an invisible gm as Channel owner (#17597) (8a8362ef153eca50be0bcb5670e615b9685607fc) * Core/Channel: change the way channels are stored and sent to client, fixes multiple channels per zone when using different locales (#17980)
2016-09-29Core/Players: Removed references to removed currenciesShauren
Closes #17721
2016-09-26Core/Commands: Slightly improve output of bnetaccount create commandShauren
Ref #18002
2016-09-25Core/Scenes: Implemented scene systemTraesh
Closes #17858 Closes #17976
2016-09-22Core/Misc: Whitespace cleanupVincent-Michael
2016-09-03Core/Commands: Fixed buildVincent-Michael
2016-09-03Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). ↵xjose93
(#17301) (cherry picked from commit e2c01899272d1e6c6bbf990676b818cceaf18c9c)
2016-09-03Scripts/Commands: Small QoL adjustmentstreeston
- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it) - .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior). - Add .npc evade command. - Add .pet level command. - .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected. - New commands .server shutdown force and .server restart force bypass this limitation. (cherry picked from commit 0e1eb460d687e545f95caf0f38a16c3feb7132a3)
2016-08-28Core/Spells: Updated create healthstone spellidVincent-Michael
2016-08-27Core/Commands: Added offline player support for unstuck commandVincent-Michael
2016-08-15Warning fixesShauren
2016-08-15Core/Items: Implemented artifactsShauren
2016-07-25Core/Scripts: uint8 -> uint16 in cs_cheat.cpptkrokli
After the latest size change in PLAYER_EXPLORED_ZONES_SIZE from 255 to 256, this needs to be an uint16 variable instead of uint8.
2016-07-23Core/Players: Initial work on demon huntersOvalord
* Added starting level and required level config options as well as rbac permission to ignore the requirements * Updated max power values for both demon hunter specs * Fixed a crash during DK and DH creation * Added playercreateinfo data for demon hunters Closes #17651
2016-07-20Core/Spells: Fixed warlock's Banish cancel if target was already banished ↵Ivan Beňovic
(#17614)
2016-07-20Fixed nopch build, for real this timeShauren
2016-07-20Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them ↵Ivan Beňovic
also when the spell doesn't hit. (#17613)
2016-07-19Merge branch 'legion' into 6.xShauren
2016-07-17Fix non pch build.Gacko
2016-07-17Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-17Scripts: Build fixShauren
2016-07-16Scripts/Blackfathom Deeps: Subjugator Korul - Darkness CallsUlduar
Closes #15316 Closes #16557
2016-07-16Core/Scripts: Hallow's End Pumpkin TreatKeader
Add all 6 spells available from item 20557, Hallow's End Pumpkin Treat: - Hallow's End Candy, Orange Giant (24924) - Hallow's End Candy, Skeleton (24925) - Hallow's End Candy, Pirate (24926) - Hallow's End Candy, Ghost (24927) - Hallow's End Candy, Female Defias Pirate (44742) - Hallow's End Candy, Male Defias Pirate (44743) Thanks @Keader for creating the new spell scripts & SQL, saved me a lot of time! :-) (cherry picked from commit cee1c0789acb7d75e453ed355a5d68781a5dec4c)
2016-07-16Core/Commands: Allow .cooldown command to work on player petsShauren
(cherry picked from commit 9509aac38b29cf47ee2ea99e41e73b82b22cff7a) (cherry picked from commit 86a594a4dd9b37d7a8428e2c54acd78836e9474d)
2016-07-15[6.x] Core/Battlefield: Tol Barad (#17124)Mihapro
2016-07-10Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-09Core/Scripts: Corrections after 14b93c04ee07e9fe6e2767460e7fc7cc2b3e6808w1sht0l1v3
(cherry picked from commit fcfb7b96b2f6f56382243560ed319a1cec1c2b05)
2016-07-06Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-05[6.x] Scripts/Spells: K'ure & Decimatus, SAI + spell scriptsUlduar
* Core/DB Add SAI for Decimatus. Add Decimatus SAI and Dark Siphon spell condition target. * Decimatus spell script for 169869. Decimatus Transformation Sickness. * Replace caster on target. Compiling fine! And then you never know what comes into head Blizzard. * Add three spell scripts. Add support spell scripts for 189549, 189512 and 189491.
2016-07-05Scripts/Commands: Fix build warningDDuarte
(cherry picked from commit 42028a18421f672a3292733cac73840c4e766089)