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Ref #2623
(cherry picked from commit bfffa5d45e9d07636930e89916986edf7c086c1e)
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Update the correct channel spell SPELL_BLUE_BEAM and spawn triggers used to cast it
(cherry picked from commit 2829f5fb9ce4d61ae6e88cf65ed7302985e5cf36)
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(cherry picked from commit fdec429f189ac88381b1ba9f8d83ef5f4f9e0017)
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* Scripts/Misc: Change IsSummonedBy(Unit*) to IsSummonedBy(WorldObject*)
* Scripts/Misc: Fix build
* Core/TempSummons: Rename GetSummoner() to GetSummonerUnit()
* Core/TempSummons: Add support to TempSummons::GetSummoner() to return GameObject too
* Fix build
* Core/TempSummons: Allow GameObject to be owner of TempSummon
* Core/TempSummons: Add support to SAI for GameObject owner of TempSummon
* Scripts/Misc: Fix no-pch build
* Core/TempSummons: Implement PR comments
(cherry picked from commit 797fba98e95da1236465a15061ec4122d7ec33fe)
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(cherry picked from commit a0bd68cf465517786d16bcb145ed3fc8bc5b5b98)
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* Core/Spell: add proper cooldowns to some spells used by vehicles, thanks to jackpoz and sirikfoll.
* Add Wing Buffet and Stampy's Stompy-Stomp.
* Add Tag Greater Felfire Diemetradon and Touch of Darkness.
* Rename 9999_99_99_99_world.sql to 2019_05_17_00_world.sql
(cherry picked from commit 4d04344b414adc965bd2760d3f30338bcce70431)
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Ref #23285
(cherry picked from commit 9435caa8d110ebfec894c7f99541f77dc6a83ff1)
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(cherry picked from commit 7025b0065646e0d70ba2ca0ef807ff4e9d8612ce)
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* Script/Quest: improvements for quest Get Me Outa Here! (11673).
* Happiness for our Travis overlord
* Update 9999_99_99_99_world_quest_get_me_outa_here.sql
* Update zone_borean_tundra.cpp
* Update 9999_99_99_99_world_quest_get_me_outa_here.sql
* Update 9999_99_99_99_world_quest_get_me_outa_here.sql
* Fix hook that got renamed
* Update 9999_99_99_99_world_quest_get_me_outa_here.sql
* Rename 9999_99_99_99_world_quest_get_me_outa_here.sql to 2019_05_11_08_world.sql
(cherry picked from commit 552720a993cd02e47956cf99e41715b244e0b0eb)
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killer can be a pet
(cherry picked from commit a639a99c6c43a6e74883fb03a3a3ec5334da1db3)
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Closes #8919
(cherry picked from commit d1c5b3c89792a429f0b07bf5b146540082803745)
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(cherry picked from commit fe311260f7fab3b6fb4d7dd2ee88826820379d94)
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Closes #23005
(cherry picked from commit fe3bf57aba9a5009e7e17922391a0d9374915ab5)
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Change the way #22332 moved spell damage calculations from SpellEffectDMG to scripts, using OnEffectLaunchTarget and SetEffectValue instead
(cherry picked from commit 20772dbf5d10c6ec2891a068fb556c9f5fc7d324)
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Set both Earthshaker Drum Events to 50%
(cherry picked from commit 14445088ea0b03d556619a9e5cd5f138cca09561)
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(cherry picked from commit 26b6cb0584b50a2540e977cac8fa040c82fe7bb4)
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Add ".debug asan memoryleak" and ".debug asan outofbounds" commands to trigger Address Sanitizer warnings at runtime (or other dynamic analysis tools)
(cherry picked from commit 71d15ea25be3e86646faaa3266617a0b8177972f)
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Fix infinite loop in npc_air_force_bots happening when aura 38067 was removed, triggering MoveInLineOfSight() that would add back the aura. Only 1 aura add/remove for guard for player is allowed now.
(cherry picked from commit 844e7ee9262a5ba035ac9e8a6ffc298fb97fd3a9)
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* Should solve #23062. All credits to @xvwyh
* Remove unused variables
* Remove unused variable
* Cast int32 to uint32
* Remove G3D headers from core header file
* Change door distance
* Update GameObject.cpp
Add newline
* Update GameObject.h
Indentation
(cherry picked from commit 32e1de39a26628dcb64bc21ad415afb2ad938925)
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* Core/Conditions: implement CONDITION_GAMEMASTER
* Scripts/Commands: add some missing checks for .guild create command
(cherry picked from commit ae8750716f63ddc41f21bb38ceafe949d7260f0e)
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Broken by 2362e9c79410c689afc10266b94f7e78c88bbddc
(cherry picked from commit f163c2f96a28e799ec0bc881c7e5f4091719a59b)
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(cherry picked from commit 4468a538ff9bd73ed008864391b0ee4fb3172b9f)
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Ref: 2cfaeb14004cfbb5500855472ad89ab9238df13d
(cherry picked from commit 90d4254a875de7ea4e6aaed7a39effb6b2a73abf)
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Closes #23192
(cherry picked from commit 961bc9d829e18004e3071837a67f5acdfdd7dd2c)
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Closes #23163
(cherry picked from commit c318b3e16d482654112c528d100edddaf6d4e0fe)
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* Migrate spells to scripts
* Simplify code
* I need to sleep
* Update chapter1.cpp
* Use actual damage
* No need in null check here
(cherry picked from commit 2cfaeb14004cfbb5500855472ad89ab9238df13d)
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* Core/Scripts: Fix Blood summon position
Updates #13162
(cherry picked from commit cc3293c0023b36434747190103a1f0ffee0f8488)
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* Core/Misc: Warning fixes (/W4)
(cherry picked from commit 50f122de778bca324d0f4c81f1e8eb30b90a7314)
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Fix static analysis issues spotted by Coverity Scan
(cherry picked from commit 750d89beed38f4af9efa3699b79f2950f430bfdd)
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(cherry picked from commit 1d04a3b216901671eae0104547715a570b1ff3ab)
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* Scripts/Wailing Caverns: make Disciple of Naralex say Mutanus the Devourer
Disciple of Naralex should say
"This Mutanus the Devourer is a minion from Naralex's nightmare no doubt!"
instead of using $n caused by a missing target in the Talk() script command.
(cherry picked from commit a040d484437b2f12ce88dc4372bfacc18204c8fc)
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- remove hardcoded text (deprecated method)
- add already existing DB gossip content to enum
- correct spell enum from spell_creature_ to spell_create_
- replace case switch with if statement (only one boolean case)
Extra script file update:
- remove SD comment line 22 (outdated info, replaced by SAI)
(cherry picked from commit 7cb31aa4820d02fa5779483bec9455a00954902c)
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Closes #16888
(cherry picked from commit e840d4967eae376d1bb888ae471056d05c2f0acc)
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* typo and correction
* spell aura no longer shared between targets
_spellAura isolated
* SPELL_AURA_CONTROL_VEHICLE is not strictly single target spell
Steam Tank Control and Wyrmrest Commander
units can reseat themselves again
* Rename 9999_99_99_99_world.sql to 2019_03_08_00_world.sql
(cherry picked from commit ec3cb05d7fbc5cef60d000af910dc39dd3af92bf)
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add a little bit of tolerance
(cherry picked from commit a00636261570c7e053ec4ed0844c196b10529978)
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(cherry picked from commit 3eecadcebf11f7418b6cdcf5d3602cea5e4e60f7)
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Wyrmrest Defender to Whisper to Controller - Random
(cherry picked from commit e5470ab1ee32b97e07e979950665a7ede66603e0)
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Remove the incorrect SAI and move it to cpp
(cherry picked from commit 482e0dad30ccb88ae4d518fc205f1cd76202fed7)
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WHO ON EARTH THOUGHT IT WAS A GOOD IDEA TO ADD REFACTORS TO A CHERRY-PICK COMMIT???
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Closes #21660
(cherry picked from commit e1aafddc2e90c01d0e2511518d7c23ac6baca935)
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Closes #11312
See the original issue before cherry pick
(cherry picked from commit 990ad000f8e869e55353e6531d9e38f23104bcd6)
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* Allow walk when chasing
(cherry picked from commit dbadb6369cf0b6d394fffaa1dedc612dfb5cbe2a)
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Closes #23043
Fix Aerial hover
Some visual issues
(cherry picked from commit a8033420299d75bbcfd6efec610ec7f34f01bf75)
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(cherry picked from commit c2f2db08aa4f729fbd5b21528a215f6df0c131b6)
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(cherry picked from commit f17120cc784ee1f52a24424a78a64d71ad73b713)
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pack in his room
Scripts/MGT: Kael'thas will now despawn at evade
Cherry picked from
https://github.com/Ovahlord/TrinityCore/commit/f6e9ff5ca4ed1a174052b350db0802e1fca9a1aa
https://github.com/Ovahlord/TrinityCore/commit/ed8c1830f58e0b9db629bbae9ee80f8ad76331e5
(cherry picked from commit c10c8c6bba27625e49016de8c1a1cc9fa7944fa5)
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(cherry picked from commit a617cc40977b7b019f79a198daebede90c59f5c1)
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(cherry picked from commit f0f4d0280daf81a841c30332f608f7acdfb1f374)
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Closes #22909
(cherry picked from commit 813f693768ee94864b0d24423b9265bde2c9903d)
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* Show 'online' for every online player in lookup player commands
(cherry picked from commit a0056951f7e425341760ebf3a7770477ef7f4446)
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