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2024-07-31Core/Spells: use signed variable to track spent combo points in Eviscerate ↵Ovahlord
spell script to match the class member's type * and to make some folks happy
2024-07-31nopch fixOvahlord
2024-07-31Core/Spells: treat combo points consumption similar to regular power to ↵Ovahlord
allow spending and gaining combo points within the same update tick
2024-07-31Core/Spells: fixed Eviscerate damage calculationOvahlord
2024-07-28Core/Player: removed InitTalentForLevel as it no longer serves any purpose ↵Ovahlord
which isn't already covered by other functions
2024-07-27Core/Player: initial work on implementing talents for CataclysmOvahlord
- use a new structure to hold talent group data which will eventually replace the old master branch implementation - added support for unlocking dual talent specialization and switching specs - added basic support for learning and resetting talents
2024-07-18Scripts/Misc:fix npc_professions locale text (#27894)Ovahlord
* fix npc_professions locale text fix npc_professions locale text load from db * fix dup sql fix dup sql * add condition and gossip option add condition and gossip option for money cost depends on player level * add missing update statements * Rename 9999_99_99_world.sql to 2023_03_24_00_world.sql --------- Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> (cherry picked from commit 60b75e3b6e81d5085070101c5153f6695dedb6ca) (cherry picked from commit 4862033a44c3385f7f63725088caf595b30e02a6)
2024-07-11Core/Creatures: Allow adding summons to CreatureGroup (only adding, no ↵Shauren
formation movement of linked aggro yet) (cherry picked from commit 16bfbe1a3a12256d9476f3ae23e1f34f31f9cf07)
2024-07-10remove whitespaceOvahlord
2024-07-09Core/Spells: fixed Heroic Strike damage calculationOvahlord
2024-07-08Core/Creatures: Fixed memory leaks in creature formationsShauren
(cherry picked from commit 2e3920081f4f349a226ab5238cd983403e167656)
2024-06-28Core/Spells: ported the Dark Simulacrum implementation from ↵Ovahlord
a33864ce2d9038e491fe99eba8acc532ebd6327f
2024-06-25Core/Items: dropped artifact weapon implementationOvahlord
2024-06-25Core/Player: restore ranged weapon attack handlingOvahlord
2024-06-23Core/Commands: Allow to complete tracking quests with .quest complete ↵Meji
command (#30043) (cherry picked from commit 97cad9c5986233667821d8e0d20834766651acbf)
2024-06-23Core/Movement: Allow setting position or object facing targets for jump movementShauren
(cherry picked from commit ac73edc268bc8d5bbda9f4b05168e3e24c25ca45) # Conflicts: # src/server/scripts/Kalimdor/RagefireChasm/boss_lava_guard_gordoth.cpp
2024-06-20Core/Spells: Fixed implementation of ↵Shauren
SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS and removed banish special cases that were neccessary because that attribute wasn't correctly supported (cherry picked from commit c968dedfee59db53fc912ac166309f3d87470821)
2024-06-20Core/Players: Allow targeting a specific transport during teleportsGolrag
(cherry picked from commit 5b130cfb4253a94c08ff807e7f28e988651d2476)
2024-06-13Core/Quests: update quest_template fields to 4.4.0Ovahlord
2024-06-12Scripts/Spells: removed whitespace left over in ↵Ovahlord
04a0d57f2bbacc09440468f6553017ddbed8d25e
2024-06-06Scripts/Spells: wiped all class spell scriptsOvahlord
2024-05-30Core/Spells: removed no longer used parameters from ↵Ovahlord
SpellEffectInfo::CalcValue and SpellEffectInfo::CalcBaseValue
2024-05-28Core/Misc: Minor fixes in preparation to support fmt v10Shauren
(cherry picked from commit 39fc9f800098c314c24db1c4609ff13809100dcd)
2024-05-28Core/Creatures: moved combat pulse into heartbeat handling and implemented ↵Ovahlord
CREATURE_STATIC_FLAG_2_FORCE_PARTY_MEMBERS_INTO_COMBAT (#29946) (cherry picked from commit 11f32a2427caf7064947b03f3256e06d27fe6327)
2024-05-28Scripts/Items: Updated Amalgam's Seventh Spine script - fixed auras ↵Shauren
lingering after removal and added new case for evokers (cherry picked from commit 250984a7b7b9016fc675dd4cfe0d29d164cc61bd)
2024-05-28Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an ↵Ovahlord
aurascript to use it as example (#29945) * Updated Amalgam's Seventh Spine dummy aura script to use the new AuraScript hook (cherry picked from commit 55ce5b150f716b6d470af80a9c31adf78e4cc198)
2024-05-28Scripts/Spells: Fix Crusader's Might cooldown reduction effect (#29938)Aqua Deus
(cherry picked from commit a361d3f5870a2b43f200c579314143a3bd219bab)
2024-05-28Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to ↵Shauren
GetMotionMaster()->MovePath and kill it (they now have the same capabilities) (cherry picked from commit dad976beb4f1a865e5df5d6f03da1d00d266e1fc) # Conflicts: # src/server/scripts/BrokenIsles/zone_orderhall_warrior.cpp
2024-05-28Core/Misc: Support boost 1.85Shauren
(cherry picked from commit cfa838df5de5a36f6ecef5211e9a3ea8e3774d1b)
2024-05-28Scripts/Spells: Add new script for spells with feign death with all flags ↵Aqua Deus
except uninteractible (#29922) (cherry picked from commit f4ef6f769b8c51d99bea040b95beb2eb0d6c8fd0)
2024-05-28Core/Movement: Store delay in WaypointNode as Milliseconds instead of raw ↵Shauren
integer and revert c5097114d1d08d6d6f7d2adc9f5f3f52f75c5818 (cherry picked from commit e1f43900d110e50a2021d605c61cfe7c436bcc54)
2024-05-28Scripts/Battlegrounds: Implement Twin Peaks (#29924)Jeremy
Closes #8894 (cherry picked from commit 091094aa1390b8619e63f555ccbe7f9520727fac)
2024-05-28Core/Entities: Fixed m_stringIds[0] invalidation when reloading ↵Shauren
creature_template with a gm command (cherry picked from commit bec5bdb61b1b78ae7f750019b9a187b489ebb496)
2024-05-28Scripts/Battleground: Implemented Battle for Gilneas (#29877)Jeremy
(cherry picked from commit 90f390f9b8d93d72078bc901f4ec3871fe31efd4)
2024-05-28Core/Creatures: Changed the spawn health field in creature table to a ↵Meji
percentage (#29801) (cherry picked from commit def601b4ff82ec8a90af60408a87cac92fdf070d)
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
* Introduce new BattlegroundScript class for map/bg specific scripts * Remove all sub, zone specific, battleground classes except Arena * Move all bg zone scripts to new BattlegroundScripts class in script folder * Remove ZoneScript from Battleground class * Remove some unused hooks from Battleground (cherry picked from commit be11f42a16d1fa0482e9572bf54e99e4dedd3c78)
2024-03-28Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)Meji
(cherry picked from commit 4913d027bf3b8231b925be3f203feac590bb3607)
2024-03-28Core/GameObjects: Implement destructible_hitpoint table to store health info ↵Jeremy
about destructible buildings (#29836) (cherry picked from commit 1f855ef56336c6a7fd74898e9c9beba77828c69b)
2024-03-28Core/Players: Slightly improve neutral player faction supportShauren
(cherry picked from commit 94b78ebc8b0eb09409d0db36bebfde85a1644fe8)
2024-03-25Core/Logging: Improved generated code for log statements (length of text is ↵Shauren
computed at compile time) (cherry picked from commit e121ed81d1bacf1d8550012122c8edee408fe03e)
2024-03-25Core/Objects: Added ToWorldObject and ToItemShauren
(cherry picked from commit 6f6af6a1a1508508d0e42b90f0acf4f363cf91bd)
2024-03-25Core/Misc: Use our new unique_trackable_ptr for various classes exposed to ↵Shauren
scripts (not actually used anywhere currently) (cherry picked from commit 4779fa5048642b57a0f69de7ab56b9d563c1cbc4)
2024-03-19Scripts/Commands: fixed buildOvahlord
2024-03-14Core/Packets: fixed structure of SpellCastVisualOvahlord
2024-03-13Core/PacketIO: Update to 4.4.0.53627 (#29805)MaxtorCoder
* Core/PacketIO: Update to 4.4.0.53627 * Core/IO: Remove duplicate declaration of PetSpellDataID * Core/IO: Assign STATUS_UNHANDLED to some azerite packets
2024-03-13Scripts: dropped most post Cataclysm PvE scriptsOvahlord
2024-03-12Core/Maps: dropped Garrison implementationOvahlord
2024-03-12Core/Players: updated inventory slotsOvahlord
2024-03-10Core/DataStores: duc-taped buildOvahlord
2024-03-07Core/vmaps: Removed vmap lookup functions duplicating functionality of each ↵Shauren
other