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2024-08-27
Core/Commands: Fix windows unicode escape sequence warning
Shauren
2024-08-27
Core/Loot: Implemented currency loot
Shauren
2024-08-18
Core/Realms: Realmlist refactors
Shauren
2024-07-31
Core/Spells: use signed variable to track spent combo points in Eviscerate sp...
Ovahlord
2024-07-31
nopch fix
Ovahlord
2024-07-31
Core/Spells: treat combo points consumption similar to regular power to allow...
Ovahlord
2024-07-31
Core/Spells: fixed Eviscerate damage calculation
Ovahlord
2024-07-28
Core/Player: removed InitTalentForLevel as it no longer serves any purpose wh...
Ovahlord
2024-07-27
Core/Player: initial work on implementing talents for Cataclysm
Ovahlord
2024-07-18
Scripts/Misc:fix npc_professions locale text (#27894)
Ovahlord
2024-07-11
Core/Creatures: Allow adding summons to CreatureGroup (only adding, no format...
Shauren
2024-07-10
remove whitespace
Ovahlord
2024-07-09
Core/Spells: fixed Heroic Strike damage calculation
Ovahlord
2024-07-08
Core/Creatures: Fixed memory leaks in creature formations
Shauren
2024-06-28
Core/Spells: ported the Dark Simulacrum implementation from a33864ce2d9038e49...
Ovahlord
2024-06-25
Core/Items: dropped artifact weapon implementation
Ovahlord
2024-06-25
Core/Player: restore ranged weapon attack handling
Ovahlord
2024-06-23
Core/Commands: Allow to complete tracking quests with .quest complete command...
Meji
2024-06-23
Core/Movement: Allow setting position or object facing targets for jump movement
Shauren
2024-06-20
Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIE...
Shauren
2024-06-20
Core/Players: Allow targeting a specific transport during teleports
Golrag
2024-06-13
Core/Quests: update quest_template fields to 4.4.0
Ovahlord
2024-06-12
Scripts/Spells: removed whitespace left over in 04a0d57f2bbacc09440468f655301...
Ovahlord
2024-06-06
Scripts/Spells: wiped all class spell scripts
Ovahlord
2024-05-30
Core/Spells: removed no longer used parameters from SpellEffectInfo::CalcValu...
Ovahlord
2024-05-28
Core/Misc: Minor fixes in preparation to support fmt v10
Shauren
2024-05-28
Core/Creatures: moved combat pulse into heartbeat handling and implemented CR...
Ovahlord
2024-05-28
Scripts/Items: Updated Amalgam's Seventh Spine script - fixed auras lingering...
Shauren
2024-05-28
Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascr...
Ovahlord
2024-05-28
Scripts/Spells: Fix Crusader's Might cooldown reduction effect (#29938)
Aqua Deus
2024-05-28
Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to Get...
Shauren
2024-05-28
Core/Misc: Support boost 1.85
Shauren
2024-05-28
Scripts/Spells: Add new script for spells with feign death with all flags exc...
Aqua Deus
2024-05-28
Core/Movement: Store delay in WaypointNode as Milliseconds instead of raw int...
Shauren
2024-05-28
Scripts/Battlegrounds: Implement Twin Peaks (#29924)
Jeremy
2024-05-28
Core/Entities: Fixed m_stringIds[0] invalidation when reloading creature_temp...
Shauren
2024-05-28
Scripts/Battleground: Implemented Battle for Gilneas (#29877)
Jeremy
2024-05-28
Core/Creatures: Changed the spawn health field in creature table to a percent...
Meji
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-28
Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)
Meji
2024-03-28
Core/GameObjects: Implement destructible_hitpoint table to store health info ...
Jeremy
2024-03-28
Core/Players: Slightly improve neutral player faction support
Shauren
2024-03-25
Core/Logging: Improved generated code for log statements (length of text is c...
Shauren
2024-03-25
Core/Objects: Added ToWorldObject and ToItem
Shauren
2024-03-25
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2024-03-19
Scripts/Commands: fixed build
Ovahlord
2024-03-14
Core/Packets: fixed structure of SpellCastVisual
Ovahlord
2024-03-13
Core/PacketIO: Update to 4.4.0.53627 (#29805)
MaxtorCoder
2024-03-13
Scripts: dropped most post Cataclysm PvE scripts
Ovahlord
2024-03-12
Core/Maps: dropped Garrison implementation
Ovahlord
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