| Age | Commit message (Collapse) | Author |
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to the list of keys gettable from locksmith npcs. (per aokromes)
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specified reputation (ignore spillovers)
Patch by @ogeraisi
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PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
Closes #3367
Closes #2424
If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <s.v.h21@hotmail.com>
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similar to how creature scripts work.
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* Fixed Professor Putricide Tear Gas stunning himself
* Fixed visual of Unstable Experiment
* Fixed oozes not picking new targets after hitting old
* Fixed Gas Cloud not using melee attack
* Removed ooze summon position hack
Closes #4301
Closes #2726
Closes #5119
Closes #4464
Closes #2874
Closes #4407
Closes #2421
Closes #4899
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already have one in your inventory
Closes #1498
Signed-off-by: Subv <s.v.h21@hotmail.com>
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Vincent-Michael
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
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Professor Putricide's phase transition
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Closes #6156
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Thanks Venugh for noticing
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both cast spells have target_unit_caster
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do some safer casting in a silithus script
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in Load hook, not Register
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closes #1152
Signed-off-by: Subv <s.v.h21@hotmail.com>
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Trinity::Container namespace. Also implement RandomResizeList which takes a predicate function as parameter.
Core/ScriptedAI: Extend SummonList::DoAction to take a predicate function as parameter and allow specifying a maximum number of units to be selected.
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behind Ice Tombs
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* Timer improvements after air phase for Sindragosa
* Added landing animation after air phase
* Unchained Magic affects 6 targets on 25 man mode
*
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Closes #519
Signed-off-by: Subv <s.v.h21@hotmail.com>
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should remain intact
Closes #313
Signed-off-by: Subv <s.v.h21@hotmail.com>
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Patch by DennisRassmann (25/10/2010)
Closes #4998
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Original patch by pxlcreations (11/04/2010)
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Closes #5179
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bounds array)
Fixes a crash and/or console errors
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used while target is casting.
Closes #5965
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Close: #5652
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MoveInLineOfSight(Unit* unit) -> MoveInLineOfSight(Unit* who)
Signed-off-by: Gyx <2359980687@qq.com>
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JustDied(Unit* Killer) -> JustDied(Unit* killer)
JustDied(Unit* /*Killer*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*unit*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*slayer*/)) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*victim*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* victim) -> JustDied(Unit* killer)
JustDied(Unit* /*who*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* who) -> JustDied(Unit* killer)
JustDied(Unit*) -> JustDied(Unit* /*killer*/)
Signed-off-by: Gyx <2359980687@qq.com>
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Signed-off-by: Gyx <2359980687@qq.com>
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WaypointReached(uint32 i) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 /*waypointId*/)
WaypointReached(uint32 uiI) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*i*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiWPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*wp*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 waypointId)
Signed-off-by: Gyx <2359980687@qq.com>
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Signed-off-by: Gyx <2359980687@qq.com>
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Core/Misc: Various cleanups
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targets. should return invalid targets
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Signed-off-by: Gyx <2359980687@qq.com>
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Signed-off-by: Gyx <2359980687@qq.com>
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DB/World: Some consistency in the ints "length" field (not really a length)
From A to D world tables verified; missing all the others
int(11) -> int32
unsigned int(10) -> uint32
mediumint(8) -> int32
unsigned mediumint(8) -> uint32
smallint(6) -> int16
unsigned smallint(5) -> uint16
tinyint(4) -> int8
unsigned tinyint(3) -> uint8
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