diff options
| author | Shauren <shauren.trinity@gmail.com> | 2012-04-14 17:49:51 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2012-04-14 17:49:51 +0200 |
| commit | a3bdaf7e6d614f081ddc073aa6cec3e158f8617f (patch) | |
| tree | 2a56a832c3ed0135a8cd41762b9173f055aec04d /src/server/scripts | |
| parent | ab8e69873c23ca48f981930d443509225792a070 (diff) | |
Core/Scripts: Added support for creating custom GameObjectAI classes, similar to how creature scripts work.
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index e12393f047f..22858cf69e5 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -234,7 +234,6 @@ class instance_ulduar : public InstanceMapScript case NPC_ALGALON: AlgalonGUID = creature->GetGUID(); break; - // Hodir's Helper NPCs case NPC_EIVI_NIGHTFEATHER: if (TeamInInstance == HORDE) |
