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AgeCommit message (Expand)Author
2011-03-10Scripts/Icecrown Citadel: Fixed Mutated Abomination problems introduced recentlyShauren
2011-03-09Scripts: Removed duplicate target selection function (SelectUnit), there is o...Shauren
2011-03-08More warning fixesShauren
2011-03-08Scripts/Ulduar: Use proper parameter type in DoAction (Assembly of Iron)Shauren
2011-03-08Core/Scripts: Changed SummonList::DoAction to take signed int as action ident...Shauren
2011-03-08Core: Fixed warnings:Shauren
2011-03-08Scripts/Scarlet Enclave: Fix model for scarlet mine cart.kaelima
2011-03-08Scripts/Spells: Corrected naming typo from recent Map of the Geyser Fields fix.kaelima
2011-03-08Scripts/Spells: Modified range for targeting script for Map of the Geyser Fi...ZxBiohazardZx
2011-03-07Scripts/Spells: Added targeting script for Map of the Geyser FieldsShauren
2011-03-07Scripts/ToTC: Reset vehiclekit on generic_vehicleAI_toc5::Reset()Machiavelli
2011-03-07Core/Commands: Make vehicle_accessory and vehicle_template_accessory reloadab...Machiavelli
2011-03-06Scripts/Icecrown Citadel: Remove unselectable and not attackable flags from P...Shauren
2011-03-06Core/Creatures: Implemented UNIT_FLAG_PASSIVEShauren
2011-03-04Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Profe...Shauren
2011-03-04Core/Spells:Shauren
2011-03-04Core/Vehicles: Make the vehicle system more aura driven. Get rid of redundant...Machiavelli
2011-03-04DB/Skills: Changed required skill value to 0 for debug spell, spells with no ...Shauren
2011-03-04Scripts/Spells: Cleanup in spell_genericShauren
2011-03-02Core/SAI: Implemented Gameobject action allowing to send SMSG_GAMEOBJECT_CUST...Shauren
2011-03-01DB/SAI: Replace core script by proper SmartAI script for quest InoculationMalcrom
2011-02-27Core: Clean up some rogue whitespace and tabsclick
2011-02-27Core/Vehicles:Machiavelli
2011-02-25Scripts/Alterac Valley: Fix some out of range text entriesShocker
2011-02-25Scripts/Ulduar: Kologarn (90% complete)Machiavelli
2011-02-23Scripts/Shadowmoon Valley: Remove support for NPC NelthakaruMalcrom
2011-02-23Scripts/Kologarn:Machiavelli
2011-02-23Scripts/Ulduar:Machiavelli
2011-02-22Merge branch 'master' of github.com:TrinityCore/TrinityCoreShauren
2011-02-22Scripts/Icecrown Citadel: Added sigil visuals in the Upper SpireShauren
2011-02-22Scripts/Ulduar: Kologarn:Machiavelli
2011-02-20Fix build with scripts includedMachiavelli
2011-02-20Fix build with scripts includedMachiavelli
2011-02-20Core/Log: Implement log masks for debug log level, to allow selective debug o...Machiavelli
2011-02-19Scripts/Icecrown Citadel: Added support for weekly quest Residue RendezvousShauren
2011-02-18Scripts/Icecrown Citadel: Fixed possible exploits with Deathbringer SaurfangShauren
2011-02-18Scripts/Icecrown Citadel: Added support for weekly quest "Deprogramming"Shauren
2011-02-16Scripts/Icecrown Citadel: Corrected line of sight checks for Sindragosa's Ice...Shauren
2011-02-15Scripts/Icecrown Citadel: Fixed Sindragosa's Icy GripShauren
2011-02-15Scripts/Icecrown Citadel: Fixed frostwyrm's landing timing at Sindragosa's La...Shauren
2011-02-15Scripts/Icecrown Citadel: Added Rotting Frost Giant scriptShauren
2011-02-15Scripts: Fixed non-pch compileShauren
2011-02-14Scripts/Icecrown Citadel: Save saurfang trap state after completing the mini-...Shauren
2011-02-12Scrips/Spell: Implemented script for spell 26678.Manuel Carrasco
2011-02-11Core/Gossip: Remove support for `npc_gossip` table (DEPRECATED).runningnak3d
2011-02-10Core/GuardAI: Guards don't evade if the target casts Vanish and also can dete...Manuel Carrasco
2011-02-08Scripts/Icecrown Citadel: Implemented traps after Deathbringer SaurfangShauren
2011-02-07Scripts/Icecrown Citadel: Fixed Mutated Abominations not despawning when Putr...Shauren
2011-02-07Scripts/Icecrown Citadel: Fixed Deathbringer's Blood Beasts attacking pets an...Shauren
2011-02-07Fixed compileShauren