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AgeCommit message (Expand)Author
2020-07-31Core/Creatures: Fix typoAokromes
2020-07-31Core/Creatures: Move gossip trainer assignment to creature_trainer table - sa...Shauren
2020-07-16Combat/threat rewrite prep - merge RBAC/DB changes.treeston
2020-07-16Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being op...S.V
2020-07-16Core/Scripts: fix array out of bounds in Pit of Saron doorDataariel-
2020-07-16Correct some missing auth DB changes from b59ca1c.treeston
2020-07-16Rename .debug uws to .debug worldstate (clarity change).treeston
2020-07-16Add new command 'npc showloot'. Does exactly what it says on the tin.treeston
2020-07-16- Add new commands .group set assistant, .group set maintank and .group set m...treeston
2020-07-16Removed a now-unused local (ca02629 follow-up)treeston
2020-07-16Make some adjustments to .summon and .group summon behavior to make them more...treeston
2020-07-16Core/Scripts: fix some /W4 warningsariel-
2020-07-16Core/OutdoorPvP: fix another warningariel-
2020-07-16Core/OutdoorPvP: fix warningariel-
2020-07-16Core/OutdoorPvP: refactor using Position and Quat to pack parametersariel-
2020-07-16Core/Scripts: remove non-player objects (ie corpses) from Sindragosa's Fury t...ariel-
2020-07-16So, I came in trying to fix gameobject LoS. So I restructured some stuff.treeston
2020-07-16Core/Scripts: Simplify codejackpoz
2020-07-16Core/Scripts: filter out corpses from Sindragosa's Fury targetlistariel-
2020-07-16[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2020-07-16Pet/Guardian AI hook re-organizing (#19824)Treeston
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-07-16Core/Scripts: simplify speech for DK races questsTecDian
2020-07-16Core/Scripts: Updated Sunwell Plateau instance modelsirikfoll
2020-07-16Some improvements to .debug raidreset command. Now supports heroic difficulty...treeston
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped un...Shauren
2020-06-25Core/Players: Remove deprecated skill related config AlwaysMaxWeaponSkill and...Shauren
2020-06-22DB/Account: update account_access table (#24788)ForesterDev
2020-06-14Core/Scripts: moved Wild Growth calculation to script and fixed formulaariel-
2020-06-14Scripts/Gossip: fix go_ahune_ice_stone (#19835)ForesterDev
2020-06-14Core/Scripts: Fixed some events that not should triggered by non-players on I...Keader
2020-06-14Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploitssirikfoll
2020-06-14Scripts/Command: implement .debug play music commandForesterDev
2020-06-14Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his ...treeston
2020-06-14Scripts/VioletHold: fix stack overflow when reflecting 'Splash'ariel-
2020-06-14Fix buildAokromes
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-06-14Scripts/ICC: add missing cases for Dark Martyrdom difficulty entriesccrs
2020-06-14Core/Scripts: improvements on the Thorim scriptariel-
2020-06-14Scripts/Ulduar: Initial implementation of the Thorim Encounterjoschiwald
2020-06-14Scripts/Events: Add missing line for "Love is in the air" boss fight (#19521)TecDian
2020-06-14Scripts/Commands: Update reload commands namesChazy Chaz
2020-06-14Core/Creature: drop method SetPositionccrs
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-06-04Core/Misc: Ensure that query used for .reload creature_template command alway...Shauren
2020-05-24Core/Maps: Improvements to terrain swap handlingShauren
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-05-03Core/Misc: build fixesShauren
2020-05-03Core/Misc: build fixesariel-
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-