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Author
2012-03-03
Merge pull request #5426 from Souler/fix_ds_pipe_knockback
Subv
2012-03-03
Fix a warning.
Machiavelli
2012-03-03
Core/Commands: Implement .debug moveflags command. With params you can set Mo...
Machiavelli
2012-03-03
Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...
QAston
2012-03-02
Core/Arenas/Dalaran Sewers: Players who stay on the pipe after the battle has...
Souler
2012-03-01
Core: Fixed compile without PCH
Shauren
2012-03-01
Core/CreatureTextMgr: Added support for creature_text localization
Shauren
2012-03-01
DB/Creature_Text: Convert script_texts to creature_text for boss General Bjar...
Malcrom
2012-03-01
Script/Commands: Some safer code in wp modify
kaelima
2012-02-29
DB/Creature_Text: Convert script_texts to creature_text for boss Volkhan, Hal...
Malcrom
2012-02-29
DB/Creature_Text: Convert script_texts to creature_text for boss Ionar, Halls...
Malcrom
2012-02-29
DB/Creature_Text: Convert script_texts to creature_text for boss Loken, Halls...
Malcrom
2012-02-27
Merge pull request #5445 from Souler/fix_demonic_circle
QAston
2012-02-27
Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...
Spp
2012-02-26
Scripts/Spells: Move Demonic Circle mechanics to spell_warlock.cpp
Souler
2012-02-25
Core/Warden: Add reload ability for character.warden_action table / Centraliz...
leak
2012-02-25
Core/Scripts: Remove script for npc_goblin_prisoner (handled by SAI already)
click
2012-02-25
Core/Scripts: Remove some leftover debugging-output from the warlock spellscr...
click
2012-02-25
DB/SAI: SAI for Quest: 12843 "They Took Our Men!". Remove cpp script.
Malcrom
2012-02-25
Core/Scripts: Fix non-PCH building and linking under GCC
click
2012-02-25
Scripts/go_black_cage: Remove script replaced by SAI.
Malcrom
2012-02-25
Scripts/Icecrown Citadel: Removed obsolete workaround for Ice Tomb LoS
Shauren
2012-02-24
Scripts/Zalazane's Fall: Fixed a logical mistake from last commit
kaelima
2012-02-24
Scripts/Zalazane's Fall: Some cleanup and general code improvement
kaelima
2012-02-23
Core/Scripts: fix rotface ooze flood (thx to vincent-michael)
Kandera
2012-02-23
Merge pull request #5343 from kandera/fix_spell_script_stuff
QAston
2012-02-23
Core/Scripts: script despawn for dummy effect of muisek vessels
Kandera
2012-02-23
Core: Random cleanup + compile fix
Shauren
2012-02-23
Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit.
Venugh
2012-02-23
Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.
Venugh
2012-02-22
DB/Quests: Mounting Hodir's Helm.
w1sht0l1v3
2012-02-22
Actually remove searing_gorge.cpp from CMakeLists, sorry.
Nay
2012-02-22
Misc: Delete searing_gorge.cpp and fix a typo in worldserver config
Nay
2012-02-22
scripts: Searing Gorge wasn't cleaned up properly.
Malcrom
2012-02-22
db/SAI: Move Kalaran Windblade script to SAI and improved scripting and gossip.
Malcrom
2012-02-22
Core/Vehicles: Remove some wrong/redundant calls to Unit::ExitVehicle. The au...
Machiavelli
2012-02-22
Fix build (gcc) and fix warnings
Spp
2012-02-21
DB/Scripts: Remove 2 cpp scripts in Searing Gorge and replace with SAI.
Malcrom
2012-02-22
Scripts/PoS: Fix error in Forgemaster Garfrost text.
frozenarmor
2012-02-21
Core/Db/Conditions:
QAston
2012-02-21
fix a few issues with the spell scripts i made.
Kandera
2012-02-19
Scripts/npc_sergeant_bly: Talk text was placholders. Replaced with Creature t...
Malcrom
2012-02-19
Core/Scripts: Fixed Thrall's weapon and shield models in Old Hillsbrad Foothi...
Subv
2012-02-19
Core/Scripts: Add a forgotten header after stash/reapply sequence from last c...
click
2012-02-19
Core: Fix non-PCH building
click
2012-02-19
Scripts/Spells: Remove debug leftover from spell_dru_starfall_dummy
Nay
2012-02-19
Core/Warden: Base implementation for Warden functionality
leak
2012-02-18
Scripts/EoE: Fix achievement You Don't Have An Eternity (10+25)
mweinelt
2012-02-18
Core/Packets: Use a single method to send SMSG_ACTIVATETAXIREPLY
Nay
2012-02-18
Scripts/Spells: Revert a little part of spell_dru_starfall_dummy (original code)
Nay
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