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2023-05-07Scripts/Spells: Implement Painful Punishment (#28928)Teleqraph
2023-05-07Scripts/Spells: Implement Purge the Wicked (#28926)Teleqraph
2023-05-07Scripts/Spells: Implement Dark Reprimand (#28925)Teleqraph
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-05-07Scripts/Spells: Update Halo (#28924)Teleqraph
* Update Halo's trigger spells to properly support both Halo for Shadow and Holy/Discipline specs. It also offers support during Shadow Covenant aura for Discipline since it uses SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS to override the spells cast.
2023-05-02Scripts/Spells: Added proc requirements to a few auras that have ↵Shauren
SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-04-25Scripts/Underrot: Implement Cragmaw the Infested encounter (#28934)Naddley
2023-04-24Scripts/Spells: Use scaled level for taming requirementsShauren
2023-04-23Scripts/Spells: Added proc requirements to a few auras that have ↵Shauren
SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-04-23Spells/Generic: Implemented generic feign death spell with ↵ModoX
UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_UNINTERACTIBLE
2023-04-23Scripts/Spells Update Divine Star (#28923)Teleqraph
* update Divine Star's areatrigger to calculate its travel distance off from its effect 1 so that it always has support for its travel distance changes. * update Divine Star's trigger spells to properly support both Divine Star for Shadow and Holy/Disc spec. It also offers support during Shadow Covenant aura for discipline priest.
2023-04-23Scripts/Spells: Implement Summon Sayaad (#28907)Teleqraph
Co-authored-by: ModoX <moardox@gmail.com>
2023-04-19Scripts/Spells: Added proc requirements to a few auras that have ↵Shauren
SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-04-18Scripts/Underrot: Limit Sanguine Feast spell of Elder Leaxa to heroic+ ↵ModoX
difficulty only
2023-04-17Scripts/Spells: Update Sins of the Many values (#28922)Teleqraph
2023-04-17Scripts/Underrot: Implement Elder Leaxa encounter (#28920)Naddley
2023-04-17Core/Spells: Unify Bloodlust spells for all classes (#28927)Teleqraph
Co-authored-by: ModoX <moardox@gmail.com>
2023-04-16Scripts/Spells: Added proc requirements to a few auras that have ↵Shauren
SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-04-10Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)ModoX
2023-04-09Scripts/Spells: Added proc requirements to a few auras that have ↵Shauren
SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-04-08Scripts/Spells: Added proc requirements to a few auras that have ↵Shauren
SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-04-08Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ↵ModoX
(#28834)
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ↵Shauren
bindings or operator<=>
2023-04-06Core/Skinning: Autolearn skill of skinned mob if not already learned (#28894)Meji
2023-04-06Scripts/SilverpineForest: Removed sparring hackfixes (#28896)Teleqraph
2023-04-06Core/Creature: Implemented sparring with max health percent thresholds (#27198)ModoX
Co-authored-by: Ovah <dreadkiller@gmx.de>
2023-04-05Core/Creature: Added possibility to give creatures multiple gossip menu ids ↵ModoX
and control them via conditions (#28159)
2023-04-04Scripts/Spells: Added proc requirements to a few auras that have ↵Shauren
SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-04-01Scripts/Paladin: Update Divine Steed for Lightforged Draenei (#28892)Naddley
2023-04-01 DB/Spells: Added proc requirements to a few auras that have ↵Shauren
SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-03-31Scripts/Deepholm: Scripted quest "All Our Friends Are Dead" (#28889)Naddley
2023-03-31Scripts/AzureVault: Fixed buildModoX
2023-03-31Scripts/AzureVault: Fix despawning of Volatile SaplingsModoX
2023-03-30Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale ↵Meji
(#28863)
2023-03-12Core/Creatures: Allow overriding default gossip menu idShauren
2023-03-04Core/Movement: Allow specifying timeout for follow movementShauren
2023-03-02Scripts/AzureVault: Implement Leymor encounter (#28810)Naddley
2023-03-02Core/Movement: Extend MovePoint with new argumentsShauren
* Forced speed * Speed selection mode (walk, run or default) * Distance from target point that is considered close enough to finalize movement
2023-02-28Core/Spells: Refactor Spell::finish to accept SpellCastResult argument ↵Shauren
instead of just a bool indicating success
2023-02-26Core/Misc: Add launchDelay argument to Unit::SendPlaySpellVisual overload ↵Shauren
accepting Unit* argument
2023-02-09Scripts/Events: Fixed infinite loop with auras 71507 and 71508 casting each ↵Shauren
other when unit is removed from map (cherry picked from commit 70e985c7f715951035b0e168c0222405d62758b3)
2023-01-31Core/Misc: Fixed clang 15 warningsShauren
2023-01-29Scripts/Monk: Implement Power Strikes (#28794)Naddley
2023-01-29Core/Players: Several currency fixes and improvements (#28676)Meji
2023-01-26Scripts/DK: Implemented Howling Blast (#28761)Ovahlord
2023-01-26Scripts/Hunter: Implement Explosive Shot (#28779)Naddley
2023-01-26Scripts/Evoker: Implement Living Flame and Energizing Flame (#28736)Aqua Deus
2023-01-26Spells/Evoker: Implemented Azure Strike (#28656)Aqua Deus
2023-01-19Core/Scripts: Move EvadeReason outside of CreatureAI classShauren
2023-01-14Scripts/Spells: Fixed crash in spell_sha_mastery_elemental_overloadShauren
Closes #28748
2023-01-12Scripts/Icecrown Citadel: Added missing empty check before ↵Shauren
SelectRandomContainerElement (cherry picked from commit 9d8fc9037163b2a0776ee44760025a17ce11f115)