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2014-01-18Core/Commands: The .setskill command is now usable even if the player ↵Discover-
doesn't already have the skill learned.
2014-01-17Show Kick, Mute and Ban in worldZabustak
2014-01-12Core/Movement: Add LOS check for fleeingmovement target point.zengwf
Prevents fleeing or feared units from going to upper floor ignoring walls/ceilings with mmaps on(and usually get stucked). Current implementation just randomly selects a distance and angle against the frighting unit, when in narrow circumstance such as underground caves, such targeting point would be at another floor. Closes #11300 Ref #9475 (needs fixed confirmation)
2014-01-11Merge pull request #11342 from Carbenium/SvalaDuarte Duarte
Scripting/Utgarde Pinnaccle: Fix visual during Svala's transformation
2014-01-12Scripts/NPCs: Remove core script for rogue trainers which was overriding db ↵Dr-J
conditions SAI and conditions for rogue trainers to provide elegant leter to rogues provided that is level 24 or higher, does not have elegant letter and does not have taken, rewarded or complete the quest which elegant letter starts Closes #11378 Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2014-01-10Scripts/PoS/Garfrost: cleanup saronit blocks after deathjoschiwald
2014-01-09Fix buildjoschiwald
2014-01-09Scripts/BloodFurnace:joschiwald
* cleanup InstanceScript * fix broggok poison cloud Scripts/Naxxramas/Grobbulus: * fix poison cloud * fix mutating injection
2014-01-06Core/Entities: add some log messages in CheckCreatureTemplatejoschiwald
* Happy Error Spam
2014-01-06Misc:Shauren
* Tools: Fixed a compile warning * Commands: Fixed npcflag format in .npc info
2014-01-05Scripts/HoS: update Maiden of Griefjoschiwald
2014-01-04Core/Entities: correct creature damage, offhand damage should work toojoschiwald
* todo: some creatures need dmg_multiplier update in creature_template
2014-01-01Update copyright note for 2014.Vincent_Michael
Happy new year.
2013-12-30Scripts/Misc: Code cleanupjackpoz
Remove some NULL checks not needed anymore after 3744c141841917075c295c3c38643e3d156eb9d4 . Fix an invalid Creature to TempSummon cast.
2013-12-30Core: user defined literals need a space in frontNawuko
2013-12-29Scripts/Misc: Fix uninitialized valuesjackpoz
Fix uninitialized values in scripts reported by valgrind. Fix target and GetOwner() NULL dereferences .
2013-12-29Core/Chat: Fix assert triggered by .npc addjackpoz
Fix an assert in Aura::_UnapplyForTarget() caused by ".npc add" changing the guid of the spawned Creature.
2013-12-29Merge branch 'master' of github.com:TrinityCore/TrinityCorejackpoz
2013-12-29Scripting/War Master Voone: Fix Cleave spell and minor cleanup.Malcrom
2013-12-29Scripts/Misc: Fix uninitialized valuesjackpoz
Fix uninitialized values in scripts reported by valgrind.
2013-12-29Core/TransportsShauren
* Fixed transport orientation * Fixed transport position desynchronization for stoppable transports * Ignore spawnMask errors for objects spawned on transports
2013-12-28Merge branch 'master' of https://github.com/TrinityCore/TrinityCoreMalcrom
2013-12-28Scripting/Boss Jandice Barov: Fix wrong spell id.Malcrom
2013-12-29Scripts/Misc: Ensure Creatures are in instances when requiredjackpoz
Create ScriptedAIs that require a InstanceScript reference only if the InstanceScript exists, so if these Creatures are in an instance. ScriptedAIs that don't require a InstanceScript reference have not been modified. This fixes many possible NULL dereference crashes happening when spawning a scripted Creature outside of an instance. Fixed a GetOwner() and a ToPlayer() NULL dereference crashes too.
2013-12-27Scripts/ObsidianSanctum: added creature_formations for surrounding creatures ↵MitchesD
and some clean up
2013-12-25Scripts/Blood Furnace: Fix crash in Broggok scriptjackpoz
Fix a NULL dereference exception in Broggok npc id 17380 script, happening when spawning it outside of an instance. Fixes #11344
2013-12-25Core/Scripting: Replace casted with cast as casted is not a word.Malcrom
2013-12-25Db/Misc: Fix more dup aura messages.Malcrom
2013-12-25Build fixShauren
2013-12-24Scripting/Multi: Some cleanup.Malcrom
2013-12-24Scripting: Some cleanup. Please keep broken English comments to yourself.Malcrom
2013-12-24Scripting/Hinterlands: Convert to TC style.Malcrom
2013-12-24Scripting/Hellfire: Moved some gossip to db and fix some magic numbers.Malcrom
2013-12-24Scripting/Ghostlands: Moved some gossip to db and fixed some magic numbers.Malcrom
2013-12-24Scripting/Zones: Some cleanup.Malcrom
2013-12-23Scripts:joschiwald
- cleanup obsidian sanctum script - prevent yelling texts if non player died in some scripts
2013-12-23Scripting/Borean Tundra: Fix some magic numbers.Malcrom
2013-12-23Scripting/Bloodmyst Isle: Moved Captured Sunhawk Agent gossip to db.Malcrom
2013-12-23Scripting/Blasted Lands: Shouldn't have removed ScriptedGossip.hMalcrom
2013-12-23Scripting/Blasted Lands: Fixed up gossip and teleport spell for quest 3628.Malcrom
Can someone please test this. I can't do group testing locally. Also snuck in a fix for zone_axshara.cpp
2013-12-23Scripting/Misc: Some cleanup.Malcrom
2013-12-23Scripting/Blades Edge: Moved gossip to db for Overseer Nuaar and Sai'kkal ↵Malcrom
the Elder.
2013-12-23Core/Chat: Refactored building chat packetsShauren
* Moved everything into one specialized method instead of being scattered all over the place * Allow localizing creature names in chat messages (when using $N) * Send SMSG_GM_MESSAGECHAT for gm messages
2013-12-23Scripting/Storm Peaks: A little work on Quest 13010 Krolmir, Hammer of StormsMalcrom
2013-12-22DB/Creature_text: Updated more text from sniff.Malcrom
2013-12-22DB/Creature text: Added some missing text from sniff.Malcrom
2013-12-22Scripting/Bloodmaul Brute: CombatAI moved to cpp for quest 10512.Malcrom
2013-12-22Scripting/DB: Fixed some npcs so they wouldn't have AIName & scriptname.Malcrom
2013-12-21Scripting/Utgarde Pinnacle: Fix visual during Svala's transformationCarbenium
2013-12-19DB/Misc: Three more creature moved to SAI only.Malcrom