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2017-10-29Core/Quests: implement Quest Greeting (DB table quest_greeting)ForesterDev
* Core/Quests: implement Quest Greetings. Partial port https://github.com/TrinityCore/TrinityCore/commit/22e230ecec1c7ce4eb4daeb60adfa03098271f34
2017-10-29Scripts: tabs2spaces cleanup after commit cc89428tkrokli
Thanks to Wyreth for reporting the overlooked tabs.
2017-10-29Scripts/Northrend: talk event for quest A Suitable Test Subject (#20462)Wyreth
- When using the quest item for A Suitable Test Subject and the spell aura vanishes, Bloodmage Laurith should turn toward the player and whisper a line. - This is handled via spell event for Bloodspore Ruination (45997)
2017-10-28Script/Quests: Fix some missing NPC spells and quest creditMalleus
2017-10-28Creature/Scripts: Add Aggro sound to Cairne Bloodhoo, Sylvanas Windrunner ↵Killyana
and Thrall
2017-10-26Scripts/BlackTemple: Updates on Illidan encounterKeader
- Fixed issues related with Parasitic Shadowfiend - Updated script to new model - Fixed loop of Parasitic Shadowfiend Summon - Added a new spell (SPELL_REMOVE_PARASITIC_SHADOWFIEND) - Fixed illidari elite attacking players - SPELL_PARASITIC_SHADOWFIEND now is a negative aura
2017-10-26some more cleanup (cbd025f follow-up)Treeston
2017-10-26Scripts/MagistersTerrace: Fix some crashes in Selin Fireheart. His script is ↵Treeston
still a shitshow, though. Closes #20614.
2017-10-25DB/Scripts: Greengill SlaveAndrew Letson
2017-10-22Core/Illidan: Parasitic Shadowfiend can target tankerKeader
2017-10-22Scripts/Quest: Captain Tyralius improvements (#20419)Wyreth
Update: #12352
2017-10-21[3.3.5] DB/Scripts: Rivern FrostwindAndrew Letson
2017-10-21DB/Scripts: Migrate Raliq the Drunk and Sal'salabim to SAIAndrew Letson
2017-10-21Scripts/EasternKingdoms: move Alchemist Arbington and Apothecary Dithers ↵Wyreth
core script to DB
2017-10-21DB/Scripts: Yenniku (move npc_yenniku to SAI)Andrew Letson
2017-10-21Scripts/World: move Leviroth's item_script to SAIWyreth
2017-10-18Event/Brewfest: Fix logic for Brewfest MusicKittnz
Closes #20589
2017-10-16Core/Spells: Fixed Dragon's Breath with Living Bomb explosion (#20622)Keader
Close: #19949
2017-10-16Core/Scripts: Update boss Toravon the Ice Watcher (#20395)Gustavo
* Core/Scripts: Update boss Toravon the Ice Watcher Frozen Orbs: Fixed summon delay, removed old hack, aggro behavior implemented(every 10sec they reset threat and change target) Remove no longer needed script for the orb stalker All timers adjusted Update instance model Update script register model Fix Frostbite proc
2017-10-16Scripts/Outland: Migrate Shattrath City NPCs to SAI (#20596)Andrew Letson
- Zephyr and Flask Vendors to SAI - Update gossip menu options to proper values (thx Killyana for digging into this)
2017-10-13Scripts/Outland: migrate Elder Kuruti to SAIAndrew Letson
* Migrate Elder Kuruti to SAI
2017-10-11Scripts/NPC: Minigob Manabonk updater00ty-tc
- Despawn and stay despawned! - Adjusted actions to match the only video of event I could find and based on sniff data from 3.3.5, 12340 build. - Chance for event to occur is drastically reduced based on Dalaran population. 1-99, the population of Dalaran is the chance. 100+ means the event is assured. Closes #20575
2017-10-10DB/SAI: SAI scripts for Silithus creaturesZenoX92
Closes #20585
2017-10-10Creature/Script: Convert Spitelash Naga cpp to SAIZenoX92
Closes #20558
2017-09-27[3.3.5] Scripts/Quest: A Rogue's Deal improvements (#20418)Wyreth
2017-09-25Core/Scripts: Boss Amanitar rewrite (#20283)Gustavo
* Core/Scripts: Boss Amanitar rewrite Fixes mushrooms behavior, correct and script his spell, size, spawn positions, despawn and respawn, and everything else Fixes Mini spell cast(only re-cast if there is at least one person without the debuff) Corrects boss initial position Updates script register model
2017-09-25Core/Scripts: Boss Jedoga Shadowseeker rewrite (#20279)Gustavo
* Core/Scripts: Boss Jedoga Shadowseeker rewrite Added all missing spells and visuals Added Twilight volunteers in the fight Fixed Jedoga Controller's behavior, mostly moved to boss_prince_taldaram, where they belong Updated script register model Misc updates and improvements Updated instance model
2017-09-20Core/Scripts: Minor fixes in boss Coren Direbrewsirikfoll
Update script register model Fix number os Mole Machine spell targets Fix Mole Machine timer Fix minions summon
2017-09-14Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)Treeston
2017-09-15Scripts/Patchwerk: Finally fix that crash for real. Closes #20247.Treeston
2017-09-11Scripts/Naxxramas: Fix an edge case crash with people teleporting out of the ↵Treeston
dungeon during the Patchwerk encounter (tagging #20247)
2017-09-06Scripts/Naxxramas: Missing nullptr check in Patchwerk. Closes #20247.Treeston
2017-09-04Core/Scripts: Auriaya rewrite (#20204)Keader
#MakeUlduarGreatAgain :D
2017-09-01Core/Scripts: Removed wrong AddThreat call in Pursuit spellscriptKeader
followup 52ad0c9e5c65a4add7dbcd9fac74c505aaa5b1cf checked in sniffs, only ick add threat in target, wrong call in original script (why o keep it? o.o)
2017-08-30Core: Fix non-PCH buildCarbenium
2017-08-30Core/Scripts: Add two missing overridesCarbenium
2017-08-27Core/Scripts: Typo fixKeader
2017-08-27Core/Script: Krick and Ick, fixed spell PursuitKeader
Close #2261
2017-08-27Core/Misc: random refactorsTreeston
2017-08-26Core/Spawn: Move spawn group state management from sObjectMgr to the Map ↵Treeston
object, which makes it actually function as intended with instances. Woops.
2017-08-24Scripts/AzjolNerub: minor correctionsccrs
ref #19072
2017-08-24Scripts/AzjolNerub: Fix some duplicate summons after JustAppeared changes. ↵Treeston
Closes #20183.
2017-08-21Core/Creature: regenerate healthccrs
There are three possible scenarios regarding regenerating health - db lock and curhealth set to > 0 - db lock and curhealth set to 0 - dynamic lock (set in scripts and such) overriding db lock
2017-08-21Scripts/Commands: .npc delete and .gobj delete now work while the specified ↵Treeston
guid is despawned. Fixes #20145.
2017-08-21Scripts/Auchindoun: Fix a super edge case crash bug with GM far teleports ↵Treeston
during Blackheart's charm phase. Follow-up to d80d7c6.
2017-08-20Core/Scripts: Updated Razorscale to new registers modelKeader
* More codestyle fixes * Ty sirikfoll :)
2017-08-20Core/Razorscale: Codestyle UpdatesKeader
* Removing spelldifficulty_dbc to make portable to master * Updated to new Spell/Aurascript model
2017-08-20Scripts/Naxxramas: Fix Heigan the Unclean eruption event (#20129)Foereaper
By scheduling the eruption event without cancelling the previously registered eruption events, Heigan's eruption (or dance) would overlap and cause a runaway scenario, where eruptions would not follow a proper timer. By using Reschedule and not locking the Eruption event to the fighting phase, the dance now works as intended.
2017-08-17Core/Scripts: More fixes in boss Lich King (#20147)Gustavo
* Core/Scripts: More fixes in boss Lich King Fix Valkyr charge spell, they will no longer ignore Z position and become unreachable. Correct height of Spirit Bomb and added the 3 seconds delay on his explosion. Set the Trigger inside frostmourne room as active, to avoid problems with reseting the room, e.g: Spirit Bombs not despawning and Wicked Spirits stuck in evade. Use correct InhabitType for Wicked and Vile Spirits, this avoid a situation where they could spawn falling.
2017-08-11Core/Misc: Remove Whitespacessirikfoll