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2011-04-22Scripts/Icecrown Citadel: Prevent possible issues if less than 4 triggers ↵Shauren
are hit by Ooze Flood
2011-04-22Scripts/Spells: Fixed achievements The Dapper Sapper and Explosives Expert ↵Shauren
(SotA)
2011-04-22Scripts/ToCH: Spellscript for Eadric's Radiancegreymane
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-04-21Scripts/Achievements: Move some achievement scripts to database.Supabad
Add database support for Ancient Protector and Ancient Courtyard Protector.
2011-04-19Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and ↵Azazel
lag_reports tables to lowerCamel, move queries to prepared statements and refactor the code of TicketMgr.
2011-04-18Scripts/NPCs: Remove Membership Cards requirement from ↵Shocker
npc_engineering_tele_trinket, they were removed in 3.1
2011-04-17Core/Spells: Move cloning spells to SpellScriptkaelima
2011-04-17Scripts/Achievements: add multiple achievement scripts for Strand Of The ↵Supabad
Ancients. add kill counter reset related to Battleground achievements.
2011-04-16Scripts/Icecrown Citadel:Shauren
Prevented spawning Rotting Frost Giant if the related weekly quest is not active Added more strict checks for Sindragosa event
2011-04-16Scripts/Molten Core: Fixed core freezes caused by this scriptShauren
Closes #1217, #798, #905
2011-04-15Core/BlackrockSpire: add support for non-PCH compileSupabad
also add instance files to scriptloader
2011-04-13Core/Misc: move scheduled scripts counter to ScriptMgr (which is more ↵zergtmn
logical, isn't it?)
2011-04-11Core/Misc: fix compilation warningsAzazel
2011-04-09Core/GameObjects: add script hook when destructable building is damaged.Supabad
2011-04-07Scripts/BlackRockSpire: Cleanup boss scripts. add instance script and headerSupabad
2011-04-06Scripts/Icecrown Citadel: Fixed Professor Putricide ooze adds behavior ↵Shauren
(cannot taunt/aggro anymore), also removed targeting dbc hack and scripted the spell properly
2011-04-06Core/Commands: Remove .learn all and drop hardcoded part of .learn all gm ↵Shocker
spells list
2011-04-06Scripts/Icecrown Citadel: Fixed Kinetic Bombs getting killed by attackingShauren
2011-04-06Scripts/BloodmystIsle: Add core support for quest 9667Supabad
2011-04-06Scripts/BladesEdgeMountains: Adjust script to work for quest 10545 alsoSupabad
2011-04-06Scripts/Nagrand: Add core support for quest 9923,9924,9955Supabad
2011-04-06Ulduar/Mimiron: add spell script for Proximity minesSupabad
2011-04-06Core/Spells: replace spell Symbol Of Life from SpellEffects to SpellScriptSupabad
2011-04-03Core/Scripts: Removed double calls to InstanceScript's Initialize methodsShauren
2011-04-03DB/Misc: AT [1st] Fix part of the quest chains. Add some spawns and update ↵Nay
creature templates. Replace a core script by a SAI equivalent (rope & post). DB/Loot: Update Magically Wrapped Gift loot chance and max item counts.
2011-04-01Revert part of "Core: Removed unused functions (leftovers from sd2, was ↵Shauren
needed when scripts were built as separate dll)", this part wasnt intended This reverts commit partly e1bacef346a859420be8c76129ebc568f04380d0.
2011-04-01Core: Removed unused functions (leftovers from sd2, was needed when scripts ↵Shauren
were built as separate dll)
2011-03-28Scripts/Zalazane's Fall: Refactor some code to match coding standardsKaelima
2011-03-27Scripts/Zalazane's Fall: Implement Zalazane's Fall game event.Nay & Kaelima
Note: Last quest/battle will be add soon
2011-03-26Scripts/Eye of Eternity: Implemented script for Malygos encounter, please ↵Manuel
report any issue you find. Thanks for the help to Machiavelli and Shauren. Signed-off-by: Manuel <manue.l@live.com.ar>
2011-03-26Scripts/Ulduar:Supabad
Some cleanup in Flame Leviathan script Add support for Shutout - Three Car Garage - Unbroken - Quick Shave Add reset to Razorscale controller on fight end
2011-03-25Scripts/Ulduar: Corrected array sizeShauren
2011-03-24Scripts/Ulduar: Add proper support for Razorscale harpoon event.Supabad
Add script for Razorscale Controller. Add spell script for Devouring Flame. A little code cleanup in script
2011-03-21Scripts/Icecrown Citadel: Replace instance check with a safer one, this way ↵Shauren
if failed the creature is not idle
2011-03-21Core/BuildSystem: Remove accidental addition of non-existent script from ↵runningnak3d
last commit.
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-19Core/Scripts: Code style cleanup in AI base classes, removed duplicate ↵Shauren
DoAction method
2011-03-19Core/GameEventMgr: Forgotten query no. 2leak
2011-03-19Scripts/Spells: Fixed Glyph of StarfireRamus
2011-03-19Scripts/Spells: Fixed Death Knight Spell DeflectionRamus
2011-03-19Fixed build without PCHShauren
2011-03-19Added missed changeShauren
2011-03-19Scripts/Icecrown Citadel: Compile warning fixesShauren
2011-03-19Merge branch 'pr/n15_Supabad'Shauren
2011-03-19Core/Scripts: Code style cleanup in ScriptedAI and BossAIShauren
2011-03-18Scripts/Icecrown Citadel:Shauren
Corrected wing sigil visuals Fixed saving Blood Quickening quest state to db Remove Blood Quickening timer on completion DB/Instances: Added some missing spawns to Frostwing Halls
2011-03-18Core/GameEventMgr: Forgotten queryleak
2011-03-18Scripts/Pit of Saron: Fixed Scourgelord Tyrannus intro being started every ↵Shauren
time areatrigger was stepped on
2011-03-18Core/Ulduar: some cleanup and add boundary check for Flame LeviathanSupabad
2011-03-18Scripts/Pit of Saron: Fixed spawning quest creatures in Pit of SaronSnakeIce
DB/Quests: Fixed quest "The Path to the Citadel" SQL credits - Tome