| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-01-14 | Core/Conditions: Refactor ConditionMgr internals to get rid of separate ↵ | Shauren | |
| containers for some condition source types (cherry picked from commit 0b5406dd882c6d96bc1be6fd0a78375c3b316415) | |||
| 2024-01-09 | Core/Creatures: Moved autoattack handling from scripts to game | Shauren | |
| (cherry picked from commit 605e5f94c0d71cad8e83fa5a07eaec4e6bed9cc3) | |||
| 2024-01-09 | Core/Creatures: Added possibility to automatically despawn personal summons ↵ | ModoX | |
| on quest remove (#29114) (cherry picked from commit b3dce0ac08d4f740505037aff2cad7685444db15) | |||
| 2024-01-09 | Core/Waypoints: Refactor to split data into path and node related info in db ↵ | ModoX | |
| (#29506) (cherry picked from commit 12186ef8573f60abeff4747da58767ee71092600) | |||
| 2024-01-09 | Scripts/Karazhan: Removed a custom reimplementation of DoMeleeAttackIfReady ↵ | Shauren | |
| (written before dual wield was supported by it) (cherry picked from commit 29d9790402fee3471d600d22b826d9d59ddd2ce0) | |||
| 2024-01-09 | Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes ↵ | Shauren | |
| required items not be stored in inventory (cherry picked from commit 4dce6ab228c54319032b346d2d791262eac3d9cd) | |||
| 2024-01-09 | Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums ↵ | Jeremy | |
| instead of raw integer types (#29535) * Fix criteria data type bg loss team score (cherry picked from commit 1ef0c045202a6af33fb991f2ff765fa183ce976f) | |||
| 2024-01-09 | Core/Misc: Build fixes | funjoker | |
| Closes #29572 | |||
| 2023-12-12 | Core/Misc: Minor code modernization - kill std::bind | Shauren | |
| (cherry picked from commit 78bcc3f52a1daa406851e7121c2b1af392fb4b3c) | |||
| 2023-12-05 | Scripts/Commands: Restore worldserver port output in .server debug (#29466) | Odyssey | |
| (cherry picked from commit 1f7ee02defd7df02a045ecabef79e1c558bf3cec) | |||
| 2023-12-04 | Core/Misc: | Ovahlord | |
| * removed various unused opcode and aura effect handlers * removed a bunch of deprecated spell scripts * dropped TraitHandler * fixed several warnings which have emerged as a result of downgrading the systems | |||
| 2023-12-01 | Core/Waypoints: Drop waypoint_scripts table (#29437) | ModoX | |
| (cherry picked from commit 3f6f683ce4b5f4a95a2d70921de2c80de6b3a8fe) | |||
| 2023-11-28 | Core/Items: restore item random properties handling | Ovahlord | |
| 2023-11-23 | Core/Items: downgrade items part 1: removed item bonus generation, artifact ↵ | Ovahlord | |
| weapon handling and azerite item mechanics | |||
| 2023-11-20 | Core/Players: re-implement talents | Ovahlord | |
| *todo: class restriction and talent tier checks and remove the now useless learn all talents command | |||
| 2023-11-18 | Core/Player: backported health and mana regeneration calculations from 3.3.5 | Ovahlord | |
| 2023-11-18 | Cpre/Players: initial work on downgrading the talent system to WotLK | Ovahlord | |
| 2023-11-17 | Scripts/Misc: removed scripts of newer expansion's continents and dropped ↵ | Ovahlord | |
| spell script files for unsupported classes | |||
| 2023-11-17 | Core/Units: downgraded power types enum and disabled Death Knight rune ↵ | Ovahlord | |
| regeneration mechanics for the time being | |||
| 2023-11-16 | Core/Quests: downgrade quest fields | Ovahlord | |
| 2023-11-15 | Core/Player: updated inventory slots | Ovahlord | |
| 2023-11-15 | Core/DataStores: fixed loading game tables | Ovahlord | |
| 2023-11-15 | Core/Misc: duc tape build | Ovahlord | |
| 2023-11-11 | Scripts/Sepulcher of the First Ones: Clean up Anduin script | Shauren | |
| * Includes * Fixed duplicated EventMaps/TaskSchedulers in BossAI * Fixed invalid second argument passed to ScriptedAI constructor * Removed deprecated Prepare*Script macros * Removed mythic achievement hack | |||
| 2023-11-10 | Scripts/SFO: Implemented Anduin Wrynn encounter (#28540) | AlexIndex | |
| Co-authored-by: ModoX <moardox@gmail.com> Co-authored-by: Seyden <saiifii@live.de> | |||
| 2023-11-08 | Scripts/Mardum: Implement quest: "Enter The Illidari: Shivarra" (#29417) | Naddley | |
| 2023-11-08 | Scripts/HallowsEnd: Implement quest: "Foul Fertilizer" (#29407) | Meji | |
| 2023-11-07 | Scripts/LCT: implement Lockmaw encounter | Ovahlord | |
| 2023-11-07 | Scripts/LCT: use the correct difficulty check to enable General Husam's ↵ | Ovahlord | |
| heroic mechanics for Timewalking difficulty as well | |||
| 2023-11-07 | Scripts/LCT: gave General Husam's enums unique names to reduce linking time | Ovahlord | |
| 2023-11-06 | Scripts/LCT: fixed spell validation for General Husam's Bad Intentions ↵ | Ovahlord | |
| script effect | |||
| 2023-11-06 | Scripts/LCT: implement General Husam encounter (#29414) | Ovahlord | |
| 2023-11-06 | Core/InstanceScript: Refactored door types to reflect its behavior (#29406) | ModoX | |
| 2023-11-05 | Core/AI: Move ArcherAI to individual creature script (#29383) | ModoX | |
| 2023-11-04 | Scripts/Antorus: prevent the Garothi Worldbreaker from falsely initiating an ↵ | Ovahlord | |
| Apocalypse Drive phase when dealing damage would kill him instantly * replaced some magic numbers in setting encounter frame indexes * added a missing casting check to stay in line with current scripting standards | |||
| 2023-11-03 | Core/Spells: Store BasePoints as float in SpellEffectInfo | Shauren | |
| 2023-10-31 | Core/Random: Changed random functions returning doubles to return floats | Shauren | |
| * They were all cast to float at use anyway * Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice) | |||
| 2023-10-29 | Scripts/Spells: Register script for Holy Mending (#29397) | Meji | |
| 2023-10-22 | Scripts/World: Dropped deprecated npc_innkeeper script | ModoX | |
| * costume stuff should be handled by candy buckets | |||
| 2023-10-22 | Core/Map: Implement several difficulty getters (#29370) | Teleqraph | |
| Co-authored-by: ModoX <moardox@gmail.com> | |||
| 2023-10-22 | Scripts/SOD: Implement Sylvanas Windrunner introduction (#28554) | Teleqraph | |
| 2023-10-21 | Core/Spells: Named and implemented most of SpellAttr7 | Shauren | |
| 2023-10-16 | Scripts/Mardum: Implement Quest: "Set Them Free" (#29369) | Naddley | |
| 2023-10-13 | Scripts/TrialOfValor: Implemented Guarm (#29264) | ModoX | |
| 2023-10-09 | Scripts/Mardum: Implement Quest: "Eye On the Prize" (#29352) | Naddley | |
| 2023-10-06 | Core/Objects: Treat areas that have ParentAreaID filled but dont have ↵ | Shauren | |
| IsSubzone flag as zones instead of areas | |||
| 2023-10-03 | Core/GameObject: Implement ControlZone gameobject type (#29320) | Jeremy | |
| 2023-10-02 | Scripts/Mardum: Implement Quest "Enter the Illidari: Coilskar" (#29345) | Naddley | |
| 2023-09-29 | Core/Spells: Implemented NoImmunity spell effect attribute | Shauren | |
| 2023-09-25 | Core/Achievements: Fixed achievement criteria StartEvent and FailEvent | Shauren | |
| * Criteria using StartEvent cannot be updated without that event triggering first (not only for timed achievements) * Implemented most StartEvent and FailEvent types * Fixed saving criteria removed by RemoveCriteriaProgress | |||
