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I'm referencing line 97 from ChaseMovementGenerator.
That commit introduced a modification in this use case:
- Chasing target is not my current victim, I should stop moving till it is my victim again
Changed To:
- Chasing target is not my current vicitm, I should stop chasing
My correction:
- I dont care about the relation of my current victim and my chasing target, I'm commanded to chase, something will tell me to stop chasing
--> Most likely: evade, new attackstart, etc.
the rest are just minor changes
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Fix infinite loop in Power Word Shield triggering back and forth the damage spell between 2 players, both with Power Word Shield
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Closes #22662
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scaling (#22862)
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Fix faction issue and handle the gossip correctly via the script
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Fix issues reported by Address Sanitizer about LoadMinionData() calls on arrays that don't end with a {0, 0} pair.
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Closes #22754 #21887 #17882
Ty sirikfoll for all help
Bonus fixes: Abomination letting worms when fight end, visual missing, archmages stop respawn if corpse despawn
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Closes #21067
Ty Kittnz, killerwife, Aokromes (sniffs)
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* Scripts/Commands: Fix crash caused by .set npc model
Fix crash caused by .set npc model with invalid model id
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Closes #20493
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Fix crash added in PR #22806 happening in quest "Ruthless Cunning and Returning the Favor"
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* Ruthless Cunning and Returning the Favor
* no more magic numbers
* now with scripted ai and condition
* travis
* more travis
* jackpoz
* now with no banner spellscripts
* typo
* Rename 9999_99_99_99_world.sql to 2018_12_03_00_word.sql
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* Core/GameEvent: weekend xp rate
by kline
* Update to recent code
* compile fix try
things of copy and paste 4 years old code xd
* more code update
* forgot to change this
* Update worldserver.conf.dist
* Added function to calculate weekend event xp rates
By greenbagels
* Cleaning using scripts
* Implement daymask and rename variables etc.
* Rename script file weekend -> boosted
* Update src/server/game/World/World.cpp
Co-Authored-By: Aokromes <Aokromes@users.noreply.github.com>
* Fix xp multiplier not applying to quest rewards
* Disable xp boost script when no boosted days selected
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MaxAffectedTargets to 3 (#22828)
Closes: #22826
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and play nice with IDEs (PR #22768)
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Closes #21264
ScheduleEvents need happens after remove ImmuneToPc, or it will cause evade.
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Closes: #22755
Update: #20961
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Update: #20234
Followup: a6673f6aa7a1c2ca4b3f2ac22cbff5f4191ec664
More Info: https://github.com/TrinityCore/TrinityCore/issues/20234#issuecomment-436970730
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* CoA now as spellscript
* clean up drain soul
* keader
* keader2
* Rename 9999_99_99_99.sql to 2018_11_04_00_world.sql
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* Add rotation to .gob info
- Add rotation (yaw, pitch, roll) to .gob info command
- Replace LANG_SPAWNINFO_DISTANCEFROMPLAYER with LANG_SPAWNINFO_ROTATION
- Fix description of .distance to describe the command arguments (the more you know..)
- Fix .gob info guid targetting nearest gameobject instead of finding with given guid
- Reorder the info data slightly
- Print location and rotation data regardless of object found in world
- Add error messages for when object is not found by guid or entry
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High Justice Grimstone's movement script timers improvement in Ring of the Law.
case 6 & case 7 modifications:
- Event_Timer = 5000; // originally 0
Closes #20499 (High Justice Grimstone issue)
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Ty Sirikfoll :)
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Closes #17559
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* add quest locales tables
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Add quest fail if the npc dies
Ref #22586
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* Atal'Alarion will now despawn as a regular Elite mob
(5 minutes unlooted or 2.5 minutes when fully looted)
instead of 7200 (ms) (7.2 seconds) before this change.
Closes #22531
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Closes: #22545
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Closes #22500
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Fix infinite loop in Gyth fight and double event caused by Rend Blackhand being respawned.
Please note this event is completely bugged and unfinished and contains for sure more bugs.
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- use DB gossip instead of `#define` (deprecated)
Updates #22500
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Closes #22498
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(#22477)
- The previous (wrong) spell ID used mana, so it was never cast because Firesworns aren't mana users
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