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path: root/src/server/scripts
AgeCommit message (Expand)Author
2011-04-29Add spaces after commasleak
2011-04-29More cleanup after last commit spreeleak
2011-04-29Core: use enum InventoryResult as return type for functions working with play...Azazel
2011-04-28Core/ObjectMgr: Refactor sCreatureStorageleak
2011-04-28Core/ObjectMgr: Refactor sGOStorageleak
2011-04-28Core/ObjectMgr: Refactor sItemStorageleak
2011-04-27Fixed typoShauren
2011-04-27Scripts/Items: Fixed Vanquished Clutches of Yogg-SaronNay
2011-04-27Scripts/Examples: Corrected code style in spell script examplesShauren
2011-04-27Core/Buildsystem: Update copyright-headers for 2011, and adjust with the corr...click
2011-04-26Scripts/Shadowmoon Valley: Fix kill credit for Enraged SpiritsMachiavelli
2011-04-23Core: Corrected NULL usage, it should only be used with pointers, not integersShauren
2011-04-22Core/Vehicles:Shauren
2011-04-22DB/SAI: Add 6172 & 6177 & 33788 scripts and remove their core scripts.Malcrom
2011-04-22Scripts/Icecrown Citadel: Prevent possible issues if less than 4 triggers are...Shauren
2011-04-22Scripts/Spells: Fixed achievements The Dapper Sapper and Explosives Expert (S...Shauren
2011-04-22Scripts/ToCH: Spellscript for Eadric's Radiancegreymane
2011-04-21Scripts/Achievements: Move some achievement scripts to database.Supabad
2011-04-19Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and l...Azazel
2011-04-18Scripts/NPCs: Remove Membership Cards requirement from npc_engineering_tele_t...Shocker
2011-04-17Core/Spells: Move cloning spells to SpellScriptkaelima
2011-04-17Scripts/Achievements: add multiple achievement scripts for Strand Of The Anci...Supabad
2011-04-16Scripts/Icecrown Citadel:Shauren
2011-04-16Scripts/Molten Core: Fixed core freezes caused by this scriptShauren
2011-04-15Core/BlackrockSpire: add support for non-PCH compileSupabad
2011-04-13Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical...zergtmn
2011-04-11Core/Misc: fix compilation warningsAzazel
2011-04-09Core/GameObjects: add script hook when destructable building is damaged.Supabad
2011-04-07Scripts/BlackRockSpire: Cleanup boss scripts. add instance script and headerSupabad
2011-04-06Scripts/Icecrown Citadel: Fixed Professor Putricide ooze adds behavior (canno...Shauren
2011-04-06Core/Commands: Remove .learn all and drop hardcoded part of .learn all gm spe...Shocker
2011-04-06Scripts/Icecrown Citadel: Fixed Kinetic Bombs getting killed by attackingShauren
2011-04-06Scripts/BloodmystIsle: Add core support for quest 9667Supabad
2011-04-06Scripts/BladesEdgeMountains: Adjust script to work for quest 10545 alsoSupabad
2011-04-06Scripts/Nagrand: Add core support for quest 9923,9924,9955Supabad
2011-04-06Ulduar/Mimiron: add spell script for Proximity minesSupabad
2011-04-06Core/Spells: replace spell Symbol Of Life from SpellEffects to SpellScriptSupabad
2011-04-03Core/Scripts: Removed double calls to InstanceScript's Initialize methodsShauren
2011-04-03DB/Misc: AT [1st] Fix part of the quest chains. Add some spawns and update cr...Nay
2011-04-01Revert part of "Core: Removed unused functions (leftovers from sd2, was neede...Shauren
2011-04-01Core: Removed unused functions (leftovers from sd2, was needed when scripts w...Shauren
2011-03-28Scripts/Zalazane's Fall: Refactor some code to match coding standardsKaelima
2011-03-27Scripts/Zalazane's Fall: Implement Zalazane's Fall game event.Nay & Kaelima
2011-03-26Scripts/Eye of Eternity: Implemented script for Malygos encounter, please rep...Manuel
2011-03-26Scripts/Ulduar:Supabad
2011-03-25Scripts/Ulduar: Corrected array sizeShauren
2011-03-24Scripts/Ulduar: Add proper support for Razorscale harpoon event.Supabad
2011-03-21Scripts/Icecrown Citadel: Replace instance check with a safer one, this way i...Shauren
2011-03-21Core/BuildSystem: Remove accidental addition of non-existent script from last...runningnak3d
2011-03-21Core: Removed all double (and more) empty linesShauren