aboutsummaryrefslogtreecommitdiff
path: root/src/server/shared/Database/Implementation
AgeCommit message (Expand)Author
2011-04-07 Core/DBLayer: make use of return result of Connection::Open method and allow...Azazel
2011-04-05Core/Arenas: Refactor arena code and db layoutleak
2011-03-18Core/GameEventMgr: Reduce memory waste caused by gaps in game_event entry IDsleak
2011-03-11CharDB Schema/Cleanup: cleanup channels table:Azazel
2011-03-01Core/Groups: Forgotten changes from group id recycling reimplementation, also...leak
2011-02-27Core/Groups: Reimplement group id recyclingleak
2011-02-25Really fix the crash caused by wrong prepared statement typesMachiavelli
2011-02-24Core: Fix crash on login added in 20ab3e4bdace5da53300Machiavelli
2011-02-25Core/Misc: rename some prepared statements to conform to naming standards (th...Azazel
2011-02-25CharDB Schema/Cleanup: cleanup character_tutorial table:Azazel
2011-02-25CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:Azazel
2011-02-22Core/Globals: Cleanup queries should be blocking if we want to be sure to loa...leak
2011-02-03Core/Instances: Implemented DungeonEncounter.dbc for creating completed encou...Shauren
2011-01-26Core/Entities: Avoid unique key violations during character inventory saving ...leak
2011-01-26Core/DBLayer: Replace prepared statement arrays with a map to avoid asynchron...leak
2011-01-25Core/Entities: Avoid unique key violations during character inventory savingleak
2011-01-24Reverted unintended change from previous revisionShauren
2011-01-24Core/Instances: Implemented hourly instance limit: players are limited to ent...Shauren
2011-01-09Core/DBLayer: CHAR_DEL_AUCTION should be defined as asynchronous. Fixes a cra...Machiavelli
2011-01-08Core/DBLayer: Define prepared statements in an array per database instead of ...Machiavelli
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-26Core/QuestStatus:linencloth
2010-12-24Update some prepared statements to reflect b1759256b5´s changesMachiavelli
2010-12-23Core/AuthServer: Little more query tuning. Missed by leak.linencloth
2010-12-23Core/AuthServer: Little query tuning. Query by linencloth.leak
2010-12-23Core: Fixed occasional wrong order of async operations at respawn time saving...Xanadu
2010-12-21Core/AuthServer: Allow reauthentication to the authserver on realm logout. Th...click
2010-12-20Core/Auras: Save cast item guids for auras to dbShauren
2010-12-19Core/DBLayer:Machiavelli
2010-12-18Core/Player: Convert _SaveAuras to prepared statement formatMachiavelli
2010-12-17Core/Player: Change equipmentset saving to use prepared statements.Machiavelli
2010-12-17Core/DBLayer: CharacterDB query CHAR_LOAD_PLAYER_ACTIONS_SPEC should be synch...Machiavelli
2010-12-17Core/DBLayer: Don´t prepare asynchronous statements on synchronous connectio...Machiavelli
2010-12-15DB Schema/Characters: removed columns auctionhouse.item_template, character_i...azazel
2010-12-13Core: Add new system for parallelizing client packet processing. Handle World...click
2010-12-13Add missing declarations as of recent mergeMachiavelli
2010-12-04Core: Fix non-PCH build (sorry)Machiavelli
2010-12-02Core/Chat: Configure automatic owner declaration for custom chat channels (pa...click
2010-11-19Core/DBLayer: Move tables reserved_name, gameobject_respawn and creature_resp...click
2010-11-04Core/SmartAI: swap menuid/actionid params in GOSSIP_SELECT eventRat
2010-10-27Core/AI: implemented SmartScripts System (still beta) not 100% completeRat
2010-10-17Core/Guilds: guild code was completely refactored and rewritten.azazel
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Yet more copyright header updatesclick
2010-09-30Remove const from MySQLConnectionInfo, can't use non const functions in a con...Anubisss
2010-09-29Core/DBLayer: Pass connection info down to lower level class MySQLConnection ...Machiavelli
2010-09-29Core/DBLayer: Store MySQL connection details in a struct and print relevant d...Machiavelli
2010-09-28Core/Commands: Remove all active bans before adding new one, prevents multipl...Shauren
2010-09-26Core/Players: Fixed action bar issues when changing active specShauren