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SharedDefines.h
Age
Commit message (
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Author
2021-08-28
Core/Spells: Begin unifying spell effect access api with master branch
Shauren
2021-07-24
Core/Spells: defined and implemented SPELL_ATTR7_CANT_DODGE, SPELL_ATTR7_CANT...
Gildor
2021-04-12
Core/Shared: Remove unneeded DetourNavMesh.h include from SharedDefines.h (#2...
Jan Van Buggenhout
2021-04-08
Core/Misc: Define / rename attributes and flags (#26315)
offl
2021-03-26
Core/Maps: increase value of fixed offset when retrieving floor Z (#26321)
Gildor
2021-02-21
Core/Maps: Use a fixed offset instead of full collision height when retrievin...
Giacomo Pozzoni
2021-01-17
Core/Spells: Defined new spell attributes
jackpoz
2021-01-14
Core/Spells: Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_P...
xvwyh
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2020-09-10
Scripts/Commands: Convert remaining debug commands (PR #25429)
Peter Keresztes Schmidt
2020-08-22
Scripts/Commands: Convert argument parsing of some misc commands to new syste...
Peter Keresztes Schmidt
2020-08-16
Scripts/Commands: Use enum type arg for HandleDebugAnimCommand (PR #25256)
Peter Keresztes Schmidt
2020-08-15
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
Peter Keresztes Schmidt
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-07-11
Core/Player: Introduce separate level caps for each expansion (#24989)
Max Drosdo.www
2020-06-24
Core/Misc: Move WorldState enum to SharedDefines
Carbenium
2020-06-24
Core/Misc: Create new enum for AreaIds
Carbenium
2020-04-29
Core/Spells: implement SMSG_MOUNT_RESULT and use it for transformed mounting ...
NoName
2020-04-11
Core/PacketIO: updated SMSG_FEATURE_SYSTEM_STATUS (#24403)
ForesterDev
2020-01-19
Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED (#2...
NoName
2020-01-02
New year
Aokromes
2019-08-10
[3.3.5] Core/Authserver: TOTP rewrite: (PR #23633)
Treeston
2019-08-02
3.3.5 Don't allow to summon dead hunter pets (#23271)
Giacomo Pozzoni
2019-07-30
Contrib/Misc: There, build fix. 19d71fb follow-up.
Treeston
2019-07-29
Core/Misc: Kick a Totem error log upstairs one stack frame to give it access ...
Treeston
2019-07-25
Scripts/Defines: cleanup some magic numbers in factions (#23631)
ForesterDev
2019-07-24
Core/Totems: update select display for shaman totems (#23583)
ForesterDev
2019-07-13
Server/Packets: implement SMSG_RESYNC_RUNES packet structure
ccrs
2019-07-05
Core/Creature: Reworked creature aggro radius calculation (#20615)
Ovahlord
2019-05-02
Core/Object: Range check vol. 2 (#23226)
Jozef DĂșc
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-12-30
Core/Creatures: Port trainer changes from master
Ghaster
2018-12-11
Core/Misc: Explicit typing for SpellAttrN enums, add nicer text to UNKs, and ...
Treeston
2018-11-27
Core/Misc: Update description text for SpellAttr6 and SpellAttr7
Treeston
2018-11-27
more clarity (9309988 follow-up)
Treeston
2018-11-26
Core/Misc: Update description text for SpellAttr5 (I'm back, baby!)
Treeston
2018-11-14
Core/Misc: Update description text for SpellAttr4
Treeston
2018-11-13
Core/Misc: Update description text for SpellAttr3
Treeston
2018-11-12
Core/Misc: Update description text for SpellAttr2
Treeston
2018-11-12
Core/Misc: Update description text for SpellAttr1
Treeston
2018-11-12
Core/Misc: Update description text for SpellAttr0 to match actual behavior
Treeston
2018-11-11
Core/Util: Redesign SmartEnum to properly work for large enums (>64 entries) ...
Treeston
2018-10-26
Core/Misc: Partial merge of 3.3.5-dbedit:
Treeston
2018-10-24
Core/Shared: add BattlefieldBattleId definitions
ccrs
2018-09-27
Core/Misc: Move some headers from game/ to shared/
Treeston