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Author
2014-09-20
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-09-19
Core/Commands: Fix displaying in .baninfo character command.
xjose93
2014-09-19
Oops.
DDuarte
2014-09-19
Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...
DDuarte
2014-09-18
Core/Texts: added TextRange parameter to creature_text
joschiwald
2014-09-18
Shared/Logging: Use standard format specifier for size_t
jackpoz
2014-09-18
Core/Scripts: implemented a guid map in InstanceScript, this way you can easi...
joschiwald
2014-09-17
Core/Spells: consider spell speed in SPELL_EFFECT_CHARGE
joschiwald
2014-09-17
Core/NetworkIO: Fixed queued packets not being properly sent causing players ...
Shauren
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
2014-09-16
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-09-14
Core: Remove whitespace
Vincent-Michael
2014-09-14
Core/Misc: Fix issues reported by static analysis
jackpoz
2014-09-13
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-09-13
Script/CoS: Fix quest credit for mal ganis (but @Aokromes like more HACKS)
Vincent-Michael
2014-09-13
Core/Entities: Use new PackedGuid class
Shauren
2014-09-12
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-09-12
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-09-12
Core/Misc: Added const modifier to MessageBuffer::Write parameter
Shauren
2014-09-12
Core: Fix warning
Vincent-Michael
2014-09-12
Core/NetworkIO: Set non blocking mode on sockets properly
Shauren
2014-09-12
Core/Misc: Kill few more warnings.
w1sht0l1v3
2014-09-11
Core/Misc: Get rid of some warnings.
w1sht0l1v3
2014-09-10
Core/DB: Fix crash on shutdown
jackpoz
2014-09-10
Core/Creature: added HealthModifierExtra value to creature_template
joschiwald
2014-09-09
Core/Net: Fix GCC build
Duarte Duarte
2014-09-09
Build fix
Shauren
2014-09-09
Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead
Shauren
2014-09-08
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-09-08
Scripts/Commands: Allow to set a custom duration to the Freeze command applie...
Odyssey
2014-09-07
Removed redundant cast to c_str() in ConfigMgr::Reload function.
Leonid Logvinov
2014-09-06
Merge remote-tracking branch 'origin/master' into 4.3.4
DDuarte
2014-09-06
Core/DBLayer: Fixed GetUInt32,GetInt64 and GetUInt64 on windows when value st...
Shauren
2014-08-28
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-08-28
Core/BattleGrounds: store data about BGs victories
ShinDarth
2014-08-24
Corrected initialization value in previous commit
Shauren
2014-08-24
Core/NetworkIO: Fixed uninitialized fields in ByteBuffer for received packets
Shauren
2014-08-24
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-08-23
Core/Misc: Fix some -Wconversion warnings
jackpoz
2014-08-22
Core/Battle.net: Use real account name from account table to auth instead of ...
Shauren
2014-08-21
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-08-21
Core/WorldSession: Added research notes about CMSG_AUTH_SESSION values and re...
Shauren
2014-08-17
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-08-16
Core/DBLayer: Fixed an incredibly rare memory leak happening when player star...
Shauren
2014-08-15
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-08-15
Core/Socket: Added helpers to retrieve the size of currently ready data
Shauren
2014-08-14
Core/Creature: update creature_template and some other small things
joschiwald
2014-08-12
Core/Threading: Fixed possible race condition with m_timeOutTime and fixed Th...
Shauren
2014-08-12
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-08-11
Core/NetworkIO: Prevent queueing more async operations when socket is already...
Shauren
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