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2011-08-04Core/Maps : Crash fixLihO
Closes #1489
2011-08-04Core/Dungeon Finder: fixed logic in dungeon selectionLihO
Random number should be generated only once.
2011-08-04Core/ObjectMgr: Some minor changes in LocaleString functionsSpp
2011-08-04Partial revert of fcdd4d7Spp
Closes #2494
2011-08-04Core/GameEvent: Minor code optimization. (Also cosmetic changes in other ↵Spp
unrelated files)
2011-08-04Core: Cosmetic changes in Threat related code (per request) and remove of ↵Spp
extra call to SpellMgr singleton inside that singleton
2011-08-04Scripts/Icecrown Citadel: Blood-Queen Lana'thel will now target every player ↵Shauren
only once during air phase Closes #764
2011-08-03Core/Refer-a-Friend: Fix a glitch in the summoning system. Thanks gyullo.Silinoron
2011-08-03Core/Refer-a-Friend: Finish base work for Refer-a-Friend.Silinoron
Any testing would be very much appreciated.
2011-08-03Fix build on gcc 4.6 :/Machiavelli
Closes #2479
2011-08-03Core/Vehicles: Remove Vehicle.h dependency from other header filesSpp
2011-08-03Core: Fix compile without PCH and fix some warningsSpp
2011-08-03Partial revert of fcdd4d7Spp-
2011-08-03Core/Transport: Minor optimization in LoadTransports (And some cosmetic ↵Spp-
changes here and there in other files)
2011-08-02Core/Movement: Add better error log msg when trying to change active moverSpp
2011-08-02Core/Spells: Also Death Runes itself should be able to turn into a Death ↵Liberate
Rune. They should not turn back into their original rune when using a spell that turns the used runes into Death Runes.
2011-08-01A handful more compilation errors tossed out. The core should now compile as ↵Silinoron
normal.
2011-08-01A few more mistakes are fixed. Keep in mind you have to re-run cmake in ↵Silinoron
order to compile properly.
2011-08-01Fix a couple of mistakes made in the last commit. It appears to have been ↵Silinoron
too long since I last worked on TC.
2011-08-01Add some packet handlers for Refer-a-Friend (work in progress). There is no ↵Silinoron
guarantee that this code will work or even compile. Use at own risk.
2011-08-01Some codestyle cleanupSilinoron
2011-08-02Core/RA: Fix RA subnegotiation for clients that don't send any ↵Machiavelli
subnegotiation data (like telnet) by setting a 1 second time window in which the client can send their packet before the RASocket will begin actual authentication. Closes #2471
2011-08-01Core/Spells: Fix Soul Preserver trinketMachiavelli
2011-08-01Core/Entities: Allow Shaman totems to crit with spells, and add a temp ↵Machiavelli
workaround to make Fire Elemental Totem spawn crit with spells also. Closes #252 Closes #1846
2011-08-01Compile fix for f899c92899c1b2b82030f2568faf1057a92f4492Shauren
2011-08-01Core: Typo fix introduced in previous commit (:S)Spp-
2011-08-01Core: Some more missing changes from previous commit (Pass by const ↵Spp-
reference for simple objects replaced with pass by value). Also fix unintended change
2011-08-01Core: Pass by const reference for simple objects replaced with pass by valueSpp-
2011-08-01Core: Fix annoying compile warning and some other minor changes here and thereSpp-
2011-08-01Core/Movement: Crash fixSpp-
2011-08-01Scripts/Icecrown Citadel: Added emote warning for Mutated Infection at RotfaceShauren
2011-08-01Core/Spells: Use ModStackAmount for CastCustomSpell with aura stack value if ↵Shauren
the aura is refreshed on target
2011-08-01Core/Spells: Limited SPELL_ATTR3_PLAYERS_ONLY attribute to only allow ↵Shauren
players, not pets and totems. This fixes many boss area spells incorrectly selecting pets and totems as their targets.
2011-08-01Core/RA: Fix RA usage, properly filter out RFC 854 / 855 subnegotiate dataMachiavelli
2011-08-01Core/Spells: Update commentMachiavelli
2011-07-31Core/Spells: Fix Shaman Wind Shear (Threat reduction part)Machiavelli
Closes #860
2011-07-31Core/Spells: Small update to TriggeredFlags and fix Glyph of Totem of Wrath ↵Machiavelli
with it. Closes #2458
2011-07-31Fix gcc build and remove redundant check from 0afc3cMachiavelli
2011-07-31Core/Visibility: Send object destroy packets to dead players. Fixes ↵Machiavelli
persistent visuals of no longer existing entities while dead. Closes #2458
2011-07-31Core/Spells: Fix Shaman talent Storm, Earth, Fire (Earthgrab part) in case ↵Machiavelli
of using Earthbind totem trough Call of the Elements etc.
2011-07-31Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags ↵Machiavelli
to better manipulate the behaviour of certain triggered spells.
2011-07-31Core/Auras: Corrected SPELL_AURA_CLONE_CASTER and mirror image opcode ↵Shauren
handling, will no longer rely on incorrectly used creator guid
2011-07-31Core/ChatLog: Properly filter out addon messages in whisper, party, raid and ↵Machiavelli
battleground. Original patch by tassader1000
2011-07-31Core/Spells: Fix Shaman totem bar exploit that would allow the player to ↵Machiavelli
cast any spell when using Call of the Elements etc. Original patch by 3kids Closes #2356
2011-07-31Core/Spells: Add missing braces to possession spell check - fixes problems ↵QAston
with being unable to cast target's spells while possesing.
2011-07-30Core/Arena: A more accurate implementation of rating gain/loss. This fixes ↵Liberate
the strange behaviour personal rating could have, as well as implements the bigger rating scale added in patch 3.1. Fixes #230
2011-07-30Core/Vehicles: Allow damaging NPC passengers.Machiavelli
+ Forgotten change from 2effb7
2011-07-30Core/Spells & Vehicles: Define and implement ↵Machiavelli
SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE and VEHICLE_SEAT_FLAG_CAN_CAST_MOUNT_SPELL. Research done by QAston
2011-07-30Core/Spells: Fix client crash on ESC when channeling certain spells (e.g. ↵Machiavelli
Eye of Acherus, Death Knight Understudy) Fixes #1131
2011-07-30Core/Spells: Fix a crash in OnDummyEffect.Liberate
Fixes #2245