| Age | Commit message (Collapse) | Author |
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inside normal dungeons
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instantiations (do it once on class level instead of every function separately)
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movement generator
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PROC_FLAG_CAST_ENDED and PROC_ATTR_REQ_SPELLMOD
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attributes
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SpellEffectInfo
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appear first on editor completion lists
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instead of preprocessor define
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for legacy escort scripts
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SpellInfo::_LoadSqrtTargetLimit logs
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last point
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calling some lua functions
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HousingStorageData
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optional as well as making integrating additional entity fragments easier
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non-WorldObject entities
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visible object types
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Object::SendOutOfRangeForPlayer
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m_updateFlag
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each target
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caster-target faction reaction
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WorldPackets::SizedString and WorldPackets::SizedCString
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(#31449)
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that have additional data members (only HttpService threads were affected)
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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