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* game/AI: Convert SelectAggroTarget to enum class
* game/AI: Rename SelectAggroTarget to SelectTargetMethod
(cherry picked from commit 418c3b1fd50664aad035bd975a65281e82ba2dea)
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Unlike SMART_ACTION_AUTO_ATTACK, this action is actually stopping the entire attack procedure, rather than just hack-disabling auto-attacks. Keep in mind that this action requires a passive react state to prevent a immediate AttackStart ai reaction
(cherry picked from commit 152ea6011694518017a47dc23fdbb7175bfa5481)
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Closes #24744
(cherry picked from commit a117450ce9178c4afc769b3b747a24fbc6100912)
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Closes #24732
(cherry picked from commit 8bccb258ba027c013ee4e6e5d59f184129d27d5c)
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Closes #24730
(cherry picked from commit d70eb96c85ab6b117e785261932ca7c454a5fad2)
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Closes #24728
(cherry picked from commit e47f302fc95d4e3f4d16b19950ce6172b549b166)
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Add .debug objectcount <optional map id> chat command to show the number of Creatures and GameObjects
(cherry picked from commit cd37a17103b88a56ec1fde2156c4325b74989e08)
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SPELL_ATTR0_CANT_CANCEL
(cherry picked from commit dacb1e58025b69f61a965a78ffbe89c55a61e34b)
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(cherry picked from commit be48fbc32ac49673ce2415b76cb447a61585ed01)
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(cherry picked from commit aeb41e67a92b7cd0c75683a269fb0ca75309e9a0)
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* Core/AI: refactor SpellHit and SpellHitTarget.
- now caster/target is WorldObject instead of Unit
- remove SpellHitByGameObject / SpellHitTargetGameObject (handled by SpellHit / SpellHitTarget)
- rename parameters in scripts according parent methods
* Restore logic in Algalon script
* Changed check for REMORSELESS_WINTER hit to avoid dublicate call, because it has TARGET_UNIT_CASTER for effects 0/1 and TARGET_GAMEOBJECT_SRC_AREA for effect 2
* Fix build after merge
(cherry picked from commit e3b232fe0e5c21a87d3fe71813e9d750259823f1)
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(cherry picked from commit 1181b636c0cec174367906808c999641ca7897fc)
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Twilight Bloodbolt (#24717)
Ref: 9f7b464a6aa5b64bf5ec5c0f586853fbc71029c6
- Implemented a new SpellScript hook that allow control Resistance/Absorb amount of a damage spell.
(cherry picked from commit d81a9e5bc3b3e13b47332b3e7817bd0a0b228cbc)
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(cherry picked from commit adc7cd3ceec969488cd8d8fa93edc281f0169102)
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as well as manually set flight states
- manually set flight states via auras and scripts will no longer be ignored
- restored movement template consideration when generating pathings
- renamed IsLevitating to IsGravityDisabled to reflect the referenced movement flag's name
(cherry picked from commit 43ef610fe059c3da4cc1ad2036f83cfa67ce0fee)
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(cherry picked from commit 48c5c0d7a2424df73343df127d415ee18eb84296)
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* Making jackpoz happy xD
(cherry picked from commit a72197911e24e7496f565cc0ca2d8bb544c4a1ef)
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By: Rushor
(cherry picked from commit 00bc6e7d54e924dabaf4636a4b8084f0db067194)
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(cherry picked from commit 05eeaade3e4e15028143575dcb16267959a2153d)
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(cherry picked from commit 456aaf2cea40160ad8f8b2504a003a1991db741a)
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(cherry picked from commit 6c1a874e5702a2dbefd4b4685c41a9d6c51dd2bb)
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number of memory allocations for packet sending (#24659)
(cherry picked from commit f0060496f9c8c4a21c28552a95928f2d05e031a9)
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(cherry picked from commit 3ab970aa4742dde354e1d903304da850f05d6e09)
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Closes #24686
(cherry picked from commit e48c4151560049a876418f69cd25153a259f50eb)
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Closes #24685
(cherry picked from commit 1316ca482d1d20d03bbdfa5aa338955d96dd03bb)
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Closes #24675
(cherry picked from commit 0e7cabd7f10eaa9ffad20f9fcd03fca8cb88fa68)
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+ make crystal usable with animation and despawn after use;
+ small code update;
+ spell rearrange;
+ define some magic numbers;
+ update crystal coordinates from sniffed data
(cherry picked from commit 89193c3548c4da307ca08884c53b593b56ab47d1)
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(#24665)
(cherry picked from commit dd3fbf426c7455558825777b02f630f1b0d702c9)
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Partly revert 671052575a36624b06379ee5e13a7fea26870194
+ implemented timer reset to 300s after relog never worked, therefore removing that part;
+ reverting other parts with 300s timer changes, as not needed;
(cherry picked from commit 2efaf1dda8ce19533b1d99e030ac25a0de5735b4)
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Pillager" to SAI
Closes #24649
(cherry picked from commit fd66e291b5595635411116b5b0946b476719a2ab)
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Closes #24650
(cherry picked from commit 2008cb7dd33411a381911c6b64e4ebf96fa8c39f)
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Hawk to SAI
Closes #24647
(cherry picked from commit 0cfd63fd26312c8abb475cf36fcd164e65fc3eec)
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Closes #24663
(cherry picked from commit 626aeb5817a42efc026e3623a65362eef355abb1)
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(cherry picked from commit 013301088d862f634cd5b817cb3949c58454f924)
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Closes #24670
(cherry picked from commit 9c1c34a79420b2513ee0009fcd84726c3ff95bfe)
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unreachable (#24646)
(cherry picked from commit 247564a7ab7dc6f640bb8f4fd32c30ffdc9076d2)
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Closes #24668
(cherry picked from commit 6b9a14ca940a2104a89cfadf07978a2759acb47a)
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Closes #24648
(cherry picked from commit cfe6b651bc38239de58d6a3f95e8897bfb7d1869)
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Closes #24643
(cherry picked from commit c3e4420a2b8584f97e49d7ae9a5b2f3140d50984)
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Closes #24641
(cherry picked from commit 44aba5dcdf403797de777586bd7f10e9d76eaf53)
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to quests but not having quest loot
Closes #24474
(cherry picked from commit a26304478d9505713dfadb9b04a3bda4cef57545)
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moving ItemAddedQuestCheck/ItemRemovedQuestCheck after item is added/removed
This is neccessary so that GameObject::BuildValuesUpdate from BuildValuesUpdateBlockForPlayer picks up correct inventory state and sets GO_DYNFLAG_LO_ACTIVATE
(cherry picked from commit 449bd9058bce87ade6831ba38d1a0b83b9cbfb18)
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(cherry picked from commit 99c457c2709fc021b0441d488dc1710b284ee587)
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* Added correct reputation spell for both bosses
* Fixed debuffs remove when deathbringer dies (it also fix recount)
* Changed all DoCast(me, xxx) -> DoCastSelf(xx)
* Removed old reputation hack in DB
* Fixed my OCD with spells enum :)
(cherry picked from commit d1e1b8753c491022055e255fd8c8b4ffbdd87bc9)
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(cherry picked from commit 868748007da3b70e96f10b4689065bd0b3f876c5)
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arguments instead of Position (#24655)
(cherry picked from commit d2b88fbd503565a0289cbaa4bf7315f8c9cf5211)
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Closes #24638
(cherry picked from commit 049cba3ace198ec74a2014e233b33aafbf749a53)
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Closes #24636
(cherry picked from commit 2815db52a643bdfa397317b79d5b3f68995b343e)
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Closes #24635
(cherry picked from commit a2068cade59a067f55d779735ba8bcf5c48f045f)
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(cherry picked from commit 42877e75e2a67514dfeb185661e4f397b6eb044a)
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