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AgeCommit message (Expand)Author
2016-09-02Another build fix.ariel-
2016-09-02Note to self: drycoding is badariel-
2016-09-02Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...ariel-
2016-09-01Core/Spell: Workaround cobra strikes into a charged aura instead of stacked.ariel-
2016-09-01Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.ariel-
2016-09-01Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed s...ariel-
2016-08-31Core/Spells: fix Bullheaded immunitiesariel-
2016-08-31Core/Spells: Move Missile Barrage, Hot Streak and Brain Freeze mage talents t...ariel-
2016-08-31Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...treeston
2016-08-31Replace a leftover const char* with a std::string const&.treeston
2016-08-31Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2016-08-31Fix dynamic build.treeston
2016-08-30Core/Scripts: remove forgotten #define in boss_kalecgos.cpptkrokli
2016-08-29Core/Unit: Force cancel unit events before invalidating the object on destruc...Naios
2016-08-28Typo fixariel-
2016-08-28Core/ObjectMgr: filter out bogus checkariel-
2016-08-28Core/GameObject: cache pointer to GameObjectTemplateAddonariel-
2016-08-28Core/GameObject: migrated non-WDB fields to new gameobject_template_addon tableariel-
2016-08-28Core/ObjectMgr: throw some consts and nullptr aroundariel-
2016-08-29Whitespace clean-upGustavo
2016-08-28Core/GameObject: added possibilty for gameobjects to contain money loot.ariel-
2016-08-28Core/Spells Make credit for quests "The Grand Melee" and "Among the Champions...Gustavo
2016-08-28Last one. For real. Please. (Build fix #5).treeston
2016-08-28....right, I actually went through a full rebuild now just to make sure it wo...treeston
2016-08-28Build fix. Again. Oops.treeston
2016-08-28You saw nothing (build fix).treeston
2016-08-28Creature/Gossip: offer replacement functions for the existing preprocessor go...treeston
2016-08-28Core/Loot: Fix group loot if player loot recipient disconnectsjackpoz
2016-08-28Update SpellEffects.cppariel-
2016-08-28Core/Spell: Calculate GO rotation for SPELL_EFFECT_TRANS_DOORariel-
2016-08-28Core/Achievements: Fix some commentsAokromes
2016-08-28Core/Player: removed unused function prototypesariel-
2016-08-28Core/GameObject: save spawn GOState and reset to it instead of toggling from ...ariel-
2016-08-28Core/Entities: Added possibility to construct a Position using a G3D::Vector3ariel-
2016-08-28Core/Scripts: Professor Putricide oozes, reapply passive proc auras on reset,...ariel-
2016-08-27Core/Logging: removed useless log messagejoschiwald
2016-08-27Core/Logging: delete old logs of the own realm onlyjoschiwald
2016-08-26Entities/Unit: Add overload to NearTeleportTo taking Position const&.treeston
2016-08-25Entities/Creature: Add arg2 to DespawnOrUnsummon to allow overriding respawn ...treeston
2016-08-25Core/Unit: do not refresh last damaged timer if hit by SPELL_AURA_DAMAGE_SHIELD.SnapperRy
2016-08-25Core/Instance: Fix GetInstanceSave sometimes checking the wrong map (#17856)Ryan
2016-08-25Core/Scripts: fix math error that would not select points on the entire circleariel-
2016-08-25Channel Followup: avoid setting an invisible gm as Channel owner (#17597)ariel-
2016-08-25Core/PlayerAI: Fix dynamic build linkingariel-
2016-08-25Update boss_kelthuzad.cppariel-
2016-08-25Entities/GameObject: Expose GO rotation to scripting.treeston
2016-08-25travis is lazyAokromes
2016-08-25Core/Scripts Boss Skadi the Ruthless reworkGustavo
2016-08-25Core/Scripts: move npc_experience hardcoded text to DBtkrokli
2016-08-25Core/Scripts: move #define to enum in boss_kalecgos.cpptkrokli