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4 daysCore/Units: Remove unused argument from Unit::SetRootedShauren
4 daysCore/Misc: Rename AreaTriggerStruct to AreaTriggerTeleportShauren
4 daysCore/Auras: Implement SPELL_AURA_MOD_HONOR_GAIN_PCT (SPELL_AURA_491) (#31287)Aqua Deus
5 daysCore/Auras: Corrected SPELL_AURA_MOD_HONOR_GAIN_PCT implementation - it ↵Shauren
should only increase honor gains from some sources
5 daysCore/Auras: Implement SPELL_AURA_INTERFERE_ALL_TARGETING (SPELL_AURA_486) ↵Aqua Deus
(#31286)
5 daysCore/GameEvents: Added holiday/event world state field (#31284)Meji
Closes #30622
6 daysScripts/ShrineOfTheStorm: Implement Tidesage Council encounter (#31187)Aqua Deus
6 daysCore/AreaTriggers: Implement ↵Meji
AreaTriggerActionSetFlag::DontRunOnLeaveWhenExpiring (#31276)
6 daysCore/Network: Minor include cleanup in SocketConnectionInitializer related filesShauren
8 daysCore/Objects: Preserve phaseUseFlags, terrainSwapMap, ScriptName and ↵Shauren
StringId columns when saving creature and gameobject spawns in database Closes #31291
8 daysCore/Players: Implement SetToMaxOnInitialLogIn power flag (#31263)Aqua Deus
8 daysScripts/DarkmaulCitadel: Implement Tunk encounter (#31195)Aqua Deus
8 daysCore/Network: Fix logic mistake with RBAC_PERM_SKIP_CHECK_OVERSPEED_PING, ↵Shauren
fixes getting kicked while pausing worldserver under debugger
9 daysScripts/Spells: Implement hunter talent Lock and Load (#31258)Aqua Deus
9 daysScripts/Spells: Implement mage talent "Heat Shimmer" (#31257)Aqua Deus
Co-authored-by: Shauren <shauren.trinity@gmail.com>
9 daysScripts/Spells: Implement mage talent "Pyrotechnics" (#31254)Aqua Deus
9 daysScripts/Spells: Implement mage talent Hot Streak (#31253)Aqua Deus
Closes #19582
10 daysCore/Spells: Allow spell scripts to access other scripts attached to a spellShauren
10 daysScripts/Drustvar: Implement Quest: "Save Who We Can" (#31278)Naddley
10 daysScripts/Arenas: Rework Ruins of Lordaeron (#31280)Jeremy
10 daysScripts/Spells: Implement mage talent Fiery Rush (#31249)Aqua Deus
10 daysScripts/Spells: Merge spell_mage_wildfire_crit script classesShauren
13 daysScripts/Stratholme: Fix Ramstein the Gorger not spawningShauren
14 daysCore/Spells: Implement mage talent "Wildfire" (#31248)Aqua Deus
Co-authored-by: ModoX <moardox@gmail.com>
2025-09-14Scripts/Conditions: Add ConditionScript for Shadow Sight in arenas (#31264)Jeremy
2025-09-14Core/Scripts: Use std::string_view to find script id from script nameShauren
2025-09-13Core/AreaTriggers: Use Optional<bool> for speedIsTime argument in movement ↵Shauren
functions
2025-09-12Scripts/Drustvar: Implement Timbered Strand shoot Wickerman event (#31170)Naddley
Co-authored-by: ModoX <moardox@gmail.com>
2025-09-12Core/AreaTriggers: Implemented `SpeedIsTime` parameter for areatrigger ↵Shauren
splines and orbit
2025-09-11Core/AreaTriggers: Use named query result for loading areatrigger create ↵Shauren
properties
2025-09-11Core/AreaTriggers: Refactor AreaTriggerShapeInfo to use std::variant instead ↵Shauren
of union
2025-09-11Core/AreaTriggers: Remove unused fields from AreaTriggerCreateProperties and ↵Shauren
merge movement data into a variant
2025-09-10Core/Spells: Don't set CAST_FLAG_PENDING for spells that have OriginalCastID ↵Shauren
set but no triggered flag * Fixes cast bar and model animations
2025-09-08Core/Time: Initialize all GameTime fields at server startupShauren
2025-09-08Core/Events: Replace remaining packed time calculations with WowTime classShauren
2025-09-07Core/SAI: Add storedTargetId param to summon actions (#31142)BandyscTC
2025-09-07Scripts/ReturnToKarazhan: Implement Mana Devourer encounter (#31166)Aqua Deus
2025-09-07Scripts/Spells: Fix Heroic Leap (#30944)Jeremy
Closes #28997
2025-09-07Core/Conditions: Allow ConditionTypeOrReference to be 0 for conditions that ↵Shauren
have ScriptName set
2025-09-06Core/Spells: Implemented setting spell to cast on arrival from ↵Traesh
SPELL_EFFECT_JUMP_CHARGE in database (#30210)
2025-09-06Core/Spells: Simplify SortTargetsWithPriorityRulesShauren
* Remove manul weight assignment * Removed std::vector alloc
2025-09-06Core/Spells: Add a helper function to sort spell targets based on custom ↵Telegrill
scripted sorting rules
2025-09-04Core/PacketIO: Fixed ↵Shauren
CMSG_CAST_SPELL/CMSG_PET_CAST_SPELL/CMSG_USE_ITEM/CMSG_USE_TOY structure
2025-09-04Core/Database: Add missing hotfix database periodic pingsShauren
2025-09-03Core/AreaTriggers: Handle exit areatrigger on player map change (#31077)ModoX
2025-09-02Scripts/Spells: Implement hunter talent Binding Shot (#31074)Aqua Deus
2025-09-01Scripts/Spells: Implement warrior talent Tenderize (#31071)Jeremy
2025-09-01Scripts/Spells: Implement Cold Steel, Hot Blood talent (#31056)Jeremy
2025-09-01Core/Players: Fixed buying bank tabsShauren
2025-08-31Core/Reputation: Fix ReputationMgr crash at first character login due to ↵thestrangerplana
AllReputation config (#31246)