| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2014-09-15 | Core/Scripts: Fixed build of boss_* scripts | Shauren | |
| 2014-09-15 | Core/Scripts: Changed GetGUID/SetGUID script hooks to operate on ObjectGuid ↵ | Shauren | |
| class Fixed compile for boss scripts starting with letters B, C and D | |||
| 2014-09-14 | Scripts | Shauren | |
| * Introduced GetGuidData/SetGuidData to store guids in instance scripts (GetData64/SetData64 are still there) * CONDITION_INSTANCE_INFO: Changed existing DATA64 condition to GUID_DATA to preserve current use of this instance info type (most/all assume the data is a guid) and moved DATA64 to a different value - no db changes needed * Fixed compile in boss scripts starting with letter A | |||
| 2014-09-14 | Core/Misc: Fixed build without pch | Shauren | |
| 2014-09-14 | Scripts/Commands: Fixed build with -DSCRIPTS=0 | Shauren | |
| 2014-09-14 | Core/Entities: Use ObjectGuid class in game project | Shauren | |
| 2014-09-13 | Core/Entities: Use new PackedGuid class | Shauren | |
| 2014-09-12 | Core/Entities: Added ObjectGuid class from MaNGOS | Shauren | |
| 2014-09-12 | Core/WorldSocket: Refactored client packet header check | Shauren | |
| 2014-09-12 | Core/Misc: Added const modifier to MessageBuffer::Write parameter | Shauren | |
| 2014-09-12 | Core: Fix warning | Vincent-Michael | |
| 2014-09-12 | Core/NetworkIO: Set non blocking mode on sockets properly | Shauren | |
| 2014-09-12 | Core/Skills: Fix rogue's lock picking | DDuarte | |
| Fixes #12677 Closes #13111 | |||
| 2014-09-12 | Core/Quests: Only prompt the player to take the next quest in a chain if he ↵ | Subv | |
| meets the conditions for that quest. | |||
| 2014-09-12 | Merge pull request #12927 from MitchesD/misc_3 | MitchesD | |
| Scripts/CoS: implemented Infinite Corruptor, improvements in instance sc... | |||
| 2014-09-12 | Remove mount vendor cpp script | Dr-J | |
| 2014-09-12 | Scripts/CoS: implemented Infinite Corruptor, improvements in instance script ↵ | MitchesD | |
| and Meathook converted to BossAI Guardian of Time should have some text, but I have not found anything in sniff. Also the whole event needs to be rewritten and improved. | |||
| 2014-09-12 | Core/Group: Update enum GroupType | DDuarte | |
| 2014-09-12 | Core/Misc: Kill few more warnings. | w1sht0l1v3 | |
| 2014-09-11 | Core/Misc: Get rid of some warnings. | w1sht0l1v3 | |
| 2014-09-11 | Core: Fix typo in cec2cc806b418997f387bf1324454b7b76b9f0fa | Vincent-Michael | |
| 2014-09-11 | a correction | Dr-J | |
| 2014-09-11 | Remove a Gossip Script which is already in DB | Dr-J | |
| Remove script for Khadgar all of the gossip menus and options are already in db and this is only a gossip script, will deal with db stuff in next commit | |||
| 2014-09-11 | Scripts/Misc: some small changes after recent commits | MitchesD | |
| 2014-09-11 | Scripts/AV: Drekthar updated to EventMaps | Nyeriah | |
| 2014-09-11 | Scripts/Gundrak: Eck the Ferocious updated to EventMap/BossAI | Nyeriah | |
| - Moved his spawn handling to instance script | |||
| 2014-09-10 | Core/DB: Fix crash on shutdown | jackpoz | |
| Fix race condition crash on shutdown, closing MySQL connections with queries still being executed | |||
| 2014-09-10 | Core/Misc: Fixed build with intel compiler | Shauren | |
| 2014-09-10 | Core/Authserver: Added missing auth socket manager | Shauren | |
| Closes #13085 | |||
| 2014-09-10 | Scripts/AV: Captain Galvangar updated to EventMaps | Nyeriah | |
| 2014-09-09 | Core/Loot: Fix a possible unintialized slot_type in LootMgr | Duarte Duarte | |
| Noticed by @joschiwald | |||
| 2014-09-09 | Core/Loot: Fix some issues with master loot | DDuarte | |
| Thanks to @PortgasDAce for the initial patch Closes #12732 | |||
| 2014-09-09 | Merge pull request #13077 from mik1893/fear_vs_possess | Duarte Duarte | |
| Core/Unit: Do not give client control back to player after fear/confuse if player is under player charm (UNIT_STATE_POSSESSED) | |||
| 2014-09-09 | Scripts/The Barrens: Make BIG WILL attackable in quest id 1719 (the affray) | dkmbasura | |
| Closes #13072 Ref #4764 | |||
| 2014-09-09 | Core/Net: Fix GCC build | Duarte Duarte | |
| 2014-09-09 | Core/Unit: Do not give client control back to player after fear | mik1893 | |
| if player is under player charm (UNIT_STATE_POSSESSED) | |||
| 2014-09-09 | Remove CPP script for Jenny/Jezzix Geartwist | Dr-J | |
| 2014-09-09 | Remove seaforium depth charge | Dr-J | |
| Remove cpp script for seaforium depth charge ((Bury those cockroaches)). | |||
| 2014-09-09 | Build fix | Shauren | |
| 2014-09-09 | Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead | Shauren | |
| 2014-09-09 | Core/Creature: Implement CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING | Vincent-Michael | |
| 2014-09-08 | Scripts/Onyxia Lair: Slight change so we don't call Reset() in the 'ctor | Nyeriah | |
| 2014-09-08 | Scripts/Onyxia Lair: Some small improvements to GUID storage as it's only ↵ | Nyeriah | |
| used locally | |||
| 2014-09-08 | Scripts/Commands: Allow to set a custom duration to the Freeze command ↵ | Odyssey | |
| applied Aura - Allow to set a default duration for the Freeze Aura in worldserver.conf - Handle the .freeze and .unfreeze command custom effects through the Freeze AuraScript - Make players able to eventually unfreeze by themselves since the aura will expire without someone having to use .unfreeze - Make .freeze command usable with the following syntax: * .freeze (with a targeted player) * .freeze duration_in_seconds (with a targeted player) * .freeze playername duration (if duration is an invalid value it will be defaulted to the config one) * .freeze playername (in this case, duration will be defaulted to the config value) - Make .listfreeze command able to show the remaining freeze duration on all affected players Closes #12972 | |||
| 2014-09-08 | Merge pull request #13007 from mik1893/Stormstrike | Duarte Duarte | |
| Core/Spells: Stormstrike should stack for different casters | |||
| 2014-09-08 | Core/Scripts: made BossAI::CheckInRoom virtual | joschiwald | |
| 2014-09-08 | Core/Misc: Named an unknown creature type flag | Shauren | |
| 2014-09-07 | Core: Remove whitespace (again, again, ...) | Vincent-Michael | |
| 2014-09-07 | Merge pull request #13060 from LogvinovLeon/master | blub | |
| Removed redundant cast to c_str() in ConfigMgr::Reload function. | |||
| 2014-09-07 | Removed redundant cast to c_str() in ConfigMgr::Reload function. | Leonid Logvinov | |
| cppcheck performance warning: [src/server/shared/Configuration/Config.cpp:62]: (performance) Passing the result of c_str() to a function that takes std::string as argument no. 1 is slow and redundant. | |||
