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2009-09-30*Cleanup, add two new functions, attempt to fix arena point flushing for ↵maximius
offline players. --HG-- branch : trunk
2009-09-19*Wintergrasp: Prevent defenders team to click the relic. Patch by Spp.maximius
*Zum'Rah Area Trigger Script, Zum'Rah should become hostile when approached. By totoro. *Judgement of Light PPM based, not 100%. By Drevi. *Fix Deflection Exploit. By manuel, thanks to TheNecromancer and Gyullo. *Correct Wintergrasp Tenacity formulas, by Gyullo. *A Spirit Guide Escort Quest, code from SD2, patch by manuel. *TrullyOne/MeanMachine Waypoint System Restored. Patch by XTElite1. --HG-- branch : trunk
2009-09-11*Missed some changesmaximius
--HG-- branch : trunk
2009-09-11*[8463] Fixed race conditions in LockedQueue. Author: XTZGZoReXmaximius
--HG-- branch : trunk
2009-09-10Fix compatibility problems with PostgreSQL. Patch by AzuritusKudlaty
--HG-- branch : trunk
2009-09-09Fix some recently added tabs to spaces and fix mem leak - patch provided by ↵Chaz Brown
Onkelz --HG-- branch : trunk
2009-09-02[8453] Make more informative error output in case empty version tables. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-09-01[8442] Fixed displaying return button in mails Author: arraimegamage
--HG-- branch : trunk
2009-08-27*Fix build with GCC.QAston
--HG-- branch : trunk
2009-08-27*Add `spell_dbc` table to store dbc entries not present in clientQAston
*Remove workaround from Demonic Circle code and use the sql table instead. --HG-- branch : trunk
2009-08-18*Fix server startup error from 5184.QAston
--HG-- branch : trunk
2009-08-18*Fix a typo in xp bonus auras.QAston
--HG-- branch : trunk
2009-08-08[8318] Deleted as expected runnable objects at related Thread deleting for ↵megamage
avoid memory leaks. Author: VladimirMangos [8319] Restore compile PGSQL support after last changes. Author: ApoC --HG-- branch : trunk
2009-07-31*Replace "LoginDatabase" with "loginDatabase"megamage
--HG-- branch : trunk
2009-07-30 [8250] Cleanup code and data for `spell_threat` Author: nos4r2zodmegamage
* Load table data to std::map instead SQLStorage and add check loaded spell existance. * Drop from table not existed spells. --HG-- branch : trunk
2009-07-16 [8176] (skipped) Forbid using some monster movement flags (that can ↵megamage
crash client) in creature*_addon tables.moveflag tables field. Also refactoring creature addon tables loading. Author: VladimirMangos --HG-- branch : trunk
2009-07-12Some work on PostgreSQL supportKudlaty
note: still don't work, so use mysql --HG-- branch : trunk
2009-06-27Backed out changeset 97d8a5f6449cQAston
--HG-- branch : trunk
2009-06-27*Merge 1600 from tc1.QAston
--HG-- branch : trunk
2009-06-11*Switch to support client version 3.1.3megamage
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash. Source: Mangos Thanks to TOM_RUS for most work to make this switch possible ;) --HG-- branch : trunk
2009-06-07*Again fix build. Remove files merged from TC1 which are no longer needed.megamage
--HG-- branch : trunk
2009-06-07Backed out changeset: 70fff36a6db4megamage
--HG-- branch : trunk
2009-06-07*Again fix build. Remove files merged from TC1 which are no longer needed.megamage
--HG-- branch : trunk
2009-06-07Backed out changeset: 16b92e595ab9megamage
--HG-- branch : trunk
2009-06-07*Fix build. Remove files merged from TC1 which are no longer needed.megamage
--HG-- branch : trunk
2009-06-07*Merge. A m_casttime check is added to prevent redundent check of ↵megamage
canseeordetect. --HG-- branch : trunk
2009-06-05 [7962] Fixed compilation on OpenBSD. Author: AlexDerekamegamage
Remove outdated options from configure.ac. --HG-- branch : trunk
2009-06-05Change in SpellEntry structure to allow EffectBaseDice[] to store negative ↵krz
values - patch by thenecromancer. --HG-- branch : trunk
2009-06-01 [7935] Move seldom used access to query data by field names to ↵megamage
independent object. Author: VladimirMangos This let not do preparation code for unused later functionlity. --HG-- branch : trunk
2009-06-01*Skip "Do not remove poison enchantment auras when entering arena battle". ↵megamage
There are two different fixes in TC1 and TC2. And use TC2 for now. --HG-- branch : trunk
2009-05-31 [7918] Improve portability in work with uint64 string format specifiers ↵megamage
and in code literals. Author: VladimirMangos * Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define. I64FMTD renamed to UI64FMTD for more clear name. * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals. Please always use UI64LIT(0x00001) instead less portable 0x00001LL --HG-- branch : trunk
2009-05-30Do not remove poison enchantment auras when entering arena battle.tvaroh
--HG-- branch : trunk
2009-05-29 [7908] Extract class data from creature_*_addon bytes0 fields, drop its, ↵megamage
amd add unit_class field to creature_template. Author: NoFantasy --HG-- branch : trunk
2009-05-28 [7904] Change creature damage calculation formula. Author: Seizerkillermegamage
* Add new creature_template field `dmg_multiplier` * Make attackpower include in creature damage not dependent from attack speed. NOTE: included in sql update recalculation for creature damage related fields only make temporary possible usable values. Real values need revisited by DB devs for correctness. --HG-- branch : trunk
2009-05-14Fixed build on linux.raczman
Tested on Arch linux, still need someone to fixup .vcproj's for windows. --HG-- branch : trunk
2009-05-13[7815] Apply mangos code style: Replace tabs by spaces in recent added code. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-05-13 [7810] Moved ZThread related code on ACE framework. Author: Ambalmegamage
Remove ZThread source code from mangos. --HG-- branch : trunk
2009-05-11*Change waypoint data structure. Use creature db guid as path id. If a ↵megamage
creature uses waypoint movement as default movement type, the path id should be DBGUID*10. For paths of script use, the path id should be DBGUID*10+1 ~ DBGUID*10+9. *Two sql queries are included. Converter is used to convert the existing path id to new path id. "...creature_add..." is used to change table structure. You can first run the converter, then run the other one. Or run the other one directly and get the new data from the db team. Because it may take hours to run the converter. *If you have custom data, you may need to run the converter. We suggest you use console to run it It is extremely slow to run the query. If you have multiple paths for a creature in your db, you need to do more work to convert it. However, if you know how to use multiple paths, you should already have more db knowledge than I do and you should know how to convert it. *There may be a faster query to convert the db. If you know, please tell us. I am no sql expert. *Backup your db first! *Thanks to X-Savior and subhuman_bob. --HG-- branch : trunk
2009-04-25*Add back a mistakely deleted file.megamage
--HG-- branch : trunk
2009-04-25*Fix build.megamage
--HG-- branch : trunk
2009-04-25[7711] Removed Sqlite Code. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-03-29Removed automake from TC for good. ACE automake is still there, for folks ↵raczman
who want to build ACE from dep/ACE_wrappers. --HG-- branch : trunk
2009-03-28*Add new creature_template column VehicleIdmegamage
*Allow spawn vehicles *Make vehicles grid objects. --HG-- branch : trunk
2009-03-28 [7560] Implement IconName for gameobject Author: NoFantasymegamage
--HG-- branch : trunk
2009-03-27* Fixed typoDrahy
--HG-- branch : trunk
2009-03-27*Add a missing file.megamage
--HG-- branch : trunk
2009-03-27* Fixed CMakeLists after DBC move.XTZGZoReX
--HG-- branch : trunk
2009-03-27*Add and remove files.megamage
--HG-- branch : trunk
2009-03-27[7552] Move client version dependend DBC code to src/game. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-03-26[7545] Fixed exploration achievements for certian areas Author: DonTomikamegamage
[7546] move uptime table to Realm database, use realmid column. Author: Triply --HG-- branch : trunk